OSDN Git Service

android: ensure building with stlport
[android-x86/external-mesa.git] / src / glsl /
2012-04-06 Chih-Wei Huangandroid: ensure building with stlport ics-x86
2012-04-06 Chih-Wei HuangRevert "glsl: Fix Android build"
2012-03-23 Chad Versaceglsl: Fix Android build
2012-02-07 Eric Anholtglsl: Add error case for switch() with two default...
2012-02-07 Eric Anholtglsl: Throw an error when faced with a duplicated switc...
2012-02-07 Eric Anholtglsl: Add other missing error location information...
2012-02-07 Eric Anholtglsl: Add missing location info to case labels.
2012-02-07 Eric Anholtglsl: Throw the required error when a case label is...
2012-02-07 Eric Anholtglsl: Save and restore the whole switch state for nesting.
2012-02-07 Carl Worthglsl: Avoid ralloc_stealing a long-lived object to...
2012-02-07 Eric Anholtmesa: Add a flag for forcing all GLSL extensions to...
2012-02-03 Carl Worthglcpp: Fix so that trailing punctuation does not preven...
2012-01-24 Vinson Leeglsl: Fix 'control reaches end of non-void function...
2012-01-24 Paul Berryglsl: Fix isinf() for non-C99-compliant compilers.
2012-01-24 Eric Anholtglsl: Fix leak of linked uniform names at relink/free...
2012-01-24 Eric Anholtglsl: Fix leak of LinkedTransformFeedback.Varyings.
2012-01-24 Christoph Bumillermesa: allocate transform_feedback_info::Outputs array...
2012-01-11 Ian Romanicklinker: Calculate used samplers and shadow samplers...
2012-01-11 Ian Romanicklinker: Calculate the sampler to texture target mapping...
2012-01-11 Ian Romanickglsl: Add glsl_type::sampler_index
2012-01-11 Paul Berrymesa: Move transform feedback error check to reduce...
2012-01-11 Paul Berrymesa: Fix transform feedback of unsubscripted gl_ClipDi...
2012-01-11 Paul Berrymesa: Fix computation of transform feedback num_components.
2012-01-11 Eric Anholtglsl: Add error checking for applying interpolation...
2012-01-11 Eric Anholtglsl: Fix copy_propagation_elements bug in handling...
2012-01-09 Andy Claytonglsl: fix glsl optimization infinite loop from copy_pro...
2012-01-09 Paul Berrymesa: Fix bogus transform feedback error message when...
2012-01-07 Kenneth Graunkeglsl/builtins: Add missing mix(genType, genType, bvec...
2012-01-06 Ian Romanickglsl: Don't mark assignment temporaries as read-only
2012-01-06 Ian Romanickglsl: Emit extra errors for l-value violations in ...
2012-01-06 Ian Romanickglsl: Emit errors for assignments to non-l-value expres...
2012-01-06 Ian Romanickglsl: Track descriptions of some expressions that can...
2012-01-06 Vincent Lejeuneglsl: Add a lowering pass to remove reads of shader...
2012-01-05 Paul Berrymesa: Fix transform feedback of unsubscripted arrays.
2012-01-05 Paul Berrymesa: Fix transform feedback of gl_ClipDistance.
2012-01-05 Paul Berrymesa: Make tfeedback_decl::var_name a const char *.
2012-01-05 Paul Berrymesa: Add gl_transform_feedback_info::ComponentOffset.
2012-01-05 Paul Berrymesa: Fix extra memset in store_tfeedback_info()
2012-01-05 Eric Anholtmesa: Fix glGetTransformFeedbackVarying().
2012-01-05 Matt Turnerglsl: rename VERSION to VERSION_TOK for automake
2012-01-04 Paul Berrymesa: Check that all buffers are bound in BeginTransfor...
2012-01-04 Ian Romanickglsl: Don't use base type for bit-not when there's...
2011-12-30 Alexander von Gluckglsl: fix usage of potentially undefined data_end union
2011-12-24 Matt Turnerglsl: remove old autogen.sh
2011-12-20 Paul Berrymesa: Record transform feedback strides/offsets in...
2011-12-14 Kenneth Graunkeglsl: Fix crashes caused by Bison error messages involv...
2011-12-13 Marek Olšákmesa: add const flags to skip MaxVarying and MaxUniform...
2011-12-07 Anuj Phogatglsl: Fix samplerCubeShadow support in shader compiler
2011-12-02 Brian Paulglsl: return visit_stop in ir_validate::visit_enter...
2011-11-22 Marek Olšákglsl: convervative_depth is not allowed in the vertex...
2011-11-22 Marek Olšákglsl: finish up ARB_conservative_depth (v2)
2011-11-22 Marek Olšákmesa: rename the AMD_conservative_depth extension flag...
2011-11-22 Ian Romanicklinker: Remove erroneous multiply by 4 in uniform usage...
2011-11-22 Chad VersaceMerge branch 'hiz' of ssh://people.freedesktop.org...
2011-11-19 Marek Olšákmesa: set the gl_FragDepth layout in the GLSL linker
2011-11-19 Marek Olšákglsl: when cloning a variable, copy the depth layout too
2011-11-16 Kenneth Graunkeglsl: Add missing textureSize(samplerCubeShadow, int...
2011-11-15 Kenneth Graunkeglsl: Always search for an exact function signature...
2011-11-15 Kenneth Graunkeglsl: Split code to generate an ir_call out from match_...
2011-11-15 Kenneth Graunkeglsl: Add a new matching_signature() variant that retur...
2011-11-14 Ian Romanicklinker: Validate resource usage in the linker
2011-11-14 Ian Romanicklinker: Count the number of uniform components used...
2011-11-14 Ian Romanicklinker: Count the number of samplers used by a shader...
2011-11-14 José Fonsecaglsl: Add missing ';' in action statement.
2011-11-12 Morgan Armandglcpp: Add GL_ARB_draw_instanced #define.
2011-11-11 Eric Anholtmesa: Make gl_VertexID be a system value like gl_Instan...
2011-11-11 Eric Anholtglsl: Move builtin_variables.h into .cpp.
2011-11-11 Eric Anholtglsl: Move ir_variable.cpp to builtin_variables.cpp.
2011-11-11 Kenneth Graunkeglsl: Handle constant expressions involving ir_binop_eq...
2011-11-11 Kenneth Graunkeglsl: Remove textureGradOffset built-ins taking sampler...
2011-11-11 Kenneth Graunkeglsl: Fix misnamed textureProjOffset prototypes in...
2011-11-11 Kenneth Graunkeglsl: Remove texture built-ins with 'bias' from 1.30...
2011-11-09 Paul Berryglsl: Assign transform feedback varying slots in linker.
2011-11-09 Ian Romanickglsl: Clamp vector indices when lowering to swizzles
2011-11-09 José Fonsecamesa,glsl,mapi: Put extern "C" { ... } where appropriate.
2011-11-08 Brian Paulglsl: remove trailing comma to silence warning
2011-11-08 Ian Romanicklinker: Use app-specified fragment data location during...
2011-11-08 Dan McCabeglsl: Generate IR for switch statements
2011-11-08 Dan McCabeglsl: Reference data structure ctors in grammar
2011-11-08 Dan McCabeglsl: Create AST structs corresponding to new productio...
2011-11-08 Dan McCabeglsl: Add productions to GLSL grammar for switch statement
2011-11-08 Dan McCabeglsl: Create AST data structures for switch statement...
2011-11-07 Ian RomanickDelete code made dead by previous uniform related patches
2011-11-07 Ian Romanickmesa: Rewrite the way uniforms are tracked and handled
2011-11-07 Ian Romanicklinker: Track uniform locations to new tracking structures
2011-11-07 Ian Romanicklinker: Add helper class for parcelling out backing...
2011-11-07 Ian Romanicklinker: Add helper class for determining uniform usage
2011-11-07 Ian Romanickglsl: Add new structures for tracking uniforms in linke...
2011-11-07 Ian Romanicklinker: Make invalidate_variable_locations available...
2011-11-07 Ian Romanickglsl: Allow glsl_types.h to be included in C sources
2011-11-03 Ian Romanicklinker: Check that initializers for global variables...
2011-11-03 Ian Romanickglsl: Refactor generate_ARB_draw_buffers_variables...
2011-11-03 Ian Romanickglsl: Put all bitfields in ir_variable together for...
2011-11-03 Ian Romanicklinker: Fix the indentation of a block in cross_validat...
2011-11-03 Chia-I Wuglsl: add support for GL_OES_EGL_image_external
2011-11-02 Paul Berryglsl: Fix type mismatch when incrementing or decrementi...
2011-11-01 Chia-I Wuscons: include src/glsl/Makefile.sources
2011-11-01 Chia-I Wuandroid: include src/glsl/Makefile.sources
2011-11-01 Chia-I Wuglsl: Refactor source lists to Makefile.sources
2011-11-01 Eugeni DodonovBuild link_uniforms for android
next