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hengbandforosx/hengbandosx.git
2022-03-02
火炎の飛竜
Merge pull request #2346 from Slimebreath6078/feature...
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2022-03-02
Slimebreath6078
[Fix] ブレスのルール変更の際に出たエンバグを修正
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2022-03-02
Habu
Merge pull request #2351 from habu1010/feature/fix...
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2022-03-01
Habu
[Fix] モンスター間の生命力吸収攻撃の挙動がおかしい
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2022-03-01
Habu
Merge pull request #2350 from backwardsEric/english...
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2022-03-01
Eric Branlund
English: fix "cannot pass object of non-trivial type...
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2022-03-01
Habu
Merge pull request #2347 from habu1010/feature/add...
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2022-03-01
Habu
[Refactor] セーブファイルにbool値を読み書きする関数を追加する
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2022-03-01
Slimebreath6078
[Refactor] gm_rad と see_s_msg のスコープを狭めた
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2022-03-01
Slimebreath6078
[Refactor] who_name のスコープを狭めた
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2022-03-01
Slimebreath6078
[Refactor] visual のスコープを切り分けた
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2022-03-01
Slimebreath6078
[Refactor] x, y_saver を削除
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2022-03-01
Slimebreath6078
[Refactor] jump のスコープ範囲を削減した
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2022-03-01
Slimebreath6078
[Refactor] drawn のスコープを狭めた
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2022-03-01
Hourier
Merge pull request #2294 from Hourier/Divide-Read-Execution
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2022-03-01
Hourier
[Refactor] #1636 Habu氏のコメントに従い、check_can_read() をcan_re...
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2022-03-01
Hourier
[Refactor] #1636 使われていないヘッダを削除した
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2022-03-01
Hourier
[Refactor] #1636 Separated gain_exp_from_item_use(...
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2022-03-01
Hourier
[Refactor #1636 Separated change_virtue_as_read() from...
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2022-03-01
Hourier
[Refactor] #1636 アイテムを読んだ時の処理を巻物その他個別のクラスに分離した
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2022-03-01
Hourier
[Refactor] #1636 ReadExecutorクラス群のコンストラクタとフィールド変数を整備した
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2022-03-01
Hourier
[Refactor] #1636 Reshaped ObjectReadEntity::execute()
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2022-03-01
Hourier
[Refactor] #1636 アイテムのread処理をファクトリパターンで分岐させるために必要なファイル群...
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2022-03-01
Hourier
[Refactor] #1636 Moved read-execution.cpp/h from object...
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2022-03-01
Habu
Merge pull request #2342 from habu1010/feature/refactor...
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2022-03-01
火炎の飛竜
Merge pull request #2343 from Slimebreath6078/feature...
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2022-03-01
Habu
[Refactor] 賞金首情報の処理のコード整理
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2022-03-01
Habu
[Refactor] モンスター種族IDが賞金首かどうか調べる処理を関数化
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2022-03-01
Habu
[Refactor] 賞金首情報のデータ構造
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2022-03-01
Slimebreath6078
[Refactor] dist_hack を削除
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2022-03-01
Slimebreath6078
[Refactor] dist のスコープを切り分けた
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2022-03-01
火炎の飛竜
Merge pull request #2340 from Slimebreath6078/feature...
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2022-03-01
Hourier
Merge pull request #2336 from Hourier/Make-Fear-Class
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2022-03-01
Slimebreath6078
[Refactor] temp_x, y を target_x, yに改名し、const化
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2022-03-01
Slimebreath6078
[Refactor] temp_x, y の役割を一意にする
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2022-03-01
Slimebreath6078
[Refactor] ox, oy関係を極力ローカル化
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2022-03-01
Slimebreath6078
[Refactor] temp_x, yの代入をローカル化
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2022-02-28
Deskull
Merge pull request #2334 from sikabane-works/release...
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2022-02-28
Hourier
[Refactor] #2299 Renamed afraidness to fear
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2022-02-28
Hourier
[Refactor] #2299 PlayerType::fearful を削除し、TimedEffects...
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2022-02-28
Hourier
[Refactor] #2299 PlayerFearクラスを定義した
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2022-02-28
Hourier
[Refactor] #2299 リソースも含め、恐怖を意味する単語をafraidからfearfulに変えた...
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2022-02-28
Deskull
[Release] 3.0.0Alpha54(Hotfix)
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2022-02-28
Hourier
Merge pull request #2332 from Hourier/Fix-Change-Player...
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2022-02-28
Hourier
[Fix] #2331 自分のキャラ表示が @ ではなく別の文字に変わってしまう事象を解決した
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2022-02-28
Hourier
Merge pull request #2329 from Hourier/Fix-Compilation...
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2022-02-28
Hourier
[Fix] #2328 Windowsでコンパイルエラーが出る事象を修正した
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2022-02-28
Hourier
Merge pull request #2327 from Hourier/Fix-Speed-Result
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2022-02-28
Habu
Merge pull request #2321 from habu1010/feature/refactor...
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2022-02-28
火炎の飛竜
Merge pull request #2324 from Slimebreath6078/feature...
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2022-02-28
Hourier
[Fix] #2322 速度調整がマイナスにならない不具合を解消した
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2022-02-28
Slimebreath6078
[Fix] スレイの対象が逆転してしまっているバグを修正
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2022-02-27
Habu
[Refactor] PlayerType::died_from を std::string 型にする
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2022-02-27
Habu
[Feature] セーブデータへの文字列の読み書きを std::string に対応する
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2022-02-27
Hourier
Merge pull request #2317 from Hourier/Make-Paralysis...
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2022-02-27
Habu
Merge pull request #2319 from habu1010/feature/explicit...
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2022-02-27
Habu
[Fix] デフォルトコンストラクタを明示的に削除する
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2022-02-27
Hourier
[Refactor] #2298 死因部分がsprintf() が使われていた上に日英で大きく分かれていたので...
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2022-02-27
火炎の飛竜
Merge pull request #2316 from Slimebreath6078/feature...
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2022-02-27
Slimebreath6078
[Feature] マンキュバスの性能を調整
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2022-02-27
Hourier
[Refactor] #2298 PlayerType::paralyzed を削除し、TimedEffect...
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2022-02-27
火炎の飛竜
Merge pull request #2313 from Slimebreath6078/feature...
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2022-02-27
Hourier
[Refactor] #2298 PlayerParalysisクラスを定義した
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2022-02-27
Slimebreath6078
[Feature] 海底都市があるデータは読み込まないようにした
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2022-02-27
Hourier
Merge pull request #2302 from Hourier/Make-Hallucinatio...
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2022-02-27
Slimebreath6078
[Refactor] KILL_ANY_LEVELに関する処理を削除
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2022-02-27
Slimebreath6078
[Refactor] 海底都市関連のファイルを削除
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2022-02-27
Hourier
[Refactor] #2302 Habu氏のコメントに従い、バッファオーバーランが起きないように、ペットへの...
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2022-02-27
Habu
Merge pull request #2315 from habu1010/feature/use...
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2022-02-27
Habu
[Refactor] 独自定義例外に継承コンストラクタを使用する
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2022-02-27
Habu
Merge pull request #2310 from habu1010/feature/create...
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2022-02-27
火炎の飛竜
Merge pull request #2304 from Slimebreath6078/feature...
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2022-02-27
Hourier
[Refactor] #2300 monster_gain_exp() のコンパイルサジェスチョンを解消し...
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2022-02-27
Hourier
[Refactor] #2300 長過ぎるフォーマッタを変数で受けた
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2022-02-27
Hourier
[Refactor] #2300 PlayerType::hallucinated を削除し、TimedEff...
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2022-02-27
Hourier
[Refactor] #2300 PlayerHallucinationクラスを定義した
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2022-02-27
Hourier
Merge pull request #2309 from Hourier/Fix-Pet-Attack
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2022-02-27
Habu
[Feature] ccache のためにキャッシュを生成するワークフロー
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2022-02-27
Hourier
[Refactor] #2308 ペットを押し退けようとすると攻撃動作に入ってしまう事象を修正した
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2022-02-27
Hourier
Merge pull request #2296 from Hourier/Rename-Monster...
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2022-02-27
Habu
Merge pull request #2307 from habu1010/feature/pr-statu...
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2022-02-26
Habu
[Feature] PR ステータスチェックのワークフロー再構成
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2022-02-26
Hourier
[Refactor] #2291 「配列等のテーブル類はファイル名の末尾をtableにする」という命名規則を外...
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2022-02-26
Slimebreath6078
[Refactor] 連想配列 quest を quest_map に改名
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2022-02-26
Slimebreath6078
[Fix] #2273 で発生した警告を直した
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2022-02-26
Hourier
Merge pull request #2303 from Hourier/Fix-Windows-Heade...
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2022-02-26
Hourier
[Fix] ヘッダ整形の結果、MSVCでコンパイルできなくなった事象を解消した
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2022-02-26
Habu
Merge pull request #2301 from habu1010/feature/check...
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2022-02-26
Habu
[Style] clang-format をすべてのヘッダファイルにも適用する
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2022-02-26
Habu
[Feature] ビルドテスト時にソースコードが正しく整形済みかチェックする
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2022-02-26
Habu
Merge pull request #2293 from habu1010/feature/fix...
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2022-02-26
火炎の飛竜
Merge pull request #2273 from Slimebreath6078/feature...
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2022-02-26
Slimebreath6078
[Refactor] decide_target_floor のクエスト番号を変数で受ける
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2022-02-26
Slimebreath6078
[Refactor] do_cmd_go_up 内の quest_numberを変数で受けた
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2022-02-26
Slimebreath6078
[Refactor] 一部変数の型を適切なものにした
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2022-02-26
Slimebreath6078
[Refactor] 一行が長い条件式を変数で受けた
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2022-02-26
Slimebreath6078
[Fix] ビルドテストエラーを修正
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2022-02-26
Slimebreath6078
[Refactor] 整形
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2022-02-26
Slimebreath6078
[Fix] エンバグを修正
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2022-02-26
Slimebreath6078
[Refactor] 初期化を合わせる
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