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surfaceflinger: make vsync injection more robust
[android-x86/frameworks-native.git]
/
services
/
surfaceflinger
/
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Android.bp
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Android.mk
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Barrier.h
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Client.cpp
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Client.h
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Colorizer.h
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DdmConnection.cpp
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DispSync.cpp
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DisplayDevice.cpp
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DisplayDevice.h
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EventThread.h
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FrameTracker.cpp
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FrameTracker.h
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GpuService.cpp
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LayerDim.cpp
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LayerDim.h
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LayerRejecter.cpp
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LayerRejecter.h
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LayerVector.cpp
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LayerVector.h
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MessageQueue.cpp
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MessageQueue.h
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MonitoredProducer.cpp
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SurfaceFlinger.cpp
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SurfaceFlinger.h
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SurfaceFlingerConsumer.cpp
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SurfaceFlinger_hwc1.cpp
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SurfaceInterceptor.cpp
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SurfaceInterceptor.h
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Transform.cpp
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Transform.h
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clz.h
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main_surfaceflinger.cpp
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surfaceflinger.rc
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