LABEL_FORMAT_SKILL2_GRID_ROW = u"{0}枠目"
NUM_SEED1_GRID_COL = 7
-# seed1 grid
-LABEL_FORMAT_SEED1_GRID_ROW = u"No. {0}"
-LABEL_FORMAT_SEED1_GRID_COL1 = u"SEED1"
-LABEL_FORMAT_SEED1_GRID_COL2 = u"個数"
-LABEL_FORMAT_SEED1_GRID_COL_AFTER2 = u"{0}枠目"
-NUM_SEED1_GRID_COL = 9
-NUM_SEED1_GRID_ROW = 50
+# skill1 grid
+LABEL_FORMAT_SKILL1_GRID_ROW = u"No. {0}"
+LABEL_FORMAT_SKILL1_GRID_COL1 = u"SEED1"
+LABEL_FORMAT_SKILL1_GRID_COL2 = u"個数"
+LABEL_FORMAT_SKILL1_GRID_COL_AFTER2 = u"{0}枠目"
+NUM_SKILL1_GRID_COL = 9
+NUM_SKILL1_GRID_ROW = 50
# amulet seed2s grid
LABEL_FORMAT_AMULET_SEED2S_GRID_COL1 = u"錬金の種類"
NUM_AMULET_SEED1S_GRID_COL = 2
# page index
-SKILL_SEARCH_PAGE = 1
+SKILL2_SEARCH_PAGE = 1
+SKILL1_SEARCH_PAGE = 3
# skill vals
SLOT_MIN = 1
# xrc file
XRC_GAUGE_DIALOG = u"gaugedialog.xrc"
+XRC_MEMO_DIALOG = u"memodialog.xrc"
XRC_MAIN_FRAME = u"mainframe.xrc"
# for about