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* Don't send the whole big data object for the texture queue (reduces memory usage)
-rw-r--r-- 3249 LICENSE.txt
-rw-r--r-- 325 NullBuild.txt
-rw-r--r-- 8393 Radegast.sln
drwxr-xr-x - Radegast
drwxr-xr-x - plugins
-rw-r--r-- 17832 prebuild.xml
-rwxr-xr-x 631 runprebuild.sh
-rw-r--r-- 3411 runprebuild2008.bat
-rw-r--r-- 3411 runprebuild2010.bat