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hengbandforosx/hengbandosx.git
2019-08-26 Eric BranlundSo the dynamically added entries in the Command and...
2019-08-26 Eric BranlundForgot to include the nib files in commit e24ebf8eb4535...
2019-08-26 Eric BranlundSince localization to Japanese should be supported...
2019-08-26 Eric BranlundIf asked by the OS to open a file, pass FALSE to new_ga...
2019-08-26 Eric BranlundSet up file-level constants for the keys to look up...
2019-08-26 Eric BranlundHengband does not appear to have the equivalent of...
2019-08-26 Eric BranlundModified configure.ac to add a --enable-cocoa option...
2019-08-26 Eric BranlundAdded Visual Studio files to the list of files to distr...
2019-08-26 Eric BranlundWhen installing to the top-level of the sources, have...
2019-08-26 Eric BranlundCHanged version to match H_VER_* in defines.h.
2019-08-26 Eric BranlundThis is the result of merging in what the current Angba...
2019-08-26 Eric BranlundThe NIB file was opened in XCode 10.3, modified, and...
2019-08-26 Eric BranlundRenamed Angband_Icons.icns to hengband_Icons.icns since...
2019-08-26 Eric BranlundMoved English.lproj to en.lproj and changed the languag...
2019-08-25 Eric BranlundRemoved .deps files from the files imported from posche...
2019-08-25 Eric BranlundImported a Mac OS X Cocoa interface from poschengband...
2019-08-25 Eric BranlundIn preparation for adding a new Mac interface which...
2019-08-25 Eric BranlundIn preparation for adding a new Mac interface, changed...
2019-08-25 Eric BranlundRemoved comment that appeared to be extraneous: it...
2019-08-25 Eric BranlundAdded graf field since Hengband does not ANGBAND_GRAF...
2019-08-25 Eric BranlundAdded comment about how Hengband handles the directory...
2019-08-25 Eric BranlundCommented out the tile sets which don't already have...
2019-08-25 Eric BranlundBrought over the tile set configuration file lib/tiles...
2019-08-25 Eric BranlundSince ANGBAND_GRAF in Hengband is not the preference...
2019-08-25 Eric BranlundFor now, keep the GRAPHICS_NONE preprocessor macro...
2019-08-25 Eric BranlundAdded comment to explain relationship with the rest...
2019-08-25 Eric BranlundImported from Angband 4 to support an OS X main program...
2019-08-25 Eric BranlundAfter running ./configure, make distcheck fails: it...
2019-08-25 Eric BranlundAdded gcc-wrap to the list of files to distribute in...
2019-08-25 Eric BranlundAfter running ./configure, make distcheck would fail...
2019-08-25 Eric BranlundAfter running ./configure, make dist generates a distri...
2019-08-25 Eric BranlundAfter running ./configure, make dist generates a distri...
2019-08-25 Eric BranlundAfter running ./configure, make dist generates a distri...
2019-08-25 Eric BranlundAfter running ./configure. make dist generates a distr...
2019-08-25 Eric BranlundAfter running ./configure, make dist generated a distri...
2019-08-25 Eric BranlundAfter using ./configure, make dist generated a distribu...
2019-08-25 Eric BranlundCorrected English message for typo ("powerfull" instead...
2019-08-25 Eric BranlundCorrected typo ("enugh" instead of "enough") in English...
2019-08-25 Eric BranlundIn English inventory display, ranged weapons have the...
2019-08-25 Eric BranlundThe English prompt to select a stat to boost at level...
2019-08-25 Eric BranlundCorrected compiler warnings (long format specifier...
2019-08-25 Eric BranlundCorrected compiler warning (unrecognized escape sequenc...
2019-08-25 Eric BranlundMakefile.am did not include term.c and term.h in the...
2019-08-25 Eric BranlundAfter configuring with ./configure --disable-japanese...
2019-08-25 Eric BranlundOn OS X 10.14.6 with Apple's cc, version 10.0.1, there...
2019-04-10 deskull[fix] #37353 "floor" 変数がリリースビルド時のmath.hと重複していたので修正。
2019-04-03 deskull[Fix] #37285 ティボルトのUNIQUE属性付加忘れを修正。
2019-04-03 deskull[fix] #38790 チャージマンが分裂処理とあやしい影の時はジュラル星人と誤認しないよう処理を追加。
2019-04-03 deskull[Refactor] #39076 /* Check for quest completion *...
2019-04-03 deskull[Refactor] monster_name() で一部 cmd2.c の投擲対象処理を整理。
2019-04-02 deskull[Refactor] #37353 chest_traps を trap.c へ移動。
2019-04-02 deskull[Refactor] #37353 未使用関数宣言 create_name() を削除。
2019-04-02 deskull[Refactor] #37353 monster_name() を monster.h へ移動。
2019-04-02 deskull[Refactor] #37353 cmd-mane.h を作成して変数宣言移動。 mane.c を...
2019-04-02 deskull[Refactor] #37353 cmd-hissatsu.h を作成して変数宣言移動。
2019-04-01 deskull[Refactor] #37353 cnv_stat() と modify_stat_value()...
2019-04-01 deskull[Refactor] #37353 horror_desc, funny_desc, funny_commen...
2019-04-01 deskull[Refactor] #39076 object-hook.c のコメント一部削除。
2019-04-01 deskull[Refactor] #37353 monster.h に関数定義移動。
2019-04-01 deskull[Fix] #37353 コミットし忘れ修正。
2019-03-30 deskull[Refactor] #39077 IDX を MONSTER_IDX や MONRACE_IDX。
2019-03-30 deskull[Fix] #37353 berserk()のターン追加時の現値参照元が狂戦士化でなく士気高揚になっていたミスを修正。
2019-03-30 deskull[Refactor] #39077 POSITION 1件。同ソースインデント修正。
2019-03-30 deskull[Refactor] #39076 /* Invulnabilty */ と /* Speed *...
2019-03-30 deskull[Refactor] #37353 monster_desc() の宣言を monster.h に移動。
2019-03-30 deskull[Refactor] #37353 MD_WRONGDOER_NAME を定義.
2019-03-30 deskull[Refactor] #39077 BIT_FLAGS2件。
2019-03-26 deskull[Refactor] #39076 test_hit_norm() のコメント修正。
2019-03-22 deskull[Refactor] #37353 monster-spell.h を追加。
2019-03-22 deskull[Refactor] #39076 "/* Visual update */" を削除。
2019-03-22 deskull[Refactor] #39076 "/* Paranoia */" を削除.
2019-03-21 deskull[Fix] #38936 do_cmd_quaff_potion_aux() の take_turn...
2019-03-21 deskull[Refactor] #37353 Add TODO comment.
2019-03-21 deskull[refactor] #39077 SPEED in get_mspeed().
2019-03-21 deskull[Refactor] #39076 Delete "/* Access the location */".
2019-03-21 deskull[fix] #39075 do_cmd_pet_dismiss() が calc_alignment...
2019-03-21 deskull[Refactor] #39073 calc_bonuses() から calc_alignment...
2019-03-20 deskull[Refactor] #39073 アライメント再計算処理をcalc_bonuses()へ統一。 /...
2019-03-20 deskull[Fix] #37353 monster_is_valid()の間抜けなbool反転ミスを修正。 /...
2019-03-20 deskull[Refactor] #37353 型の置換。 / Type replacement. (calculate_...
2019-03-20 deskull[Refactor] #39073 Delete friend_align and check_pets_nu...
2019-03-20 deskull[Refactor] #37353 コメント整理。 / Refactor comments.
2019-03-20 deskull[Refactor] #37353 型の置換。 / Type replacement. (MONRACE_IDX)
2019-03-20 deskull[Refactor] #37353 Delete ang_sort_comp, ang_sort_swap...
2019-03-20 deskull[Refactor] #37353 ang_sort_*() in wizard1.c to sort.c.
2019-03-20 deskull[Refactor] #37353 ang_sort_*() in save.c to sort.c.
2019-03-20 deskull[Refactor] #37353 ang_sort_comp and ang_sort_swap to...
2019-03-20 deskull[Refactor] #37353 ang_sort_*() in cmd-pet.c and cmd4...
2019-03-19 deskull[Refactor] #37353 ang_sort_*() in cmd-item.c to sort.c.
2019-03-19 deskull[Refactor] #37353 ang_sort_comp_pet() to sort.c.
2019-03-19 deskull[Refactor] #37353 ang_sort_*() in cmd4.c to sort.c.
2019-03-19 deskull[Refactor] #37353 コメント整理。 / Refactor comments.
2019-03-19 deskull[Refactor] #37353 Delete unused #define.
2019-03-19 deskull[Refactor] #37353 ang_sort_*() in xtra2.c to sort.c.
2019-03-19 deskull[Refactor] #37353 look_mon_desc() to monster1.c.
2019-03-19 deskull[Refactor] #37353 get_screen_size() to view-mainwindow.c.
2019-03-19 deskull[Refactor] #37353 extract_note_dies() to monster1.c.
2019-03-19 deskull[Refactor] #37353 check_experience() to player-status.c.
2019-03-18 deskull[Refactor] #37353 型の置換。 / Type replacement. (DEPTH...
2019-03-18 deskull[Fix] #37353 monster_u_mode() 修正。 / Fix monster_u_mode().
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