; CHECK: vstr s
define void @local_split(float* nocapture %p) nounwind ssp {
entry:
- %x = load float* %p, align 4
+ %x = load float, float* %p, align 4
%a = fadd float %x, 1.0
tail call void asm sideeffect "", "~{d0},~{d1},~{d2},~{d3},~{d4},~{d5},~{d6},~{d7},~{d8},~{d9},~{d10},~{d11},~{d12},~{d13},~{d14},~{d15}"() nounwind
store float %a, float* %p, align 4
; CHECK: vstr s
define void @global_split(float* nocapture %p1, float* nocapture %p2) nounwind ssp {
entry:
- %0 = load float* %p1, align 4
+ %0 = load float, float* %p1, align 4
%add = fadd float %0, 1.000000e+00
tail call void asm sideeffect "", "~{d0},~{d1},~{d2},~{d3},~{d4},~{d5},~{d6},~{d7},~{d8},~{d9},~{d10},~{d11},~{d12},~{d13},~{d14},~{d15}"() nounwind
%cmp = fcmp ogt float %add, 0.000000e+00