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android-x86/external-mesa.git
2009-04-03
Michal Krol
tgsi/text: Allow optional component selection for indir...
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2009-04-03
Michal Krol
python/regress: vertex shader FRC test does not use...
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2009-04-03
Michal Krol
python/regress: Add relative addressing tests.
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2009-04-03
Michal Krol
util/debug: Initialise local variables.
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2009-04-03
Michal Krol
tgsi/text: Allow `-|src|` variant of `-(|src|)`.
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2009-04-03
Alan Hourihane
mesa: ensure pbo stencil buffers are mapped before use
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2009-04-03
Michal Krol
python/regress: Add vertex shader source modifier tests.
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2009-04-02
Christoph Bumiller
nv50: fix viewport state update
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2009-04-02
Roland Scheidegger
mesa: fix TexParameter functions
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2009-04-02
Brian Paul
mesa: don't call ctx->Driver.ReadPixels() if width...
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2009-04-02
Brian Paul
mesa: don't call ctx->Driver.Draw/CopyPixels() if width...
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2009-04-02
Brian Paul
glsl: fix segfault in linker when vertex or fragment...
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2009-04-02
Jakob Bornecrantz
progs: Ignores
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2009-04-02
Michal Krol
python/regress: Do not generate HTML summary for vertex...
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2009-04-02
Thomas Hellstrom
glx: MakeCurrent fixes.
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2009-04-02
Thomas Hellstrom
dri glx: Fix dri_util::driBindContext
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2009-04-02
Thomas Hellstrom
dri glx: Propagate driver MakeCurrent errors.
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2009-04-02
Michal Krol
python/regress: Do not create zbuf for vertex shader...
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2009-04-02
Michal Krol
python/regress: Add more vertex shader test cases.
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2009-04-02
Brian Paul
swrast: remove unused integer lerp functions
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2009-04-02
Brian Paul
mesa: get rid of gl_texture_object::_BorderChan
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2009-04-02
Brian Paul
dri: use BorderColor instead of _BorderChan
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2009-04-02
Brian Paul
swrast: remove old texture_apply() code; always use...
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2009-04-02
Brian Paul
swrast: fix bad optimization check
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2009-04-02
Brian Paul
swrast: remove unused parameter
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2009-04-02
Brian Paul
swrast: minor improvements, clean-ups in texcombine...
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2009-04-02
Brian Paul
mesa: simplify ycbcr->rgb conversion code
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2009-04-02
Brian Paul
mesa: convert more texture fetch functions to return...
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2009-04-02
Brian Paul
mesa: switch texel fetch functions from GLchan to GLfloat
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2009-04-02
Brian Paul
swrast: use float4_array typedef to simplify the code...
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2009-04-02
Brian Paul
mesa: texture combine clean-ups
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2009-04-02
Brian Paul
swrast: refactor depth/shadow sampling code
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2009-04-02
Brian Paul
swrast: general clean-up of texture combine code
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2009-04-02
Brian Paul
swrast: do texture sampling/combining in floating point
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2009-04-02
Brian Paul
demos: added progs/glsl/linktest.c to test linking...
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2009-04-02
Brian Paul
glsl: implement compiling/linking of separate compilati...
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2009-04-02
Brian Paul
mesa: use correct tex unit lod bias for TXB instruction
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2009-04-02
Brian Paul
swrast: fix glDrawBuffer(GL_FRONT_AND_BACK)
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2009-04-01
Brian Paul
mesa: fix a recursive display list problem
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2009-04-01
Corbin Simpson
r300-gallium: Translate vertex shader magic numbers.
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2009-04-01
Corbin Simpson
r300-gallium: Fix compiler warnings.
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2009-04-01
Corbin Simpson
r300-gallium: Add vertex shader for surface_copy.
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2009-04-01
José Fonseca
util: Fix x86_64 build.
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2009-04-01
José Fonseca
util: Lookup symbol names from addresses.
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2009-04-01
Michal Krol
tgsi: Fix structure members initialisation.
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2009-04-01
Michal Krol
python/regress: Add vertex shader LRP test.
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2009-04-01
Michal Krol
python/regress: Add vertex shader FRC test.
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2009-04-01
Brian Paul
glsl: fix texgen state variable tokens in emit_statevars()
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2009-04-01
Brian Paul
mesa: minor tweaks in append_token() for printing state...
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2009-04-01
Michal Krol
tgsi: Lookup alternate instruction mnemonics when parsi...
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2009-04-01
Michal Krol
tgsi: Provide alternate instruction mnemonics in tgsi...
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2009-04-01
Michal Krol
tgsi/doc: Fix typo.
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2009-04-01
Michal Krol
python/regress: Add vertex shader EX2 test.
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2009-04-01
Michal Krol
python/regress: Add vertex shader DST test.
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2009-04-01
Michal Krol
python/regress: Fix vertex shader XPD test.
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2009-04-01
Michal Krol
python/regress: Indent.
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2009-04-01
Michal Krol
python/regress: Add vertex shader test for XPD.
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2009-04-01
Michal Krol
python/regress: Rename test files from *.txt to *.sh...
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2009-04-01
Michal Krol
python/regress: Add more vertex shader tests.
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2009-04-01
Corbin Simpson
r300-gallium: Backwards test.
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2009-04-01
Corbin Simpson
r300-gallium: Moar vert shader emit.
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2009-04-01
Corbin Simpson
r300-gallium: Add vertex shader emit.
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2009-04-01
Corbin Simpson
r300-gallium: Stubs for vertex shaders.
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2009-03-31
Brian Paul
tgsi: added some helpful debug functions in the tgsi...
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2009-03-31
Brian Paul
mesa: fix bug in GPU codegen for fixed-function two...
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2009-03-31
Brian Paul
draw: added Nan/Inf assertion in debug code
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2009-03-31
Brian Paul
softpipe: use util_is_inf_or_nan()
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2009-03-31
Brian Paul
gallium: added util_is_inf_or_nan() function to u_math.h
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2009-03-31
Brian Paul
mesa: minor reformatting, whitespace changes
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2009-03-31
Michal Krol
python/regress: Initial commit for vertex shader regres...
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2009-03-31
Jeremy Huddleston
Updated CPU_TO_LE32 to work on darwin
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2009-03-31
Jeremy Huddleston
Fix compiling indirect.c when GLX_DIRECT_RENDERING...
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2009-03-31
José Fonseca
python/test: New test for surface copies.
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2009-03-31
José Fonseca
python/test: Ignore test output files.
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2009-03-31
José Fonseca
python/test: Cleanup.
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2009-03-31
José Fonseca
python/test: Dump classification tree to text file...
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2009-03-31
José Fonseca
python/test: Set executable permission bit.
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2009-03-31
José Fonseca
python/test: New test for rendering into textures.
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2009-03-31
José Fonseca
util: Enable assembly breakpointt on x86_64.
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2009-03-31
José Fonseca
python/test: Limit tree depth.
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2009-03-31
José Fonseca
python/test: Infer type (continuous/discrete) from...
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2009-03-31
José Fonseca
python/test: Flush stdout to keep in sync with debug...
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2009-03-31
José Fonseca
python/test: Dump a classification tree of the results...
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2009-03-31
José Fonseca
python/test: New test for texture transfers.
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2009-03-31
José Fonseca
python/test: More descriptive test name.
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2009-03-31
José Fonseca
python: Make get/put_tile_raw more user friendlier.
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2009-03-31
José Fonseca
python: Add nblocksx/y members to surfaces.
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2009-03-31
José Fonseca
gallium: Move pf_is_depth_stencil to p_format.h.
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2009-03-31
Roland Scheidegger
fix ugly copy/paste error in mipmap generation code
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2009-03-31
Corbin Simpson
r300-gallium: RGBA, not ARGB, after all.
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2009-03-31
Corbin Simpson
r300-gallium: r500-fs: If recompiling a shader, overwri...
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2009-03-30
Corbin Simpson
r300-gallium: Properly redo shaders when constant buffe...
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2009-03-30
Corbin Simpson
r300-gallium: Allow surface_fill to clear depth/stencil...
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2009-03-30
Corbin Simpson
r300-gallium: Emit the "right" sequence of colors.
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2009-03-30
Corbin Simpson
r300-gallium: Fix hardlock when no colors or textures...
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2009-03-30
Corbin Simpson
r300-gallium: Fix strange build error.
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2009-03-30
Corbin Simpson
r300-gallium: Handful of small leftovers.
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2009-03-30
Adam Jackson
intel: Avoid mapping the texture image for CopyTex...
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2009-03-30
José Fonseca
python: Use depth buffer in the triangle example.
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2009-03-30
José Fonseca
python: Read rgba8 with a single transfer.
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