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android-x86/external-IA-Hardware-Composer.git
2017-09-03
Kalyan Kondapally
Re-work hot plug event handling.
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2017-09-03
Kalyan Kondapally
Fix segfault when shutting down.
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2017-09-01
Johnson Lin
Formats: Add HAL_PIXEL_FORMAT_YCbCr_422_888
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2017-09-01
Fan, Yugang
Fix wrong NV21 and ycbcr_444_888 lineBytes/height issue...
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2017-09-01
Fan, Yugang
Fix wrong NV16 lineBytes issue in video test.
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2017-08-31
johnson.lin
Add missing support for packed and planar YUV formats.
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2017-08-31
Fan, Yugang
Add tool to generate test example images
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2017-08-31
johnson.lin
Add tests for YUV formats.
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2017-08-31
johnson.lin
Test: Fix data upload to bo.
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2017-08-31
johnson.lin
Linux: correct logic for get fd for multiple planes...
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2017-08-30
Kalyan Kondapally
Re-calculate size after populating layers.
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2017-08-29
Kalyan Kondapally
Fix SurfaceDamage tracking.
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2017-08-26
Kalyan Kondapally
Let's hold on to buffers for an extra frame before...
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2017-08-26
Kalyan Kondapally
Remove un-used refresh variable.
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2017-08-26
Kalyan Kondapally
Ensure display rect has changed before allocating new...
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2017-08-26
Kalyan Kondapally
Move ValidatePreviousFrameState internal to OverlayLayer.
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2017-08-26
Kalyan Kondapally
Mark back buffers free to be recycled.
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2017-08-26
Kalyan Kondapally
Move redundant calculations to hwclayer.
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2017-08-26
Kalyan Kondapally
Allocate buffers of needed size only.
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2017-08-22
Kalyan Kondapally
Get source layers from current plane.
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2017-08-15
Gao Chun
Add color format mapping from native format to vulkan
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2017-08-15
Gao Chun
Android: Build with vulkan source files
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2017-08-13
Yugang
Change the init_frames place to load test json firstly.
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2017-08-13
Kalyan Kondapally
Don't force client composition when layer color is...
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2017-08-13
Kalyan Kondapally
Ensure we re-validate layers when more than 1 layer...
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2017-08-13
Kalyan Kondapally
Rework idle state detection logic.
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2017-08-13
Kalyan Kondapally
Use flags instead of bool to track Cursor state.
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2017-08-13
Kalyan Kondapally
Ensure we fall back to GPU Composition when commit...
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2017-08-13
Kalyan Kondapally
Add support to initialize Overlaylayer from HWCLayer.
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2017-08-13
Kalyan Kondapally
Dont invalidate Cache when cursor plane visibility...
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2017-08-10
Kalyan Kondapally
Dont use MultiDisplayManager.
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2017-08-10
Kalyan Kondapally
Ensure we dont set primary as clone for itself.
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2017-08-10
Kalyan Kondapally
Ensure we pick up the first connected display as Primary.
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2017-08-09
Harish Krupo
Disable SetCursorPosition usage
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2017-08-09
Lattannavar...
Partial revert of "Clear Surface when display/src rect...
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2017-08-09
Kalyan Kondapally
Move all 3D rendering to a separate thread.
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2017-08-07
Kishore Kadiyala
Add lock for mode setters/getters.
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2017-08-06
Kalyan Kondapally
Fix flicker when moving layer position.
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2017-08-06
Kalyan Kondapally
Insert acquire fences into 3D pipeline as needed.
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2017-08-06
Kalyan Kondapally
Release surfaces after updating the state of current...
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2017-08-06
Kalyan Kondapally
Track Scissor rect separately in RenderState.
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2017-08-06
Kalyan Kondapally
Use SurfaceDamage of layer instead of DisplayFrame...
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2017-08-06
Kalyan Kondapally
Avoid creating render states for layers not part of...
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2017-08-06
Kalyan Kondapally
Dont mark display as cloned when type == VirtualDisplay.
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2017-08-05
Kalyan Kondapally
Remove unused variables.
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2017-08-05
Kalyan Kondapally
Unify cpp flags with rest of stack.
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2017-08-04
Harish Krupo
Fix hang during boot up
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2017-07-28
Kalyan Kondapally
Partial revert of 86099e12ed6b94b8f913c715da533a4156dc4dfd
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2017-07-28
Michael Goffioul
Fix screen-off problem.
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2017-07-26
Kalyan Kondapally
Ensure we release any GL resources before shutting...
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2017-07-26
Kalyan Kondapally
Rename HwcLayer to Hwc2Layer.
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2017-07-26
Kalyan Kondapally
Remove MarkBackBuffersForReUse.
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2017-07-26
Poornima
Fix for stack corruption and solve Multi-Mode config...
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2017-07-26
nkumarch
Doing fresh clone for libdrm, mesa and minigbm for...
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2017-07-24
Kalyan Kondapally
Comment out hwc-val include for now.
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2017-07-23
Kalyan Kondapally
HWC1.5: Skip layer if composition type is HWC_FRAMEBUFF...
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2017-07-23
Kalyan Kondapally
Replace BOARD_USES_HWC1 with TARGET_USES_HWC2.
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2017-07-23
Kalyan Kondapally
HWC1.5: Add dummy implementation for setCursorPositionA...
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2017-07-23
Kalyan Kondapally
HWC1.5: Enable Surface damage support.
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2017-07-23
Kalyan Kondapally
Remove redundant code.
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2017-07-23
Kalyan Kondapally
HWC 1.5: Ensure we set overlay composition for layers...
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2017-07-23
Kalyan Kondapally
Enable support to opt for Double/tripple buffering.
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2017-07-22
Kalyan Kondapally
Android: Add HWC 1.5 support.
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2017-07-22
Munish Bhardwaj
Initial patch to enable HWC Validation code
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2017-07-22
Fan, Yugang
Update the HWC ebuild file to support .so and binary...
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2017-07-22
Poornima
Added Support to test displayModes related APIs using...
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2017-07-18
Harish Krupo
Fix tearing issue in multi display mode
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2017-07-18
Kalyan Kondapally
REVERTME: Android: Don't register more than one display...
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2017-07-18
Kalyan Kondapally
Add Basic DisplayManagement for Android.
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2017-07-17
Harish Krupo
Remove unneeded break if encoder is found
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2017-07-17
Kalyan Kondapally
Android: Enable support for Extended mode.
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2017-07-17
Kalyan Kondapally
Disable Idle frame tracking for displays in cloned...
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2017-07-17
Kalyan Kondapally
Add support for clone Mode.
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2017-07-17
Kalyan Kondapally
Add support for scaling layers.
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2017-07-15
Kalyan Kondapally
Fix Linux builds.
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2017-07-15
Kalyan Kondapally
Initial plumbing to enable multi display support.
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2017-07-15
Kalyan Kondapally
Add missing license.
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2017-07-14
Kalyan Kondapally
Rename drmhwctwo to iahwc2.
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2017-07-14
Kalyan Kondapally
Revert "Rename drmhwctwo to iahwc2."
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2017-07-14
Kalyan Kondapally
Use flags instead of bool to track state in DisplayQueue.
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2017-07-13
Kalyan Kondapally
Add support for other apps to control display during...
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2017-07-13
Kalyan Kondapally
Rename drmhwctwo to iahwc2.
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2017-07-13
Kalyan Kondapally
Remove redundant z_order variable in drmhwctwo.
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2017-07-13
Kalyan Kondapally
Remove redundant code.
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2017-07-11
Kalyan Kondapally
Resize viewport when display rect has changed.
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2017-07-10
Jeevaka Prabu...
Replace Mutex with SpinLock
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2017-07-10
Kalyan Kondapally
Reset continuous frames to 0 when we have idle frame.
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2017-07-09
Kalyan Kondapally
Release GPU Resources after rendering layers.
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2017-07-09
Kalyan Kondapally
Close Buffer handle when we are done using it.
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2017-07-09
Kalyan Kondapally
Set correct state to layer when we fall back to GPU...
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2017-07-08
Kalyan Kondapally
Reset surface damage when ever layer dimension changes.
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2017-07-08
Kalyan Kondapally
VirtualDisplay: Render layers only if content has changed.
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2017-07-06
Kalyan Kondapally
Ignore idle refresh when power mode is set to off.
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2017-07-06
Kalyan Kondapally
Explicitly delete GPU Resources with offscreen rendering.
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2017-07-06
Kalyan Kondapally
Dont update VirtualDisplay when powermode state is...
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2017-07-06
Kalyan Kondapally
Clear surface when display/src rect has changed.
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2017-07-05
Kalyan Kondapally
Align Surfacedamage semantics with Android.
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2017-07-04
Kalyan Kondapally
Dont re-validate layes if display/src rects/content...
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2017-07-04
Kalyan Kondapally
Release GPU resources agressively.
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2017-07-04
Kalyan Kondapally
Release unused memory when commit is ignored.
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