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android-x86/external-swiftshader.git
2016-03-24
Nicolas Capens
Reduce math function duplication.
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2016-03-24
Nicolas Capens
Bind depth and stencil buffers separately.
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2016-03-24
Nicolas Capens
Support separate depth and stencil buffers.
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2016-03-21
Alexis Hetu
Added support for more depth types
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2016-03-18
Nicolas Capens
Remove FORMAT_A1R5G5B5 from EGL configs.
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2016-03-18
Alexis Hetu
32-bit integer vertex attribute
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2016-03-18
Alexis Hetu
Fixed some unary operators
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2016-03-10
Nicolas Capens
Add the OGLESBasicTnL sample for Linux.
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2016-03-10
Nicolas Capens
Fix jb-mr1-gce-dev build.
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2016-03-10
Nicolas Capens
Fix draw race condition regression.
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2016-03-09
Nicolas Capens
Disable SIGXCPU signal handling by LLVM.
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2016-03-09
Alexis Hetu
Transform feedback query implementation
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2016-03-08
Alexis Hetu
Rasterizer discard implementation
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2016-03-07
Daniel Kenji...
Add missing operation.
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2016-03-02
Alexis Hetu
Fixed color clear for non multisampled rendertargets
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2016-03-01
Nicolas Capens
Fix Android emulator library loading on Windows.
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2016-03-01
Alexis Hetu
Fixed color clear on multisampled rendertargets
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2016-02-26
Nicolas Capens
Correct reciprocal approximation for power-of-two values.
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2016-02-26
Alexis Hetu
Parser cleanup
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2016-02-25
Nicolas Capens
Fix evaluating empty loop condition to true.
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2016-02-25
Alexis Hetu
Fixed FenceSync object ref count
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2016-02-24
Greg Hartman
Remove unneeded libraries
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2016-02-24
Nicolas Capens
Implement support for separate minification/magnificati...
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2016-02-23
Alexis Hetu
Fixed Android build failure
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2016-02-22
Alexis Hetu
Fixed GLES3.0 attribute locations
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2016-02-18
Alexis Hetu
Default framebuffer type fix
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2016-02-18
Alexis Hetu
Packing fix
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2016-02-18
Alexis Hetu
Fixed setting Renderbuffer's layer and level
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2016-02-18
Alexis Hetu
Fixed 2D Array texture binding query
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2016-02-17
Alexis Hetu
Defined uniform block related constants
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2016-02-17
Nicolas Capens
Fix disallowing binding to the default framebuffer.
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2016-02-12
Nicolas Capens
Fix multilib module path.
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2016-02-10
Alexis Hetu
Fixed detaching a buffer
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2016-02-10
Alexis Hetu
Added 32 bit integer output types
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2016-02-10
Alexis Hetu
Fixed mask related state queries
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2016-02-10
Alexis Hetu
Added state query for immutable levels
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2016-02-10
Alexis Hetu
Fixed read buffer and draw buffers
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2016-02-10
Alexis Hetu
Implemented missing Transform Feedback queries
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2016-02-10
Alexis Hetu
Added version query
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2016-02-10
Alexis Hetu
Implemented GL_SAMPLER_BINDING query
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2016-02-10
Alexis Hetu
Removed some unnecessary instructions from programs
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2016-02-10
Alexis Hetu
Added uniform buffer queries
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2016-02-10
Alexis Hetu
Fixed internal format queries
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2016-02-10
Alexis Hetu
Fixed texture storage types
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2016-02-10
Nicolas Capens
Fix compile warnings.
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2016-02-10
Nicolas Capens
Fix attempting to load libX11 when rendering headless.
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2016-02-10
Nicolas Capens
Fix Android master build.
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2016-02-09
Nicolas Capens
Disable LLVM's use of __DATE__ and __TIME__ macros.
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2016-02-08
Nicolas Capens
Refactor texture coordinate addressing.
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2016-02-08
Alexis Hetu
Fix array texture LOD computation.
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2016-02-08
Alexis Hetu
2D array filtering crash fix
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2016-02-08
Nicolas Capens
Fix reference counting of texture images.
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2016-02-08
Nicolas Capens
Add utility functions for reference counting.
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2016-02-08
Nicolas Capens
Refactor Image creation.
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2016-02-08
Nicolas Capens
Use gl::Object to reference count egl::Image.
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2016-02-08
Nicolas Capens
Fix OpenGL ES 1.1 regression.
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2016-02-06
Alexis Hetu
Vertex Array Object crash fix
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2016-02-05
Nicolas Capens
Enable klp-emu-dev google x86 to build swiftshader...
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2016-02-05
Nicolas Capens
Check for GL object leaks at termination.
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2016-02-04
Alexis Hetu
Fixed binding offsets for uniform and transform feedbac...
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2016-02-04
Alexis Hetu
Uniform block declaration
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2016-02-03
Greg Hartman
Swiftshader changes for HAL_PIXEL_FORMAT_YCbCr_420_888
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2016-02-02
Alexis Hetu
Removed double argument() calls
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2016-02-02
Alexis Hetu
Uniform block related fixes
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2016-02-01
Alexis Hetu
Passing uniform buffers to the vertex/pixel programs
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2016-02-01
Alexis Hetu
Uniform buffer array register fix
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2016-01-28
Nicolas Capens
Implement glGetPointerv().
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2016-01-28
Nicolas Capens
Fix attribute size queries.
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2016-01-26
Nicolas Capens
Detect all texture sampling shader instructions.
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2016-01-25
Nicolas Capens
Remove unnecessary friend class declarations.
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2016-01-25
Nicolas Capens
Make vertex registers members of routine classes.
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2016-01-25
Nicolas Capens
Move loop register usage to relative addressing.
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2016-01-25
Nicolas Capens
Move parameter reading to a prototype constructor.
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2016-01-25
Nicolas Capens
Eliminate redundant register set argument passing.
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2016-01-25
Nicolas Capens
Derive VertexRoutine from Function<>.
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2016-01-15
Nicolas Capens
Fix glBindVertexArray() compilation regression.
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2016-01-15
Nicolas Capens
Remove unused return value.
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2016-01-15
Nicolas Capens
Remove redundant shader instructions.
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2016-01-15
Nicolas Capens
Fix Clang warnings.
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2016-01-15
Nicolas Capens
Fix returning an opaque handle for eglGetCurrentDisplay().
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2016-01-15
Alexis Hetu
Added some uses of FRAGMENT_UNIFORM_VECTORS and VERTEX_...
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2016-01-15
Nicolas Capens
Move parameter reading to routine constructor.
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2016-01-15
Nicolas Capens
Derive Rasterizer from Function<>.
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2016-01-15
Nicolas Capens
Fix Clang errors on Linux.
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2016-01-14
Nicolas Capens
Make Function arguments type-safe.
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2016-01-14
Nicolas Capens
Make Function variadic and take a function signature.
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2016-01-14
Nicolas Capens
Disallow assigning to an RValue.
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2016-01-13
Alexis Hetu
Ported Angle's std140 encoder to SwiftShader
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2016-01-13
Alexis Hetu
Program cleanup
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2016-01-13
Alexis Hetu
Fixed uniform block lookup
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2016-01-13
Alexis Hetu
Fixed uniform block indexing
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2016-01-13
Alexis Hetu
Fixed some types utility functions for uniform blocks
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2016-01-12
Nicolas Capens
Fix signed/unsigned comparison warnings.
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2016-01-12
Nicolas Capens
Eliminate intermediate primitive type translation.
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2016-01-11
Nicolas Capens
Fix glReadPixels and glClear memory leaks.
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2016-01-09
Nicolas Capens
Add ./ to the test app's rpath.
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2016-01-09
Nicolas Capens
Fix memory leaks.
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2016-01-09
Nicolas Capens
Add suggested braces for subobject initialization.
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2016-01-09
Nicolas Capens
Fix tautological expressions.
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2016-01-09
Nicolas Capens
Fix LLVM code warnings.
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