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android-x86/external-swiftshader.git
2015-12-31
Nicolas Capens
Pass the gralloc buffer stride to sw::Surface.
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2015-12-31
Nicolas Capens
Use the given YV12 texture stride instead of computing...
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2015-12-23
Nicolas Capens
Rename translator libraries.
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2015-12-23
Nicolas Capens
Optimize for size.
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2015-12-23
Nicolas Capens
Statically link LLVM on OSX.
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2015-12-23
Nicolas Capens
Fix OSX retina display support.
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2015-12-23
Corentin Wallez
Port to OSX.
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2015-12-23
Corentin Wallez
Add OSX version of OGLES2HelloAPI sample.
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2015-12-23
Corentin Wallez
Make SwiftShader compile on Mac (with unimplemented...
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2015-12-23
Corentin Wallez
Add LLVM config headers for OSX.
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2015-12-21
Corentin Wallez
Add a CMakelists.txt to compile on Linux and Mac
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2015-12-21
Nicolas Capens
Store the native display as an opaque pointer.
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2015-12-21
Nicolas Capens
Fix missing abs() declaration.
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2015-12-21
Nicolas Capens
Remove unnecessary header includes.
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2015-12-18
Alexis Hetu
Implemented support for RGB10_A2 in blitter
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2015-12-18
Alexis Hetu
Sending magnification filter info to the sampler
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2015-12-18
Alexis Hetu
Fixed format validations
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2015-12-17
Alexis Hetu
Blitter int to int copy fix
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2015-12-15
Alexis Hetu
Fixed stencil clear
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2015-12-15
Alexis Hetu
Fixed blitter operation from alphaless types
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2015-12-15
Alexis Hetu
Added new extensions
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2015-12-10
Nicolas Capens
Update eglplatform.h to latest Khronos version.
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2015-12-09
Alexis Hetu
Enabled 2D array textures
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2015-12-09
Nicolas Capens
Use stlport prior to Marshmallow.
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2015-12-08
Alexis Hetu
Framebuffer completeness multisample fix
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2015-12-08
Alexis Hetu
FramebufferTextureLayer fix
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2015-12-08
Nicolas Capens
Remove unused header.
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2015-12-07
Greg Hartman
Fixes for JBMR0 compile (API 16)
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2015-12-04
Nicolas Capens
Remove legacy build script.
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2015-12-04
Nicolas Capens
Enable x86-64 builds for Android.
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2015-12-04
Nicolas Capens
Only build for x86 Android architectures.
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2015-12-03
Alexis Hetu
Fixed BindRenderbuffer
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2015-12-03
Alexis Hetu
Minor bug fixes and cleanup
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2015-12-03
Alexis Hetu
Fixed fbo related validations
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2015-12-03
Alexis Hetu
Increased the number of color attachments enums supported
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2015-12-02
Alexis Hetu
Added integer type texture support to SamplerCore code
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2015-12-02
Alexis Hetu
Fixed stencil masking
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2015-12-02
Alexis Hetu
Texture function refactoring
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2015-12-02
Alexis Hetu
Renderbuffer allocation fix for GLES3
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2015-12-01
Nicolas Capens
Fix GL and D3D9 compilation.
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2015-12-01
Nicolas Capens
Build SwiftShader for sdk_google targets.
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2015-12-01
Nicolas Capens
Use original PowerVR ColourGrading ES 3.0 sample.
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2015-12-01
Nicolas Capens
Update OpenGL ES header files.
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2015-12-01
Nicolas Capens
Implement trivial glInvalidate[Sub]Framebuffer.
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2015-12-01
Nicolas Capens
Use explicit stride for framebuffer blit.
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2015-11-27
Alexis Hetu
Adding RGB support to the blitter
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2015-11-27
Alexis Hetu
Blitter clear implementation
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2015-11-26
Alexis Hetu
Floating point renderbuffer support
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2015-11-25
Alexis Hetu
Fragment output fix
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2015-11-24
Alexis Hetu
Added some truncation constructors in Nucleus
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2015-11-20
Alexis Hetu
Blitter fix
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2015-11-16
Alexis Hetu
Multiple draw buffers implementation
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2015-11-13
Nicolas Capens
Fix strict ordering of EGL configs.
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2015-11-13
Nicolas Capens
Don't mark any EGL configs as slow.
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2015-11-13
Nicolas Capens
Add "Google" to GL_RENDERER to be whitelisted by Chrome.
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2015-11-13
Greg Hartman
Fix go/ab builds for jb-mr1
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2015-11-13
Nicolas Capens
Display the watermark on AOSP images
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2015-11-10
Alexis Hetu
Adding libglesv3.cpp to code blocks.
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2015-11-10
Greg Hartman
Protect the displays global map
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2015-11-06
Nicolas Capens
Fix using YV12 as a format instead of type.
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2015-11-05
Nicolas Capens
Wait on fence sync status query.
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2015-11-03
Greg Hartman
Ensure that make reaches deep enough in the tree.
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2015-11-03
Greg Hartman
Swap red and blue channel in the default Android config.
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2015-11-02
Nicolas Capens
Explicitly load shared libraries with local visibility.
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2015-10-30
Nicolas Capens
Simplify Android window property queries.
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2015-10-30
Nicolas Capens
Refactor HAL to GL format conversions.
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2015-10-30
Nicolas Capens
Set the EGL_NATIVE_VISUAL_ID attribute for Android...
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2015-10-30
Nicolas Capens
Enumerate RGB config formats.
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2015-10-30
Nicolas Capens
Set EGL_FRAMEBUFFER_TARGET_ANDROID on configs matching...
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2015-10-30
Nicolas Capens
Determine the framebuffer format from the fb0 device.
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2015-10-29
Nicolas Capens
Use the AOSP build configuration.
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2015-10-29
Veranika Liaukevich
Local variables hide function arguments
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2015-10-29
Veranika Liaukevich
Modify glslang.y to support Bison 3.0.2.
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2015-10-29
Nicolas Capens
Fix missing luminance and alpha floating-point format...
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2015-10-28
Nicolas Capens
Add missing bitcasts.
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2015-10-26
Alexis Hetu
Texture load functionality for integer types
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2015-10-23
Alexis Hetu
New read/write cases for integer types
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2015-10-22
Nicolas Capens
Revert "Implementation of EGL_KHR_swap_buffers_with_dam...
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2015-10-22
Alexis Hetu
Integer types support in Blitter
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2015-10-21
Greg Hartman
Break the dependency on the wrapper libEGL.
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2015-10-21
Nicolas Capens
Fix function signature for Windows.
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2015-10-21
Alexis Hetu
Swizzle fix
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2015-10-21
Alexis Hetu
New enums for new texture formats
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2015-10-21
Alexis Hetu
TextureSize implementation
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2015-10-21
Nicolas Capens
Implementation of EGL_KHR_swap_buffers_with_damage.
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2015-10-21
Nicolas Capens
Implementation of EGL_KHR_fence_sync.
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2015-10-21
Alexis Hetu
Added new swizzle parameters to Sampler's state
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2015-10-21
Alexis Hetu
Adjusting texture completeness checks
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2015-10-15
Alexis Hetu
Unpack row length fix
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2015-10-15
Alexis Hetu
New Short->Int and UShort->Int constructors
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2015-10-08
Greg Hartman
Fix mixed type call to max
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2015-10-08
Greg Hartman
Set default thread count to 1 for debug builds.
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2015-10-01
Alexis Hetu
New format conversion classes and routines
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2015-10-01
Nicolas Capens
Remove the dependency on GCE for display size.
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2015-09-30
Alexis Hetu
ETC2 decoder
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2015-09-30
Alexis Hetu
Matrix determinant and inverse implementation
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2015-09-29
Alexis Hetu
Fixed non square matrix multiplication
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2015-09-28
Alexis Hetu
Copy-paste error fixed
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2015-09-25
Alexis Hetu
Fixed Temporary issues
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2015-09-24
Nicolas Capens
Disable R5G6B5 conversion in gralloc.
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