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mikumikustudio/libgdx-mikumikustudio.git
2010-11-01 badlogicgamesNOTE: extensions and lwjgl backend won't compile with...
2010-11-01 nathan.sweet[fixed] LwjglApplication had large first delta.
2010-11-01 nathan.sweet[added] Can save PNG files with Hiero now.
2010-11-01 badlogicgames[added] ManualBindTest. borked on Hero cause Qualcomm...
2010-11-01 badlogicgames[fixed] static GL stuff initialization was borked in...
2010-11-01 badlogicgames[removed] redundnat null glBufferData. silly me
2010-11-01 badlogicgames[changed] SpriteBatch does not use manual bind as that...
2010-11-01 nathan.sweet[added] Native font rendering to Hiero.
2010-10-31 nathan.sweet[changed] SVN ignore binaries.
2010-10-31 nathan.sweet[added] Hiero tool for creating bitmap fonts.
2010-10-31 badlogicgames[changed] disabled platformaddress fix in VertexBUfferO...
2010-10-31 badlogicgames[fixed] all buffer tests
2010-10-31 badlogicgames[refactored] Mesh now uses VertexArray, VertexBufferObj...
2010-10-31 badlogicgames[changed] second constructor for IndexBufferObject...
2010-10-31 badlogicgames[changed] IndexBufferObject is also useable with vertex...
2010-10-31 badlogicgames[fixed] Javadoc in Audio
2010-10-31 badlogicgames[changed] cleaned up all warnings in com.badlogic.gdx...
2010-10-31 badlogicgames(no commit message)
2010-10-31 badlogicgames[added] default constructor for BitmapFont uses 15pt...
2010-10-31 badlogicgames[removed] Font. Use BitmapFont from now on, it's good...
2010-10-31 badlogicgames[removed] gdx-backend-applet from build file.
2010-10-31 badlogicgames[added] VertexBufferObjectShaderTest, VBO works with...
2010-10-31 badlogicgames[added] auto-update if VBO is bound and VBo.setVertices...
2010-10-31 badlogicgames[changed] VertexBufferObjectTest, context loss recovery...
2010-10-31 badlogicgames[added] IndexBuffer stub
2010-10-31 badlogicgames[fixed] isDirty in VertexBufferObject was wrongorz.
2010-10-31 badlogicgames[moved] GdxRuntimeException to utils
2010-10-30 badlogicgames[moved] GdxRuntimeException to gdx/utils
2010-10-30 badlogicgames[removed] gdx-tests-applet
2010-10-30 badlogicgames[removed] gdx-backend-applet. fuck you subclipse...
2010-10-30 badlogicgames[added] FileHandle.getFileName
2010-10-30 badlogicgames[added] documentation to InputAdapter
2010-10-30 nathan.sweet[fixed] gdx-twl with font origin changes.
2010-10-30 nathan.sweet[changed] BitmapFont and BitmapFontCache. The cache...
2010-10-29 badlogicgames[changed] Fixed point support is gone. Yay.
2010-10-28 nathan.sweet[added] Sprite setSize.
2010-10-26 nathan.sweet[added] Particle emitter test.
2010-10-25 badlogicgames[added] missing zip in ant script
2010-10-25 badlogicgames[changed] Input has setCatchBackKey() now. Works as...
2010-10-25 badlogicgames[added] Input.setOnscreenKeyboardVisible() and Input...
2010-10-25 badlogicgames(no commit message)
2010-10-25 badlogicgames[removed] dependencies from invaders and helloworld
2010-10-25 badlogicgames[changed] compile-native in build script is back in...
2010-10-25 badlogicgames[updated] hudson build script.
2010-10-25 badlogicgames[changed] build file. no gdx-xxx-dependencies.jar anymo...
2010-10-25 badlogicgames[removed] all dependencies from all projects. they...
2010-10-25 badlogicgames[added] dependencies
2010-10-25 badlogicgames[added] dependencies project. i know this sucks and...
2010-10-25 badlogicgames[removed] box2d
2010-10-25 badlogicgames(no commit message)
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2010-10-25 badlogicgames(no commit message)
2010-10-25 badlogicgames(no commit message)
2010-10-25 badlogicgames(no commit message)
2010-10-25 badlogicgames(no commit message)
2010-10-25 badlogicgames(no commit message)
2010-10-25 badlogicgames(no commit message)
2010-10-25 badlogicgames(no commit message)
2010-10-25 nathan.sweetOops, had some files unsaved!
2010-10-25 nathan.sweet[changed] FileType.Absolut to Absolute.
2010-10-25 badlogicgames[fixed] stupid gdx-invaders... stupid
2010-10-25 nathan.sweet(no commit message)
2010-10-25 badlogicgames[added] google code upload python script
2010-10-25 badlogicgames[removed] version from nightly build. makes the shell...
2010-10-25 badlogicgames[added] zip to ant
2010-10-24 badlogicgames[fixed] reading comprehension...
2010-10-24 badlogicgames[changed] environment
2010-10-24 badlogicgames[changed] env.NDK_HOME
2010-10-24 badlogicgames[changed] base ant build file to work with hudson....
2010-10-24 badlogicgames[moved] build.xml to trunk root for hudson.
2010-10-24 badlogicgames[removed] TestCollection class
2010-10-24 badlogicgames[changed] Multitexture test now actually sets the viewp...
2010-10-24 badlogicgames[fuck] PlatformAddress bug fix still has a bug. Gonna...
2010-10-24 badlogicgames[updated] ui.png
2010-10-24 badlogicgames[fixed] Bug in Mesh.setIndices(). had to clear buffer...
2010-10-24 badlogicgames[changed] objtest resources
2010-10-24 badlogicgames[removed] all android test starters, except for two...
2010-10-24 badlogicgames[added] GdxTestActivity which will spawn a test
2010-10-24 badlogicgames[added] GdxTests. Great success...
2010-10-24 badlogicgames[added] missing obj files to lwjgl test suite
2010-10-24 badlogicgames[added] LwjglTestStarter
2010-10-24 badlogicgames(no commit message)
2010-10-24 badlogicgames[whoops] commiting all other test projects...
2010-10-24 badlogicgames[moved] Box2DTestCollection to com.badlogic.gdx.tests...
2010-10-24 badlogicgames[changed] all tests now derrive from GdxTest
2010-10-24 nathan.sweet[changed] Fonts for textarea test.
2010-10-24 nathan.sweet[fixed] gdx-twl loads from URLs correctly.
2010-10-24 nathan.sweet[fixed] Width of cached text.
2010-10-24 nathan.sweet[added] Author javadocs and Matthias' license header.
2010-10-24 nathan.sweet[added] Author javadocs and Matthias' license header.
2010-10-24 nathan.sweet[fixed] LWJGL not having Gdx.gl* set.
2010-10-24 nathan.sweet[removed] OpenAL and jinput natives for LWJGL, until...
2010-10-24 nathan.sweet[added] Missing .settings folders.
2010-10-24 nathan.sweetRemoving SVN ignore for .settings.
2010-10-24 nathan.sweetRemoving SVN ignore for .settings.
2010-10-24 nathan.sweet[added] Ability for BitmapFont to render line wrapped...
2010-10-24 badlogicgames[fixed] UITest formatting overturned! :p
2010-10-24 nathan.sweet[changed] Applied Eclipse source formatter.
2010-10-24 nathan.sweet[added] Eclipse formatter file.
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