2019-08-26 |
Eric Branlund | Renamed Angband_Icons.icns to hengband_Icons.icns since... |
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2019-08-26 |
Eric Branlund | Moved English.lproj to en.lproj and changed the languag... |
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2019-08-25 |
Eric Branlund | Removed .deps files from the files imported from posche... |
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2019-08-25 |
Eric Branlund | Imported a Mac OS X Cocoa interface from poschengband... |
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2019-08-25 |
Eric Branlund | In preparation for adding a new Mac interface which... |
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2019-08-25 |
Eric Branlund | In preparation for adding a new Mac interface, changed... |
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2019-08-25 |
Eric Branlund | Removed comment that appeared to be extraneous: it... |
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2019-08-25 |
Eric Branlund | Added graf field since Hengband does not ANGBAND_GRAF... |
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2019-08-25 |
Eric Branlund | Added comment about how Hengband handles the directory... |
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2019-08-25 |
Eric Branlund | Commented out the tile sets which don't already have... |
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2019-08-25 |
Eric Branlund | Brought over the tile set configuration file lib/tiles... |
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2019-08-25 |
Eric Branlund | Since ANGBAND_GRAF in Hengband is not the preference... |
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2019-08-25 |
Eric Branlund | For now, keep the GRAPHICS_NONE preprocessor macro... |
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2019-08-25 |
Eric Branlund | Added comment to explain relationship with the rest... |
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2019-08-25 |
Eric Branlund | Imported from Angband 4 to support an OS X main program... |
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2019-08-25 |
Eric Branlund | After running ./configure, make distcheck fails: it... |
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2019-08-25 |
Eric Branlund | Added gcc-wrap to the list of files to distribute in... |
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2019-08-25 |
Eric Branlund | After running ./configure, make distcheck would fail... |
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2019-08-25 |
Eric Branlund | After running ./configure, make dist generates a distri... |
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2019-08-25 |
Eric Branlund | After running ./configure, make dist generates a distri... |
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2019-08-25 |
Eric Branlund | After running ./configure, make dist generates a distri... |
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2019-08-25 |
Eric Branlund | After running ./configure. make dist generates a distr... |
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2019-08-25 |
Eric Branlund | After running ./configure, make dist generated a distri... |
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2019-08-25 |
Eric Branlund | After using ./configure, make dist generated a distribu... |
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2019-08-25 |
Eric Branlund | Corrected English message for typo ("powerfull" instead... |
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2019-08-25 |
Eric Branlund | Corrected typo ("enugh" instead of "enough") in English... |
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2019-08-25 |
Eric Branlund | In English inventory display, ranged weapons have the... |
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2019-08-25 |
Eric Branlund | The English prompt to select a stat to boost at level... |
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2019-08-25 |
Eric Branlund | Corrected compiler warnings (long format specifier... |
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2019-08-25 |
Eric Branlund | Corrected compiler warning (unrecognized escape sequenc... |
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2019-08-25 |
Eric Branlund | Makefile.am did not include term.c and term.h in the... |
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2019-08-25 |
Eric Branlund | After configuring with ./configure --disable-japanese... |
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2019-08-25 |
Eric Branlund | On OS X 10.14.6 with Apple's cc, version 10.0.1, there... |
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2019-04-10 |
deskull | [fix] #37353 "floor" 変数がリリースビルド時のmath.hと重複していたので修正。 |
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2019-04-03 |
deskull | [Fix] #37285 ティボルトのUNIQUE属性付加忘れを修正。 |
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2019-04-03 |
deskull | [fix] #38790 チャージマンが分裂処理とあやしい影の時はジュラル星人と誤認しないよう処理を追加。 |
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2019-04-03 |
deskull | [Refactor] #39076 /* Check for quest completion *... |
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2019-04-03 |
deskull | [Refactor] monster_name() で一部 cmd2.c の投擲対象処理を整理。 |
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2019-04-02 |
deskull | [Refactor] #37353 chest_traps を trap.c へ移動。 |
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2019-04-02 |
deskull | [Refactor] #37353 未使用関数宣言 create_name() を削除。 |
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2019-04-02 |
deskull | [Refactor] #37353 monster_name() を monster.h へ移動。 |
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2019-04-02 |
deskull | [Refactor] #37353 cmd-mane.h を作成して変数宣言移動。 mane.c を... |
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2019-04-02 |
deskull | [Refactor] #37353 cmd-hissatsu.h を作成して変数宣言移動。 |
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2019-04-01 |
deskull | [Refactor] #37353 cnv_stat() と modify_stat_value()... |
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2019-04-01 |
deskull | [Refactor] #37353 horror_desc, funny_desc, funny_commen... |
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2019-04-01 |
deskull | [Refactor] #39076 object-hook.c のコメント一部削除。 |
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2019-04-01 |
deskull | [Refactor] #37353 monster.h に関数定義移動。 |
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2019-04-01 |
deskull | [Fix] #37353 コミットし忘れ修正。 |
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2019-03-30 |
deskull | [Refactor] #39077 IDX を MONSTER_IDX や MONRACE_IDX。 |
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2019-03-30 |
deskull | [Fix] #37353 berserk()のターン追加時の現値参照元が狂戦士化でなく士気高揚になっていたミスを修正。 |
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2019-03-30 |
deskull | [Refactor] #39077 POSITION 1件。同ソースインデント修正。 |
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2019-03-30 |
deskull | [Refactor] #39076 /* Invulnabilty */ と /* Speed *... |
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2019-03-30 |
deskull | [Refactor] #37353 monster_desc() の宣言を monster.h に移動。 |
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2019-03-30 |
deskull | [Refactor] #37353 MD_WRONGDOER_NAME を定義. |
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2019-03-30 |
deskull | [Refactor] #39077 BIT_FLAGS2件。 |
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2019-03-26 |
deskull | [Refactor] #39076 test_hit_norm() のコメント修正。 |
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2019-03-22 |
deskull | [Refactor] #37353 monster-spell.h を追加。 |
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2019-03-22 |
deskull | [Refactor] #39076 "/* Visual update */" を削除。 |
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2019-03-22 |
deskull | [Refactor] #39076 "/* Paranoia */" を削除. |
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2019-03-21 |
deskull | [Fix] #38936 do_cmd_quaff_potion_aux() の take_turn... |
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2019-03-21 |
deskull | [Refactor] #37353 Add TODO comment. |
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2019-03-21 |
deskull | [refactor] #39077 SPEED in get_mspeed(). |
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2019-03-21 |
deskull | [Refactor] #39076 Delete "/* Access the location */". |
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2019-03-21 |
deskull | [fix] #39075 do_cmd_pet_dismiss() が calc_alignment... |
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2019-03-21 |
deskull | [Refactor] #39073 calc_bonuses() から calc_alignment... |
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2019-03-20 |
deskull | [Refactor] #39073 アライメント再計算処理をcalc_bonuses()へ統一。 /... |
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2019-03-20 |
deskull | [Fix] #37353 monster_is_valid()の間抜けなbool反転ミスを修正。 /... |
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2019-03-20 |
deskull | [Refactor] #37353 型の置換。 / Type replacement. (calculate_... |
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2019-03-20 |
deskull | [Refactor] #39073 Delete friend_align and check_pets_nu... |
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2019-03-20 |
deskull | [Refactor] #37353 コメント整理。 / Refactor comments. |
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2019-03-20 |
deskull | [Refactor] #37353 型の置換。 / Type replacement. (MONRACE_IDX) |
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2019-03-20 |
deskull | [Refactor] #37353 Delete ang_sort_comp, ang_sort_swap... |
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2019-03-20 |
deskull | [Refactor] #37353 ang_sort_*() in wizard1.c to sort.c. |
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2019-03-20 |
deskull | [Refactor] #37353 ang_sort_*() in save.c to sort.c. |
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2019-03-20 |
deskull | [Refactor] #37353 ang_sort_comp and ang_sort_swap to... |
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2019-03-20 |
deskull | [Refactor] #37353 ang_sort_*() in cmd-pet.c and cmd4... |
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2019-03-19 |
deskull | [Refactor] #37353 ang_sort_*() in cmd-item.c to sort.c. |
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2019-03-19 |
deskull | [Refactor] #37353 ang_sort_comp_pet() to sort.c. |
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2019-03-19 |
deskull | [Refactor] #37353 ang_sort_*() in cmd4.c to sort.c. |
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2019-03-19 |
deskull | [Refactor] #37353 コメント整理。 / Refactor comments. |
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2019-03-19 |
deskull | [Refactor] #37353 Delete unused #define. |
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2019-03-19 |
deskull | [Refactor] #37353 ang_sort_*() in xtra2.c to sort.c. |
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2019-03-19 |
deskull | [Refactor] #37353 look_mon_desc() to monster1.c. |
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2019-03-19 |
deskull | [Refactor] #37353 get_screen_size() to view-mainwindow.c. |
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2019-03-19 |
deskull | [Refactor] #37353 extract_note_dies() to monster1.c. |
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2019-03-19 |
deskull | [Refactor] #37353 check_experience() to player-status.c. |
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2019-03-18 |
deskull | [Refactor] #37353 型の置換。 / Type replacement. (DEPTH... |
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2019-03-18 |
deskull | [Fix] #37353 monster_u_mode() 修正。 / Fix monster_u_mode(). |
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2019-03-18 |
deskull | [Refactor] #37353 monster_wakeup() を削除。 / Delete monste... |
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2019-03-18 |
deskull | [Refactor] #37353 コメント整理。 / Refactor comments. |
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2019-03-18 |
deskull | [Refactor] #37353 メッセージ整理。 / Refactor messages. |
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2019-03-18 |
deskull | [Refactor] #37353 型の置換。 / Type replacement. (MISC) |
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2019-03-18 |
deskull | [Fix] #37353 Fix Makefile.am. |
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2019-03-18 |
deskull | [Fix] #37353 コミットし忘れ修正。 / Fix forgetting commit. |
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2019-03-18 |
deskull | [Refactor] #38998 sanity_blast() to player-status.c. |
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2019-03-18 |
deskull | [Refactor] #37353 object_is_quest_target() to object... |
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2019-03-17 |
deskull | [Refactor] #37353 floor-generate.h 追加。 / Add floor... |
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2019-03-17 |
deskull | [Refactor] #37353 floor-save.h 追加。 / Add floor-save.h. |
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2019-03-17 |
deskull | [Refactor] #37353 close_game() to dungeon.c. |
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2019-03-17 |
deskull | [Refactor] #37353 do_cmd_suicide() to cmd2.c. |
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