gs->position_output = i;
if (gs->info.output_semantic_name[i] == TGSI_SEMANTIC_VIEWPORT_INDEX)
gs->viewport_index_output = i;
+ if (gs->info.output_semantic_name[i] == TGSI_SEMANTIC_CLIPDIST) {
+ if (gs->info.output_semantic_index[i] == 0)
+ gs->clipdistance_output[0] = i;
+ else
+ gs->clipdistance_output[1] = i;
+ }
+ if (gs->info.output_semantic_name[i] == TGSI_SEMANTIC_CULLDIST) {
+ debug_assert(gs->info.output_semantic_index[i] < Elements(gs->culldistance_output));
+ gs->culldistance_output[gs->info.output_semantic_index[i]] = i;
+ }
}
gs->machine = draw->gs.tgsi.machine;