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hengbandforosx/hengbandosx.git
2021-04-16
iks
Merge pull request #769 from iks3/feature-add-item...
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2021-04-15
iks
Merge pull request #806 from iks3/fix-giveup-quest...
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2021-04-15
iks
[Fix] ワーグタイプ以外のクエストが放棄できるのを修正 / 放棄時間が記録されないのを修正
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2021-04-15
iks
[Feature] 強撃フラグ追加及び関連する★とエゴの調整と追加
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2021-04-15
iks
[Feature] インベントリを全*鑑定*するデバグコマンド
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2021-04-15
shimitei
Merge pull request #805 from shimitei/feature/fix_vs_wa...
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2021-04-15
iks
[Feature] ベースアイテム及びエゴの追加と能力調整
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2021-04-15
iks
[Feature] 善良スレイを実装
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2021-04-15
iks
[Feature] 祝福された装備をしている場合にセービングスローが微増
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2021-04-15
iks
[Feature] 固定アーティファクトの追加と能力の調整(RES_CURSE)
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2021-04-15
iks
[Feature] 武器の魔術属性を追加
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2021-04-15
iks
[Feature] 狂戦士化の発作の呪い効果を追加
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2021-04-15
iks
[Feature] 新フラグ呪力耐性(RES_CURSE)を追加
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2021-04-15
iks
[Refactor] オブジェクトフラグパース定義をunorder_map化
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2021-04-15
iks
[Feature] エゴの追加攻撃に関するpval修正を変更。一部エゴの能力改修。
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2021-04-15
iks
[Feature] エゴアイテムの生成フラグを一部外出し
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2021-04-15
shimitei
[Fix] 参照型の戻り値を参照型で受けるように修正
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2021-04-15
shimitei
[MISC] 未参照パラメーター警告の抑制をマクロからmaybe_unused属性へ変更
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2021-04-15
shimitei
[MISC] 不要なincludeの削除と未参照パラメーター警告の抑制
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2021-04-15
shimitei
Merge pull request #803 from shimitei/feature/refactor_...
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2021-04-15
shimitei
Merge pull request #796 from shimitei/feature/#791_fix_...
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2021-04-15
Habu
Merge pull request #794 from habu1010/feature/remove...
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2021-04-15
shimitei
[Refactor] 意味もなく引き回しているprocess_autopick_file_command引数の削除
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2021-04-15
iks
Merge pull request #801 from iks3/fix-cannot-start...
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2021-04-15
iks
[Fix] Linux/MacOSX版で元素使いで新規開始及びクイックスタートができなくなっていた
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2021-04-14
Deskull
Merge pull request #797 from sikabane-works/release...
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2021-04-14
Deskull
[Version] 3.0.0Alpha18
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2021-04-14
shimitei
[Fix] ウインドウ位置の復元チェック修正
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2021-04-14
Habu
[Refactor] take_hit() と project() の未使用引数 monspell を削除
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2021-04-13
iks
Merge pull request #788 from iks3/fix-get-item-large...
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2021-04-13
Habu
Merge pull request #789 from habu1010/feature/fix-all...
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2021-04-13
iks
[FIx] 刻んだ銘タグでアイテムを選ぶとき大文字で警告が出る #786
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2021-04-13
Habu
[Fix] 指定した時だけキー入力待ち時の再描画を行う
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2021-04-13
Deskull
Merge pull request #777 from sikabane-works/feature...
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2021-04-13
Deskull
[Fix] 見えていないモンスターのダメージメッセージが不自然に流れる。 / Unnatural messag...
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2021-04-13
shimitei
Merge pull request #780 from shimitei/feature/#775_comf...
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2021-04-12
shimitei
[Feature] Win版メニューのオプションをタイトル画面やキャラメイク中も切り替え可能にする
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2021-04-12
shimitei
Merge pull request #778 from shimitei/feature/#776_fix_...
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2021-04-12
iks
Merge pull request #779 from iks3/fix-priest-cannot...
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2021-04-12
iks
[Fix] プリーストが生命と破邪を選べない
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2021-04-12
shimitei
[Fix] モンスターBGMが割り込み系BGMより優先されてしまう
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2021-04-12
shimitei
Merge pull request #771 from shimitei/feature/fix_monst...
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2021-04-12
iks
Merge pull request #770 from iks3/fix-actual-values...
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2021-04-11
shimitei
[Fix] サブウインドウ更新毎に視界内モンスター表示処理が行われる
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2021-04-11
iks
[Fix] 能力値実値併記オプションで武器/魔法/技能の経験値を表示しない #768
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2021-04-11
Deskull
Merge pull request #764 from sikabane-works/release...
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2021-04-11
Deskull
[Version] 3.0.0Alpha17
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2021-04-11
shimitei
Merge pull request #727 from shimitei/feature/bgm_encou...
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2021-04-11
iks
Merge pull request #757 from iks3/feature-remove-haggling
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2021-04-11
iks
[Feature/Refactor] 店主メッセージの整理
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2021-04-11
iks
[Feature] 店主情報テーブルから不要な項目を削除
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2021-04-11
iks
[Feature] 店舗での価格交渉を削除
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2021-04-11
iks
Merge pull request #761 from iks3/fix-cursor-location...
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2021-04-11
Habu
Merge pull request #759 from habu1010/fix/format-multib...
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2021-04-11
iks
[Fix] ターゲッティング等の入力待ちでカーソル位置がおかしい #760
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2021-04-11
iks
Merge pull request #739 from iks3/fix-playrecord-file...
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2021-04-11
shimitei
[Feature] モンスター遭遇時にBGMを再生する
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2021-04-10
Habu
[Fix] ダークエルフの種族レイシャルパワーが表示されない #758
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2021-04-10
dis-
Merge pull request #754 from dis-/feature/Fix-StartTerm...
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2021-04-10
iks
Merge pull request #737 from iks3/refactor-store-files
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2021-04-10
Habu
Merge pull request #745 from habu1010/feature/string...
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2021-04-10
iks
Merge pull request #750 from iks3/fix-autopick-judge...
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2021-04-10
iks
Merge pull request #753 from iks3/fix-low-magic-down...
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2021-04-10
iks
[Fix] DOWN_SAVEINGの説明文がHARD_SPELLがあるときに表示されている
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2021-04-10
Habu
[Feature] str_splitにtrim引数を追加
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2021-04-10
Habu
[Feature] 文字列操作ユーティリティ関数
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2021-04-10
dis-
[Fix] 【バグ】fresh_onceを入れてマクロでターゲッティングするとモンスターの思い出サブウィンドウ...
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2021-04-10
iks
[Refactor] LOW_MAGICをHARD_SPELLに改名
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2021-04-09
shimitei
Merge pull request #751 from shimitei/feature/#747_upda...
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2021-04-09
iks
Merge pull request #749 from iks3/fix-sorcerer-pickup...
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2021-04-09
shimitei
[MISC] autopick.txtの変数説明に新種族と新職業を追加
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2021-04-09
iks
[Refactor] 店舗関係のコードをstore/以下に集約
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2021-04-09
iks
Merge pull request #748 from iks3/feature-ego-generate...
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2021-04-09
iks
[Feature] 願いの名称がヒットする場合はそのエゴを一発で生成
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2021-04-09
iks
[Feature/Refactor] ハードコーディングされているエゴ生成フラグをe_info.txtで定義できる
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2021-04-09
iks
[Fix] 元素使い系統を第一領域と共有したことによる不具合
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2021-04-09
iks
[Fix] スペルマスターが全ての武器を得意武器として自動拾いする #736
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2021-04-09
iks
Merge pull request #744 from iks3/fix-devided-artifact...
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2021-04-09
iks
[Refactor] 固定アーティファクト生成ルーチンの統一 #694
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2021-04-08
Habu
Merge pull request #741 from habu1010/feature/vectorize...
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2021-04-08
Habu
[feature] *_info の std::vector 化
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2021-04-08
iks
Merge pull request #740 from iks3/fix-alignment-number
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2021-04-08
iks
[Fix] savefile_baseが更新されず、一時ファイルとplayrecord.txtのファイル名がお...
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2021-04-08
iks
[Fix] Linx/Mac版で徳の実値表示がおかしい
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2021-04-08
iks
[Refactor] clang-format適用
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2021-04-08
iks
Merge pull request #734 from iks3/feature-display-walls...
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2021-04-08
Deskull
Merge branch 'develop' into feature-display-walls-in...
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2021-04-08
Deskull
Merge pull request #735 from backwardsEric/no-precompil...
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2021-04-08
Eric Branlund
Include <vector> in wizard-spells.cpp to prevent compil...
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2021-04-07
iks
Merge pull request #732 from iks3/fix-monster-ball...
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2021-04-07
iks
Merge pull request #733 from iks3/fix-object-basename...
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2021-04-07
Deskull
Merge pull request #719 from sikabane-works/feature...
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2021-04-07
iks
[Feature] 罠未感知エリアの壁の中に囲まれた壁を表示するオプション #643
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2021-04-07
iks
[Feature] 一部アイテムのベース名表示で#が残らないように変更
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2021-04-07
iks
[Fix] モンスターボールがHPの低すぎるモンスターを捕まえられない #731
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2021-04-07
deskull
[Add] 不滅チートオプション実装. / Implement cheat_immortal.
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2021-04-07
iks
Merge pull request #723 from iks3/feature-store-adjustment
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2021-04-06
iks
[Feature] 店舗商品入れ替え処理の向上 #722
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2021-04-06
iks
[Refactor] 店舗の最大スロット数の計算を関数化
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2021-04-06
iks
[Refactor] store_typeのregularとtableをstd::vector化
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