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hengbandforosx/hengbandosx.git
2021-10-31
Deskull
[Refactor] モンスターの限界最大HP(30000)がマジックナンバーになっていたのを constex...
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2021-10-23
Deskull
Merge pull request #1829 from sikabane-works/feature...
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2021-10-22
Deskull
[Rafactor] RBE_TYPE を RaceBlowEffectType に改名して enum...
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2021-10-22
Habu
Merge pull request #1835 from habu1010/feature/workflow...
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2021-10-21
Habu
[Workflow] ビルドテストの順序を変更
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2021-10-21
Deskull
Merge pull request #1832 from sikabane-works/feature...
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2021-10-21
Habu
Merge pull request #1804 from habu1010/feature/player...
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2021-10-21
Habu
Merge pull request #1806 from habu1010/feature/add...
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2021-10-21
Deskull
[Fix] object_type宣言の余計なセミコロンを機械的に削除。
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2021-10-20
Deskull
Merge pull request #1826 from sikabane-works/release...
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2021-10-20
Deskull
[Release] 3.0.0Alpha44
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2021-10-19
Deskull
Merge pull request #1820 from sikabane-works/release...
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2021-10-19
Deskull
Merge pull request #1823 from sikabane-works/feature...
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2021-10-19
Deskull
[Fix] describe_chest_trap()の単体表記switchに「アイテム散乱」がないためにth...
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2021-10-19
deskull
[Release] 3.0.0Alpha43
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2021-10-19
Habu
Merge pull request #1818 from habu1010/feature/fix...
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2021-10-19
Habu
Merge pull request #1817 from habu1010/feature/fix...
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2021-10-19
Habu
[Fix] 知能の計算がおかしい
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2021-10-19
Habu
[Fix] キャラメイクの職業選択時におかしな挙動が発生する
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2021-10-18
Deskull
Merge pull request #1812 from sikabane-works/release...
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2021-10-18
Deskull
[Release] 3.0.0Alpha42
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2021-10-18
Habu
Merge pull request #1810 from habu1010/feature/fix...
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2021-10-18
Habu
Merge pull request #1809 from habu1010/feature/fix...
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2021-10-18
Habu
[Fix] 敵がファイア・ボールを唱えた時にクラッシュする
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2021-10-18
Habu
[Fix/Refactor] 乱数のシード初期化にSTLを使用する
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2021-10-17
Habu
[Feature] 天上のクロークに浮遊能力を追加
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2021-10-17
Habu
[Refactor] 魔法の熟練度処理を PlayerSkill クラスに移設
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2021-10-17
Deskull
Merge pull request #1802 from sikabane-works/release...
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2021-10-17
Deskull
[Release] 3.0.0Alpha41
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2021-10-17
Hourier
Merge pull request #1801 from Hourier/Make-Monster...
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2021-10-17
Hourier
[Refactor] #1746 Reshaped rd_monster()
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2021-10-17
Hourier
[Refactor] #1746 monster-loader-savefile10.cpp/h をクラス化し...
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2021-10-17
Hourier
Merge pull request #1798 from Hourier/Make-Item-Loader...
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2021-10-17
Hourier
[Refactor] #1796 get_item_loader() は冗長だったのでcreate_loade...
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2021-10-17
Habu
Merge pull request #1799 from habu1010/feature/gain...
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2021-10-17
Hourier
[Refactor] #1796 Renamed savedata10-*.h to *-savefile10.h
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2021-10-17
Hourier
[Refactor] #1796 Habu氏の指摘に従い、一時オブジェクトの生成を削除した
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2021-10-17
Hourier
[Refactor] #1796 Reshaped store_loader()
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2021-10-17
Hourier
[Refactor] #1796 Habu氏の指摘に従い、for/whileループの内側でget_item_l...
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2021-10-17
Hourier
[Refactor] #1796 ItemLoaderBase、ItemLoaderFactoryクラスを作っ...
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2021-10-17
Hourier
[Refactor] #1796 Reshaped item-loader-savefile10.cpp
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2021-10-17
Hourier
[Refactor] #1796 load_item() とload_artifact() の返り値をerrr...
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2021-10-17
Hourier
[Refactor] #1796 Moved monster-loader.cpp/h from load...
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2021-10-17
Hourier
[Refactor] #1796 item-loader.cpp/h、load-v1-5-0.cpp...
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2021-10-17
Hourier
Merge pull request #1794 from Hourier/Delete-Unnecessar...
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2021-10-16
Habu
[Feature] 装備武器と同系統の武器にも経験値が入るようにする
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2021-10-16
Deskull
Merge pull request #1797 from sikabane-works/feature...
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2021-10-16
Deskull
[Fix] おじゃまぷよの英文フレーバーが余計だった(爆発は別にしない)ので修正。
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2021-10-16
Hourier
Merge pull request #1795 from Hourier/Fix-Law-Ring...
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2021-10-16
Hourier
[Fix] #1790 秩序の指輪が他より重かった不具合を修正した
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2021-10-16
Hourier
[Refactor] #1793 アビリティスコアのアップデート処理をupdate_ability_score...
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2021-10-16
Hourier
[Refactor] #1793 deleteしているだけのデフォルトコンストラクタを消した
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2021-10-16
Habu
Merge pull request #1792 from habu1010/feature/player...
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2021-10-16
Hourier
Merge pull request #1788 from Hourier/Move-Libra-Macro...
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2021-10-16
Hourier
[Refactor] #1437 Habu氏の指摘に従い、関数名をlb_to_kg_few() からlb_to...
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2021-10-16
Hourier
[Refactor] #1437 Habu氏の指摘に従い、japanese.h/english.h のインクル...
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2021-10-16
Hourier
[Refactor] #1437 Moved lbtokg() from macro function...
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2021-10-16
Hourier
[Refactor] #1437 Moved lbtokg() from h-define.h to...
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2021-10-16
Hourier
[Refactor] #1437 Changed JVERB_* from definition to...
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2021-10-16
Hourier
Merge pull request #1791 from Hourier/Separate-Monster...
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2021-10-16
Hourier
[Fix] #1787 免疫フラグを正常に取得できない潜在バグを解消した
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2021-10-16
Hourier
[Refactor] #1787 Habu氏の指摘に従い、dam_funcをtypedefからusingに差し替えた
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2021-10-16
Hourier
[Refactor] #1787 Reshaped load_lore()
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2021-10-16
Hourier
[Refactor] #1787 Separated rd_r_ability_flags() from...
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2021-10-16
Hourier
[Fix] #1787 オーラフラグのマイグレーションコードがデータ読み込み前に行われていた不具合を修正した
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2021-10-16
Hourier
[Refactor] #1787 Habu氏の指摘に従い、race-flags2/3.h で定義されたenum...
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2021-10-16
Hourier
[Fix/Refactor] #1787 以下の事象群を解消した
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2021-10-16
Hourier
[Refactor] #1787 モンスターの思い出読み込み処理を現行のオーラフラグに合わせた (WIP解消)
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2021-10-16
Hourier
[WIP] [Refactor] #1787 電撃オーラフラグをmonster_type/lore_type...
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2021-10-16
Hourier
[WIP] [Refactor] #1787 火炎オーラフラグをmonster_type/lore_type...
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2021-10-16
Hourier
[WIP] [Refactor] #1787 オーラフラグをガワだけmonster_type/lore_typ...
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2021-10-16
Hourier
[Refactor/Implement] #1787 予約領域も含めてモンスターのオーラフラグを再定義した
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2021-10-16
Deskull
Merge pull request #1779 from sikabane-works/feature...
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2021-10-16
Deskull
[Implement] get_value()が参照代入値ポインタの入力前値をデフォルト値にするよう仕様追加。
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2021-10-16
Hourier
Merge pull request #1780 from Hourier/Remove-Unnecessar...
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2021-10-15
Habu
[Refactor] 乗馬スキルの上昇処理を PlayerSkill クラスに移設
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2021-10-15
Habu
[Refactor] 武器熟練度経験値のしきい値の定義を隠蔽する
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2021-10-15
Habu
[Refactor] 攻撃技能経験値増加処理を PlayerSkill クラスに移設
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2021-10-15
Habu
[Refactor] PlayerSkill クラスを新設
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2021-10-15
Habu
Merge pull request #1783 from habu1010/feature/refactor...
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2021-10-15
Hourier
Merge pull request #1786 from Hourier/Remove-MIN-Macro...
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2021-10-14
Hourier
[Refactor] #1434 GCCのコンパイルエラーに対応した (short かつ 3文字以内はバッファ...
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2021-10-14
Hourier
[Refactor] #1434 Resolved all compilation warnings
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2021-10-14
Hourier
[Refactor] #1432 Reshaped dump-util.cpp automatically
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2021-10-14
Hourier
[Refactor] #1432 MIN() のマクロ関数をstd::min() に差し替えた / Repla...
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2021-10-14
Hourier
[Refactor] 重複していたプリプロを整理・統合した
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2021-10-14
Hourier
Merge pull request #1785 from Hourier/Remove-ABS-Macro...
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2021-10-14
Hourier
[Fix] #1433 MAX() の置換漏れを修正した
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2021-10-14
Hourier
[Refactor] #1434 ABS() のマクロ関数をstd::abs() に差し替えた / Repla...
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2021-10-14
Hourier
Merge pull request #1784 from Hourier/Remove-MAX-Macro...
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2021-10-14
Hourier
[Refactor] #1433 MAX() のマクロ関数をstd::max() に差し替えた / Repla...
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2021-10-14
Hourier
[Refactor] building-initializer.cpp の変数宣言をautoにし、コメントをD...
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2021-10-14
Hourier
[Refactor] init_towns() とinit_buildings() の返り値が使われていないの...
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2021-10-13
Habu
[Refactor] セーブファイルから整数値を読み込む関数のインターフェース
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2021-10-13
Habu
Merge pull request #1774 from habu1010/feature/refactor...
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2021-10-13
Habu
[Refactor] 武器熟練度のテーブルを std::map にする
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2021-10-13
Hourier
Merge pull request #1777 from Hourier/Fix-Building...
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2021-10-13
Hourier
[Fix] #1776 店主のクラス・種族リストが未初期化のまま追加されようとしてソフトウェアが落ちていた不具...
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2021-10-13
Hourier
Merge pull request #1754 from Hourier/Change-Player...
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2021-10-13
Hourier
[Refactor] #1754 Habu氏の指摘に対応した
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