2010-12-02 |
badlogicgames | [fixed] loading jawt.dll on Windows before anything... |
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2010-12-02 |
badlogicgames | [added] lwjgl-natives.jar to nightlies. Damn it. Thanks... |
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2010-12-02 |
badlogicgames | [changed] small improvement to Sprite, now with 4 multi... |
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2010-12-02 |
badlogicgames | [added] AtomicQueue by Matthias |
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2010-12-02 |
badlogicgames | [added] a few changes to LifeCycleTest and MultiTouchTe... |
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2010-12-02 |
badlogicgames | [fixed] busy wait in AndroidGraphics.pause()/destroy... |
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2010-12-02 |
nathan.sweet | [fixed] LwjglTexture mipmap quality. |
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2010-12-01 |
badlogicgames | [fixed] some changes to AndroidGraphics.destroy().... |
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2010-12-01 |
badlogicgames | [fixed] synch block in onDrawFrame was way to big.... |
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2010-12-01 |
nathan.sweet | [changed] javadoc CSS. |
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2010-11-30 |
badlogicgames | [added] missing natives to vector pinball |
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2010-11-30 |
badlogicgames | [added] Vector pinball port to demos/. Thanks Brian! |
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2010-11-29 |
badlogicgames | [changed] improved ImmediateModeRenderer by a factor... |
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2010-11-29 |
nathan.sweet | [fixed] LwjglTexture image loading problem (the buffer... |
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2010-11-29 |
nathan.sweet | [added] BitmapFont constructor that takes just a BMFont... |
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2010-11-29 |
nathan.sweet | [changed] BitmapFont to provide ascent. |
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2010-11-29 |
nathan.sweet | [fixed] BitmapFont's wrapped text works much better... |
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2010-11-28 |
badlogicgames | [updated] ant build script for distribution |
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2010-11-28 |
badlogicgames | [fixed] more fun with hudson ant script |
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2010-11-28 |
badlogicgames | [fixed] hudson nightlies now include twl and lwjgl |
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2010-11-28 |
badlogicgames | [added] 64-bit natives for linux to demos |
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2010-11-28 |
badlogicgames | [fixed] gdx-invaders |
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2010-11-28 |
badlogicgames | [fixed] hudson ant script, copies androidgl20.so to... |
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2010-11-28 |
badlogicgames | [removed] Mpg123Decoder from android build |
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2010-11-28 |
badlogicgames | [fixed] Color.toFloatBits() methods. Will half the... |
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2010-11-28 |
nathan.sweet | [fixed] TWL libs. |
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2010-11-28 |
badlogicgames | [updated] libgdx-64.so |
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2010-11-28 |
badlogicgames | [updated] libgdx-64.so |
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2010-11-28 |
badlogicgames | [removed] Mpg123 building from Android.mk |
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2010-11-28 |
badlogicgames | [removed] libmpg123 support for the time being. |
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2010-11-28 |
badlogicgames | [removed] mpg123 support for the time being. more troub... |
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2010-11-28 |
badlogicgames | [added] lwjgl and twl extension to ant script. awaiting... |
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2010-11-28 |
badlogicgames | [fixed] lwgjl natives will not be loaded from classpath... |
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2010-11-27 |
badlogicgames | [fixed] license headers in extensions projects |
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2010-11-27 |
badlogicgames | [added] license file to core |
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2010-11-27 |
badlogicgames | [fixed] demo license headers and content license. |
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2010-11-27 |
badlogicgames | [added] CC license to backend test projects |
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2010-11-27 |
badlogicgames | [fixed] license headers in test projects |
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2010-11-27 |
badlogicgames | [added] apache 2 license file to backends |
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2010-11-27 |
badlogicgames | [fixed] license headers in lwjgl backend |
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2010-11-27 |
badlogicgames | [fixed] license headers for jogl backend |
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2010-11-27 |
badlogicgames | [fixed] license headers in android backend |
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2010-11-27 |
badlogicgames | [fixed] license headers everywhere |
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2010-11-27 |
nathan.sweet | [changed] ParticleEditor, moved text display. |
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2010-11-27 |
nathan.sweet | [added] Bag and array classes for int, long, float. |
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2010-11-27 |
nathan.sweet | [fixed] Demos broken by some API changes. |
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2010-11-27 |
nathan.sweet | [removed] Mario's aids. |
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2010-11-27 |
nathan.sweet | [changed] More BitmapFont refactoring. It is getting... |
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2010-11-26 |
nathan.sweet | [changed] BitmapFont to use cap height as origin rather... |
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2010-11-25 |
nathan.sweet | (no commit message) |
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2010-11-25 |
nathan.sweet | [change] Core build script to include LWJGL backend. |
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2010-11-25 |
nathan.sweet | [added] setEforcePotImages to LwjglGraphics so it can... |
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2010-11-24 |
nathan.sweet | [changed] SpriteBatch, slightly relaxed size restrictio... |
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2010-11-24 |
nathan.sweet | [changed] SpriteCache to support not using indexed... |
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2010-11-24 |
nathan.sweet | [fixed] SpriteCache using the wrong vertex count. |
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2010-11-24 |
nathan.sweet | [fixed] Clear screen for SpriteCacheOffsetTest. |
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2010-11-24 |
nathan.sweet | [added] SpriteCacheOffsetTest. |
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2010-11-23 |
nathan.sweet | [fixed] draw(handle, offset, length) in SpriteCache. |
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2010-11-23 |
nathan.sweet | [added] draw(handle, offset, length) to SpriteCache. |
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2010-11-23 |
nathan.sweet | [fixed] Using BitmapFont with Sprite. |
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2010-11-22 |
davedx | [re-added] .trn methods to add translation component... |
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2010-11-22 |
nathan.sweet | [changed] BitmapFont to be backed by a Sprite and not... |
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2010-11-21 |
nathan.sweet | [fixed] SpriteSheet flipping for rotated packed images. |
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2010-11-21 |
nathan.sweet | [fixed] SpriteSheet/SpriteSheetPacker bugs. |
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2010-11-20 |
badlogicgames | [added] Application.getJavaHeap()/getNativeHeap(). |
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2010-11-20 |
badlogicgames | [updated] mesh test to test indexed rendering. |
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2010-11-20 |
badlogicgames | [fixed] bug in Mesh, affected indexed rendering with... |
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2010-11-19 |
davedx | Added scene3d folder (test commit really) |
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2010-11-19 |
badlogicgames | [fixed] readme, as reported in issue 64 |
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2010-11-19 |
badlogicgames | [fixed] issue 67, javadoc of Pool class. |
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2010-11-19 |
christoph.widulle | [change] minor internal change: SpriteBatch#renderMesh... |
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2010-11-19 |
christoph.widulle | [change] added final when useful |
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2010-11-18 |
nathan.sweet | [changed] SpriteSheetPacker to support texture filters... |
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2010-11-18 |
nathan.sweet | [added] Command line args to SpriteSheetPacker. |
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2010-11-18 |
badlogicgames | [added] get/setUserData() to Fixture |
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2010-11-18 |
nathan.sweet | [added] Sprite#rotate90. |
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2010-11-18 |
nathan.sweet | [fixed] Removed input synchronization. |
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2010-11-18 |
badlogicgames | [added] Mesh.forceVBO for benchmarking to force VBO... |
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2010-11-18 |
badlogicgames | 1000th COMMIT! FIRST! LOLZ! ROFLCOPTER! |
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2010-11-18 |
badlogicgames | [added] "unnecessary" synchronize blocks in touch handlers. |
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2010-11-18 |
badlogicgames | [added] SpriteBatch can do n-buffering now for low... |
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2010-11-18 |
christoph.widulle | [fix] getScreenToWorldX and getScreenToWorldY return... |
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2010-11-17 |
badlogicgames | [changed] added VBO SpriteBatch. Uses VA otherwise. |
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2010-11-17 |
badlogicgames | [added] SpritePerformanceTest |
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2010-11-17 |
nathan.sweet | Changed internal for the desktop to look in the classpa... |
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2010-11-17 |
badlogicgames | [removed] ImageIO from PixmapBlendingTest |
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2010-11-17 |
badlogicgames | [renamed] PixmapBlendingTest |
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2010-11-17 |
badlogicgames | [fixed] JoglPixmap compositing now works like LwjglComp... |
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2010-11-17 |
nathan.sweet | [added] FileHandle.FileType.Classpath so that Internal... |
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2010-11-17 |
badlogicgames | [fixed] rtm file handling. |
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2010-11-17 |
badlogicgames | [fixed] minor javadoc update. |
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2010-11-17 |
nathan.sweet | [added] SpriteSheetPacker, SpriteSheet, and SpriteSheet... |
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2010-11-17 |
nathan.sweet | [changed] Forgot to update JOGL with the files changes. |
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2010-11-17 |
nathan.sweet | [changed] Everything about files! |
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2010-11-16 |
badlogicgames | [fixed] AndroidFileHandle badlogicgames.com/forum/viewt... |
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2010-11-16 |
nathan.sweet | [removed] Unnecessary synchronize blocks in touch handlers. |
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2010-11-16 |
badlogicgames | [fixed] if InputProcessor sets Input.setInputProcessor... |
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2010-11-16 |
badlogicgames | [applied] patch from issue 63, adds actor swapping... |
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2010-11-16 |
nathan.sweet | [removed] Unnecessary synchronize blocks in touch handlers. |
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2010-11-15 |
badlogicgames | [fixed] warning in Application. |
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next |