2011-02-16 |
nathan.sweet | [updated] LWJGL to 2.7.1. |
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2011-02-16 |
nathan.sweet | [updated] TexturePacker defaults. |
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2011-02-14 |
nathan.sweet | [added] "add" methods for util arrays. Renamed addAll... |
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2011-02-14 |
badlogicgames | [added] new BaseCamera, OrthographicCamera, Perspective... |
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2011-02-13 |
badlogicgames | [changed] small change in GroupFadeTest |
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2011-02-13 |
badlogicgames | [changed] Stage.render() is now called draw() |
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2011-02-13 |
badlogicgames | [added] GroupFadeTest |
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2011-02-13 |
badlogicgames | [added] Sprite.draw(SpriteBatch batch, float alphaModul... |
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2011-02-13 |
badlogicgames | [changed] Actor.render is now called Actor.draw() to... |
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2011-02-13 |
badlogicgames | [added] GLU implementations for angle and lwjgl backend... |
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2011-02-13 |
badlogicgames | [added] GLU interface with the set of methods provided... |
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2011-02-13 |
badlogicgames | [fixed] bug in Button.touchDragged() |
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2011-02-12 |
badlogicgames | [fixed] small bug in SpriteBatch.draw(TextureRegion... |
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2011-02-12 |
badlogicgames | [changed] SpriteBatch now wants a clean OpenGL ES state... |
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2011-02-11 |
badlogicgames | [added] Sprite.getBoundingRectangle(). |
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2011-02-11 |
badlogicgames | [added] Mesh.calculateBoundingBox() |
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2011-02-11 |
badlogicgames | [added] Mesh.calculateBoundingBox() |
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2011-02-09 |
badlogicgames | [fixed] delay didn't fire the finished method of the... |
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2011-02-09 |
nathan.sweet | Fixed issue 126. setFlip now applies to any particles... |
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2011-02-09 |
nathan.sweet | [fixed] ParticleEditor crash form not initing on EDT. |
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2011-02-09 |
nathan.sweet | [unfucked] Restored sin/cos LUT with special cased... |
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2011-02-09 |
nathan.sweet | [fixed] Moved TextureData calls to width/height after... |
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2011-02-09 |
badlogicgames | [aaand another update] binaries |
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2011-02-09 |
badlogicgames | [updated] binaries and jars |
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2011-02-09 |
badlogicgames | updated mac natives |
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2011-02-08 |
badlogicgames | [added] Stage.removeActor() -> recursive |
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2011-02-08 |
badlogicgames | [fixed] TextureData issue, didn't set the texture's... |
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2011-02-08 |
badlogicgames | [fixed] rotation issue. fucking mathutils. |
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2011-02-08 |
badlogicgames | [added] RotationTest for issue 120. |
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2011-02-08 |
badlogicgames | [changed] AnimationAction has a new method called getTa... |
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2011-02-08 |
badlogicgames | [fixed] invaders. svn wtf! |
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2011-02-08 |
badlogicgames | [fixed] hello world example. wtf. |
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2011-02-08 |
moritzpost... | [fixed] Fixed a problem where the target position of... |
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2011-02-06 |
moritzpost... | Updated copy right notices. |
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2011-02-06 |
moritzpost... | [added] Added Interpolator infrastructure, applied... |
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2011-02-06 |
moritzpost... | Improved the deletion of an Actor attached to a child... |
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2011-02-06 |
nathan.sweet | (no commit message) |
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2011-02-06 |
badlogicgames | [fixed] Pixmap set default color to 1,1,1,1. wtf... |
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2011-02-06 |
badlogicgames | [fixed] TextureData wasn't managed. |
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2011-02-06 |
badlogicgames | [updated] metagun input. still not there. no time for... |
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2011-02-05 |
badlogicgames | [fixed] listener wasn't cleared when fetching an action... |
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2011-02-05 |
badlogicgames | [fixed] hudson build script now includes debugging... |
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2011-02-05 |
badlogicgames | [fixed] Parallel.copy() had a bug. Didn't allocate... |
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2011-02-05 |
badlogicgames | [updated] moar binaries! |
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2011-02-05 |
badlogicgames | [added] PixmapTest |
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2011-02-05 |
badlogicgames | [added] bitmap clear by default |
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2011-02-05 |
nathan.sweet | [fixed] Exception handling. |
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2011-02-05 |
badlogicgames | [changed] metagun final version |
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2011-02-04 |
badlogicgames | [fixed] 1.5/1.6 fuck up. had a reference to an awt... |
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2011-02-04 |
badlogicgames | [changed] metagun mostly done. |
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2011-02-04 |
badlogicgames | [changed] moah fixes to metagun works on android now... |
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2011-02-04 |
badlogicgames | [changed] metagun is working :p |
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2011-02-04 |
badlogicgames | [changed] small change to metagun Screen. |
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2011-02-04 |
badlogicgames | [added] metagun hackadihack. not operational at the... |
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2011-02-04 |
badlogicgames... | [updated] todo list |
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2011-02-03 |
badlogicgames | [fixed] issue 108. Group.getGroups() will return an... |
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2011-02-03 |
badlogicgames | [added] getters to JoglApplication for the JFrame and... |
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2011-01-31 |
nathan.sweet | [fixed] Errors when streamID == -1. |
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2011-01-31 |
nathan.sweet | (no commit message) |
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2011-01-28 |
badlogicgames | [changed] lifecycletest |
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2011-01-28 |
badlogicgames | [fixed] issue 105, added cancled() method to TextInputL... |
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2011-01-28 |
badlogicgames | [fixed] superjumper assets loading. |
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2011-01-28 |
badlogicgames | [updated] natives and jars |
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2011-01-28 |
badlogicgames | [removed] all XXXPixmap and XXXTexture classes |
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2011-01-27 |
davedx@gmail.com | [Fixed] Memory leak in KeyframedModel.dispose() |
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2011-01-26 |
badlogicgames | mac binaries updated |
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2011-01-26 |
badlogicgames | [fixed] GdxInvaders and Bouncy. Bouncy wasn't up to... |
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2011-01-26 |
badlogicgames | [added] update.sh, script to update all jars and native... |
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2011-01-26 |
badlogicgames | [fixed] clipping for lines and rectangles and circles. |
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2011-01-26 |
badlogicgames | (no commit message) |
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2011-01-26 |
davedx@gmail.com | [Fixed] gl.glViewport not being called in onSurfaceChanged |
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2011-01-26 |
badlogicgames | [finished] gdx2d crap. Needs a little more testing... |
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2011-01-26 |
nathan.sweet | [fixed] WAV header parsing. |
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2011-01-25 |
badlogicgames | [changed] gdx2d_blitter works now. only same size split... |
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2011-01-25 |
badlogicgames | [fixed] blending for pixel, line and other drawing... |
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2011-01-25 |
badlogicgames | [updated] todo |
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2011-01-25 |
badlogicgames | [added] a couple of new key codes |
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2011-01-25 |
dfraska | [removed] unnecessary import and comment from TiledLoader |
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2011-01-25 |
dfraska | [fixed] Tiled map loading in Android < 2.1 |
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2011-01-24 |
badlogicgames | [fixed] OpenALSound.setup() threw non multiple of 4... |
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2011-01-24 |
badlogicgames | [added] duplicates of Dave's wav file. Oh god, we need... |
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2011-01-24 |
badlogicgames | [added] Dave's wav file |
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2011-01-24 |
badlogicgames | [added] Dave's wav file that has a mighty problem in... |
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2011-01-24 |
badlogicgames | [changed] all members of Stage are protected now by... |
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2011-01-24 |
badlogicgames | [changed] Gdx2DTest changed to use rgba8888 for most... |
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2011-01-24 |
badlogicgames | [changed] gdx2d is now expecting rgba8888 in all method... |
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2011-01-24 |
badlogicgames | [updated] shared lib. middle mouse button handling... |
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2011-01-24 |
badlogicgames | [updated] shared lib. middle mouse button handling... |
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2011-01-24 |
badlogicgames | [changed] fullscreen in AngleDebugStarter |
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2011-01-24 |
badlogicgames | [changed] just some minor changes to SimpleVertexShader |
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2011-01-24 |
badlogicgames | [added] new angle.jar |
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2011-01-24 |
badlogicgames | [updated] angle.jar to latest angle revision |
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2011-01-24 |
nathan.sweet | [fixed] Mono MP3 playback on desktop. |
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2011-01-23 |
badlogicgames | [added] super jumper libgdx port. Mp3 not working.... |
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2011-01-23 |
badlogicgames | [fixed] GdxNativesLoader was borked on win64. Thanks... |
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2011-01-21 |
nathan.sweet | [fixed] When native loader is unable to extract natives... |
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2011-01-21 |
badlogicgames | [changed] build script. |
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2011-01-21 |
badlogicgames | (no commit message) |
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2011-01-21 |
badlogicgames | [fixed] Sequence did something stupid when used in... |
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2011-01-21 |
badlogicgames | [removed] one item of the todo list :p |
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next |