entry:
; CHECK-LABEL: t9:
%data = alloca <2 x double>, align 16
- %0 = load <2 x double>* %data, align 16
+ %0 = load <2 x double>, <2 x double>* %data, align 16
call void asm sideeffect "mov.2d v4, $0\0A", "w,~{v4}"(<2 x double> %0) nounwind
; CHECK: mov.2d v4, {{v[0-9]+}}
ret void
; CHECK-LABEL: t10:
%data = alloca <2 x float>, align 8
%a = alloca [2 x float], align 4
- %arraydecay = getelementptr inbounds [2 x float]* %a, i32 0, i32 0
- %0 = load <2 x float>* %data, align 8
+ %arraydecay = getelementptr inbounds [2 x float], [2 x float]* %a, i32 0, i32 0
+ %0 = load <2 x float>, <2 x float>* %data, align 8
call void asm sideeffect "ldr ${1:q}, [$0]\0A", "r,w"(float* %arraydecay, <2 x float> %0) nounwind
; CHECK: ldr {{q[0-9]+}}, [{{x[0-9]+}}]
call void asm sideeffect "ldr ${1:d}, [$0]\0A", "r,w"(float* %arraydecay, <2 x float> %0) nounwind
entry:
; CHECK-LABEL: t11:
%a = alloca i32, align 4
- %0 = load i32* %a, align 4
+ %0 = load i32, i32* %a, align 4
call void asm sideeffect "mov ${1:x}, ${0:x}\0A", "r,i"(i32 %0, i32 0) nounwind
; CHECK: mov xzr, {{x[0-9]+}}
- %1 = load i32* %a, align 4
+ %1 = load i32, i32* %a, align 4
call void asm sideeffect "mov ${1:w}, ${0:w}\0A", "r,i"(i32 %1, i32 0) nounwind
; CHECK: mov wzr, {{w[0-9]+}}
ret void
entry:
; CHECK-LABEL: t12:
%data = alloca <4 x float>, align 16
- %0 = load <4 x float>* %data, align 16
+ %0 = load <4 x float>, <4 x float>* %data, align 16
call void asm sideeffect "mov.2d v4, $0\0A", "x,~{v4}"(<4 x float> %0) nounwind
- ; CHECK mov.2d v4, {{v([0-9])|(1[0-5])}}
+ ; CHECK: mov.2d v4, {{v([0-9])|(1[0-5])}}
ret void
}