#include "drmhwcomposer.h"
#include "drmplane.h"
#include "glworker.h"
-#include "platform.h"
#include <sstream>
#include <vector>
namespace android {
+class Importer;
+class Planner;
class SquashState;
enum DrmCompositionType {
~DrmDisplayComposition();
int Init(DrmResources *drm, DrmCrtc *crtc, Importer *importer,
- uint64_t frame_no);
+ Planner *planner, uint64_t frame_no);
int SetLayers(DrmHwcLayer *layers, size_t num_layers, bool geometry_changed);
+ int AddPlaneComposition(DrmCompositionPlane plane);
int AddPlaneDisable(DrmPlane *plane);
int SetDpmsMode(uint32_t dpms_mode);
int SetDisplayMode(const DrmMode &display_mode);
int Plan(SquashState *squash, std::vector<DrmPlane *> *primary_planes,
std::vector<DrmPlane *> *overlay_planes);
+ int FinalizeComposition();
+
int CreateNextTimelineFence();
int SignalSquashDone() {
return IncreaseTimelineToPoint(timeline_squash_done_);
return importer_;
}
+ Planner *planner() const {
+ return planner_;
+ }
+
void Dump(std::ostringstream *out) const;
private:
int IncreaseTimelineToPoint(int point);
- void EmplaceCompositionPlane(DrmCompositionPlane::Type type,
- std::vector<DrmPlane *> *primary_planes,
- std::vector<DrmPlane *> *overlay_planes);
- void EmplaceCompositionPlane(size_t source_layer,
- std::vector<DrmPlane *> *primary_planes,
- std::vector<DrmPlane *> *overlay_planes);
- void SeparateLayers(size_t *used_layers, size_t num_used_layers,
- DrmHwcRect<int> *exclude_rects, size_t num_exclude_rects);
+ int FinalizeComposition(DrmHwcRect<int> *exclude_rects,
+ size_t num_exclude_rects);
+ void SeparateLayers(DrmHwcRect<int> *exclude_rects, size_t num_exclude_rects);
int CreateAndAssignReleaseFences();
DrmResources *drm_ = NULL;
DrmCrtc *crtc_ = NULL;
Importer *importer_ = NULL;
+ Planner *planner_ = NULL;
DrmCompositionType type_ = DRM_COMPOSITION_TYPE_EMPTY;
uint32_t dpms_mode_ = DRM_MODE_DPMS_ON;