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android-x86/external-swiftshader.git
2014-10-29 Nicolas CapensMatch the exports ordinals to PowerVR.
2014-10-29 Nicolas CapensAdd the BasicTnL PowerVR sample.
2014-10-29 Nicolas CapensCall any available function for creating frame buffers.
2014-10-29 Nicolas CapensName the namespaces logically.
2014-10-29 Nicolas CapensDelegate extensions to the right implementation based...
2014-10-28 Nicolas CapensReturn the requested GL context version.
2014-10-28 Nicolas CapensRetrieve the current context and display from EGL.
2014-10-28 Nicolas CapensRename the GLES2 namespace to gl2.
2014-10-28 Nicolas CapensMove common image implementations to EGL.
2014-10-28 Nicolas CapensShare the EGL image interface between implementations.
2014-10-28 Nicolas CapensUpdate to the latest Khronos headers.
2014-10-28 Nicolas CapensRemove tracing for the Device interface.
2014-10-28 Nicolas CapensEliminate unnecessary getDevice() calls.
2014-10-28 Nicolas CapensEliminate the createDevice() dependency.
2014-10-28 Nicolas CapensCreate the depth/stencil buffer independently from...
2014-10-28 Nicolas CapensMove the EGL shared image creation implementation to...
2014-10-28 Nicolas CapensAbstract the use of textures in EGL.
2014-10-27 Nicolas CapensRemove unnecessary getDevice() calls.
2014-10-26 Nicolas CapensFix setting the EGL context.
2014-10-25 Nicolas CapensEliminate the glBindTexImage dependency.
2014-10-25 Nicolas CapensEliminate the getCurrentContext() dependency.
2014-10-24 Nicolas CapensEliminate the destroyContext() dependency.
2014-10-24 Nicolas CapensAdvertise GL_OES_EGL_image support.
2014-10-24 Nicolas CapensAdvertise EGL configs as ES1 renderable.
2014-10-24 Nicolas CapensAdd ES1 stubs and remove ES2-only functions.
2014-10-24 Nicolas CapensFix a Khronos extension function prototype.
2014-10-24 Nicolas CapensDon't include libGLESv2 headers in libEGL headers.
2014-10-24 Nicolas CapensAdd the Khronos GLES headers.
2014-10-24 Nicolas CapensAdd the libGLES_CM project to the solution and fix...
2014-10-24 Nicolas CapensRename libGLESv2 files to libGLES_CM.
2014-10-24 Nicolas CapensCopy libGLESv2 to libGLES_CM.
2014-10-22 Nicolas CapensUse unsigned enum base types to use them as state bitfi...
2014-10-22 Nicolas CapensRemove unused min/max definitions.
2014-10-22 Nicolas CapensMove current register to register set.
2014-10-17 Nicolas CapensRemove unused shader compiler code.
2014-10-17 Nicolas CapensFix the write mask of indirect struct accesses.
2014-10-15 Nicolas CapensUpdate the release version.
2014-10-15 Nicolas CapensFix crash caused by missing shader function definition...
2014-06-26 Nicolas CapensDelete routines on demand.
2014-06-26 Nicolas CapensSplit off Routine into its own file.
2014-06-26 Nicolas CapensEstimate the function size based on the average instruc...
2014-06-26 Nicolas CapensUpdate the RoutineManager interface.
2014-06-26 Nicolas CapensRename MemoryManager to RoutineManager.
2014-06-26 Nicolas CapensSeparate memory page size determination into a function.
2014-06-17 Nicolas CapensFix S3TC compilation on Linux.
2014-06-15 Nicolas CapensImplement constructing vectors from matrices and matric...
2014-06-15 Nicolas CapensEliminate conversion operations.
2014-06-15 Nicolas CapensProduce constructors instead of conversions.
2014-06-15 Nicolas CapensAdd constant casting support.
2014-06-15 Nicolas CapensImplement implicit casting support for constructors.
2014-06-12 Nicolas CapensFix creating external textures from EGL images.
2014-06-12 Nicolas CapensImplement GL_OES_EGL_image_external support.
2014-06-12 Nicolas CapensRemove intrinsic parameter names.
2014-06-12 Nicolas CapensImplement EGL_KHR_gl_renderbuffer_image support.
2014-06-12 Nicolas CapensImplement EGL_KHR_gl_texture_cubemap_image support.
2014-06-12 Nicolas CapensImplement EGL_KHR_gl_texture_2D_image support.
2014-06-12 Nicolas CapensImplement the EGL_KHR_image_base interface.
2014-06-06 Nicolas CapensAdd the DisplacementMap PowerVR sample.
2014-06-06 Nicolas CapensAdd the ChameleonMan PowerVR sample.
2014-06-06 Nicolas CapensAdd the HelloAPI PowerVR sample.
2014-05-28 Nicolas CapensMerge "Optimize culling."
2014-05-28 Nicolas CapensOptimize culling.
2014-05-27 Nicolas CapensMake available EGL surface parameters queryable.
2014-05-21 Nicolas CapensImplement GL_EXT_blend_minmax support
2014-05-21 Nicolas CapensUpgrade Windows projects to Visual Studio 2013.
2014-05-07 Nicolas CapensEnable S3TC texture formats on Windows.
2014-05-07 Nicolas CapensUse the full format to specify frame buffer blits.
2014-05-07 Nicolas CapensCheck for X11 window resizes.
2014-05-07 Nicolas CapensAvoid writing any pixels outside of the frame buffer.
2014-05-07 Nicolas CapensAvoid reading or writing the configuration file if...
2014-05-07 Nicolas CapensOnly open an X11 display when not provided by the appli...
2014-05-07 Nicolas CapensFix projected texture mapping with lod or bias.
2014-05-07 Nicolas CapensDefer worker thread creation until the first draw call.
2014-05-07 Nicolas CapensInstall a custom error handler to catch BadAccess error...
2014-05-07 Nicolas CapensUse versioned shared library names.
2014-05-07 Nicolas CapensOnly apply the enable mask on instructions requiring...
2014-05-07 Nicolas CapensUpdate the version number of release.
2014-05-06 Nicolas CapensEnhanced the sampling precision of 88 texture formats.
2014-05-06 Nicolas CapensFixed reading back gl_PointSize.
2014-05-06 Nicolas CapensFixed initializing the 'leave' enable mask on every...
2014-05-06 Nicolas CapensFixed using pixel shader constants in pixel shaders...
2014-05-06 Nicolas CapensStill check the arguments of non-user-defined function...
2014-05-06 John BaumanAdd swiftshader fix for floating point cubemaps.
2014-05-06 John BaumanUpdate to June 11 2013 code drop.
2014-05-06 John BaumanReenable ASLR in SwiftShader
2014-05-06 John BaumanChange Register function to use stdcall
2014-05-06 John BaumanAdd SwiftShader dump from Feb 6 2013
2014-05-06 John BaumanFix sampler usage
2014-05-06 John BaumanFix on XP
2014-05-06 John BaumanFix 16-bit texture support.
2014-05-06 John BaumanFix crashes in SwiftShader with PPAPI
2014-05-06 John BaumanUpdate SwiftShader to April code dump.
2014-05-06 John BaumanSwitch SwiftShader to use GDI
2014-05-06 John BaumanAlways reset rendertarget in swiftshader
2014-05-06 John BaumanMerge in ANGLE r701 and r688
2014-05-06 John BaumanAdd vcproj files for swiftshader
2014-05-06 John BaumanAdd SwiftShader source to repo
2014-05-06 John BaumanAdd header for swiftshader.
2014-05-06 Nicolas CapensAdd Readme.txt with legal info.
2014-04-24 Nicolas CapensRemove Readme.txt
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