uint32_t label);
void nvc0_program_init_tcp_empty(struct nvc0_context *);
+/* nvc0_query.c */
+void nvc0_render_condition(struct pipe_context *pipe,
+ struct pipe_query *pq,
+ boolean condition, uint mode);
+
/* nvc0_shader_state.c */
void nvc0_vertprog_validate(struct nvc0_context *);
void nvc0_tctlprog_validate(struct nvc0_context *);