return false;
}
+bool internalFormatTarget(GL2Encoder* ctx, GLenum target) {
+ int glesMajorVersion = ctx->majorVersion();
+ int glesMinorVersion = ctx->minorVersion();
+ switch (target) {
+ case GL_RENDERBUFFER:
+ return true;
+ case GL_TEXTURE_2D_MULTISAMPLE:
+ return glesMajorVersion >= 3 && glesMinorVersion >= 1;
+ }
+ return false;
+}
+
} // namespace GLESv2Validation