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hengbandforosx/hengbandosx.git
2024-06-02
Eric Branlund
Merge branch 'develop' into macos-develop
vauto3.0.1-beta13-576f55268
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2024-06-02
Deskull
Merge pull request #4199 from sikabane-works/release...
3.0.1.13-Beta
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2024-06-02
Deskull
[Release] 3.0.1.13-Beta
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2024-06-02
Hourier
Merge pull request #4191 from Hourier/Move-IsValid...
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2024-06-02
Habu
Merge pull request #4184 from habu1010/feature/improve...
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2024-06-02
Hourier
[Refactor] #4127 MonsterRace::is_valid() を廃止した
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2024-06-02
Hourier
[Refactor] #4127 QuestType::get_bounty() を実装し、MonsterRa...
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2024-06-02
Hourier
[Refactor] #4127 MonsterRaceInfo::get_next() を実装し、Monst...
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2024-06-02
Hourier
[Refactor] #4127 MonsterRaceInfo::is_valid() を定義し、Monst...
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2024-06-02
Hourier
[Refactor] #4127 乱数でMonsterRaceId を直接生成している箇所、及びmonrace...
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2024-06-02
Hourier
[Refactor] #4127 dungeon_type にis_dungeon()、has_guardia...
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2024-06-02
Eric Branlund
Merge branch 'develop' into macos-develop
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2024-06-02
Hourier
Merge pull request #4185 from Hourier/Make-FloorChangeM...
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2024-06-02
Habu
Merge pull request #4186 from habu1010/feature/refactor...
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2024-06-02
Hourier
[Refactor] VS2022のコンパイル警告を解消した
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2024-06-02
Hourier
[Refactor] #4145 PlayerTypeに依存しなくなった関数のシグネチャを変えた
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2024-06-02
Hourier
[Refactor] #4145 PlayerType::change_floor_mode を廃止してFlo...
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2024-06-02
Hourier
[Refactor] #4145 FloorChangeModesStore クラスに必要なメソッドを実装した
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2024-06-02
Habu
[Refactor] モンスターの詳細情報を得られるかの関数名変更
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2024-06-02
Habu
[Refactor] モンスターに関する情報の表示処理
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2024-06-02
Habu
Merge pull request #4190 from habu1010/feature/check...
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2024-06-02
Habu
[Feature] 新しいバージョンのセーブデータを読み込まないようにする
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2024-06-01
Habu
[Refactor] メッセージ履歴の繰り返しの保持方法の変更
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2024-05-31
Hourier
[Refactor] #4145 FloorChangeModesStore クラスを作った
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2024-05-31
Hourier
Merge pull request #4178 from Hourier/Change-RandomArtB...
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2024-05-31
Hourier
[Refactor] monster-group-table.h からlanguage-switcher...
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2024-05-31
Habu
Merge pull request #4182 from habu1010/feature/fix...
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2024-05-31
Hourier
[Refactor] #4177 random_art_bias_type をenum class Rando...
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2024-05-31
Hourier
[Refactor] #4177 artifact_bias_name をARTIFACT_BIAS_NAME...
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2024-05-31
Hourier
[Refactor] #4177 artifact_bias_name をconcptr[] からmap...
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2024-05-31
Habu
[Refactor] モンスターの攻撃後のテレポート処理
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2024-05-31
Habu
[Fix] 呪術魔法の我慢が正常に機能していない
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2024-05-31
Eric Branlund
Merge branch 'develop' into macos-develop
vauto3.0.1-beta12-232c39269
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2024-05-31
Habu
Merge pull request #4179 from habu1010/feature/fix...
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2024-05-31
Habu
[Fix] ターゲット比較関数がSTLのソート用比較関数の要件を満たしていない
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2024-05-31
Hourier
Merge pull request #4176 from Hourier/Change-DisplayGro...
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2024-05-31
Hourier
[Fix] #4053 地形だけ英語表記しかなかったので日本語にも対応させた
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2024-05-31
Hourier
[Refactor] #4053 object-group-table.cpp/h をitem-group...
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2024-05-31
Hourier
[Refactor] #4053 display_group_list() の引数をconcptr[...
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2024-05-31
Eric Branlund
Merge branch 'develop' into macos-develop
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2024-05-30
Habu
Merge pull request #4175 from habu1010/feature/fix...
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2024-05-30
Habu
[Fix] 一部ボルト魔法で学習する属性の誤り
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2024-05-30
Habu
[Fix] スターライトアローに閃光耐性の学習が反映されていない
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2024-05-30
Habu
[Fix] 一部のボルト魔法に反射の学習が反映されていない
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2024-05-29
Eric Branlund
Merge branch 'develop' into macos-develop
vauto3.0.1-beta12-48cb2a17c
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2024-05-29
Hourier
Merge pull request #4172 from Hourier/Replace-SharedPtr...
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2024-05-29
Hourier
[Refactor] #4171 不要になったplayer-cut.h のインクルードを外した
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2024-05-29
Hourier
[Refactor] #4171 TimedEffects にしか依存しない関数からPlayerType...
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2024-05-29
Hourier
[Refactor] #4171 TimedEffects::PlayerPoison をshared_ptr...
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2024-05-29
Hourier
[Refactor] #4171 TimedEffects::PlayerDeceleration をshar...
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2024-05-29
Hourier
[Refactor] #4171 TimedEffects::PlayerAcceleration をshar...
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2024-05-29
Hourier
[Refactor] #4171 MindPowerGetter のコンパイル警告を解消した
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2024-05-29
Hourier
[Refactor] #4171 TimedEffects::PlayerStun をshared_ptr...
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2024-05-29
Hourier
[Refactor] #4171 TimedEffects::PlayerParalysis をshared_...
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2024-05-28
Hourier
Merge pull request #4170 from Hourier/Replace-SharedPtr...
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2024-05-28
Hourier
[Refactor] #4169 monster-damage.cpp/h のコンパイル警告を解消した
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2024-05-28
Hourier
[Refactor] #4169 TimedEffects::PlayerHallucination...
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2024-05-28
Hourier
[Refactor] #4169 TimedEffects::PlayerFear をshared_ptr...
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2024-05-28
Hourier
[Refactor] #4169 TimedEffects::PlayerCut をshared_ptr...
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2024-05-28
Hourier
[Refactor] #4169 TimedEffects::PlayerConfusion をshared_...
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2024-05-28
Hourier
[Refactor] #4169 self-info.cpp のコンパイル警告を解消した
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2024-05-28
Hourier
[Refactor] #4169 TimedEffects::PlayerBlindness をshared_...
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2024-05-27
Eric Branlund
Merge branch 'develop' into macos-develop
vauto3.0.1-beta12-6ea7675fe
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2024-05-27
Hourier
Merge pull request #4168 from Hourier/Rename-ColoredCha...
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2024-05-27
Hourier
[Refactor] #4166 colored-char.h をクラス名に合わせてdisplay-symbo...
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2024-05-27
Hourier
Merge pull request #4167 from Hourier/Unify-ItemEntity...
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2024-05-27
Hourier
[Refactor] #4165 c_roff_wrap() の戻り値の型をDisplaySymbol...
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2024-05-27
Hourier
[Refactor] #4165 change_display_by_mutation() の引数と戻り値の型...
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2024-05-27
Hourier
[Refactor] #4165 compensate_stat_by_weapon() の引数と戻り値の型を...
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2024-05-27
Hourier
[Refactor] #4165 bolt_pict() の返り値をDisplaySymbol に変えた
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2024-05-27
Hourier
[Refactor] #4165 term_putch() とterm_addch() の引数をDisplay...
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2024-05-27
Hourier
[Refactor] #4165 print_rel() の引数をDisplaySymbol に変えた
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2024-05-27
Hourier
[Refactor] #4165 ItemEntity::get_symbol() の戻り値をDisplayS...
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2024-05-27
Hourier
Merge pull request #4163 from Hourier/Replace-ColoredCh...
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2024-05-27
Eric Branlund
Merge branch 'develop' into macos-develop
vauto3.0.1-beta12-df7163a86
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2024-05-26
Hourier
[Refactor] #4133 BaseitemInfo、MonsterRaceInfo、TerrainTy...
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2024-05-26
Hourier
[Refactor] #4133 ColoredChar をDisplaySymbol に置き換えた
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2024-05-26
Hourier
[Refactor] #4133 monster-pain-describer.cpp のsymbol...
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2024-05-26
Habu
Merge pull request #4162 from habu1010/feature/use...
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2024-05-26
Hourier
Merge pull request #4161 from Hourier/Replace-SaveFileB...
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2024-05-26
Habu
[Refactor] ターゲットのソートにSTLを使用する
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2024-05-26
Hourier
[Refactor] savefile_base をstring からpath に変えた
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2024-05-26
Hourier
Merge pull request #4159 from Hourier/Replace-AngSort...
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2024-05-26
Hourier
[Refactor] #4158 Double Distance の計算処理を別メソッドに分離した
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2024-05-26
Hourier
[Refactor] #4158 compare_distance() をPos2D とPos2Vec...
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2024-05-26
Hourier
[Refactor] #4158 ang_sort_comp_distance() をTargetSorter...
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2024-05-26
Hourier
[Refactor] #4158 ang_sort_comp_importance() をTargetSort...
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2024-05-26
Hourier
[Refactor] #4158 exe_sort()、ang_sort_comp_distance...
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2024-05-26
Hourier
[Refactor] #4158 TargetSorter のコンストラクタを調整した
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2024-05-26
Hourier
[Refactor] #4158 exe_ang_sort() をTargetSorter::exe_sort...
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2024-05-26
Hourier
[Refactor] #4158 ang_sort() をTargetSorter::sort() にクラス化した
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2024-05-26
Hourier
[Refactor] #4158 sort.cpp/h をtarget-sorter.cpp/h にリネームした
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2024-05-26
Hourier
Merge pull request #4157 from Hourier/Prepare-Replace...
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2024-05-26
Hourier
Merge pull request #4160 from Hourier/Remove-DebugSave...
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2024-05-26
Hourier
[Refactor] デバッグセーブに関するグローバル変数と、古いデバッグセーブを削除するルーチンを除去した
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2024-05-26
Eric Branlund
Merge branch 'develop' into macos-develop
vauto3.0.1-beta12-d9a3d1714
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2024-05-26
Hourier
[Refactor] #4155 ang_sort() の引数からPlayerType を除去した
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2024-05-26
Hourier
[Refactor] #4155 sort.cpp の中を必要なフィールドだけ引数にするよう変更した
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2024-05-26
Hourier
[Refactor] #4155 enum class SortKind を作り、関数ポインタをなくした
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2024-05-26
Hourier
[Refactor] #4155 ang_sort_comp_distance() の中身を整形した
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