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Merge freedesktop/master into otc-private/master
[android-x86/external-mesa.git] / src / mesa / drivers / dri / i965 / brw_wm_surface_state.c
2013-06-11 Chad VersaceMerge freedesktop/master into otc-private/master
2013-05-31 Chad VersaceMerge branch freedesktop/master into otc-private/master
2013-06-03 Jordan Justenintel: add layered parameter to update_renderbuffer_surface
2013-05-28 Eric Anholtintel: Rename intel_renderbuffer_tile_offsets.
2013-05-28 Eric Anholtintel: Make intel_miptree_get_tile_offsets return a...
2013-05-17 Eric Anholtmesa: Track the TexImage being rendered to in the gl_re...
2013-05-15 Eric Anholti965: Fill in brw_format_for_mesa_format for some non...
2013-05-15 Eric Anholti965: Use native RGB_FLOAT16 support when available.
2013-05-15 Eric Anholti965: Use the Mesa surface formats for float RGB surfaces.
2013-05-15 Eric Anholti965: Use the new XRGB UNORM formats.
2013-05-11 Marek Olšákmesa: add & use a new driver flag for UBO updates inste...
2013-05-08 Eric Anholti965: Sync brw_format_for_mesa_format() table with...
2013-05-08 Eric Anholti965: Update the surface formats table from the current...
2013-05-01 Chad VersaceMerge otc-private/master into freedesktop/master
2013-04-30 Eric Anholtmesa: Make a Mesa core function for sRGB render encodin...
2013-04-29 Eric Anholti965: Disable Z16 on contexts that don't require it.
2013-04-10 Topi Pohjolaineni965: support for setting surfaces for planar external
2013-04-10 Topi Pohjolaineni965: refactor sampling engine surface state setup
2013-04-10 Topi Pohjolaineni965: extend VS sampler to surface relation to 1:N
2013-04-10 Topi Pohjolaineni965: extend FS sampler to surface relation to 1:N
2013-04-01 Eric Anholti965: Make the fragment shader pull constants index...
2013-04-01 Eric Anholti965: Make the constant surface interface take a normal...
2013-03-20 Kenneth Graunkei965: Don't use texture swizzling to force alpha to...
2013-03-19 Paul Berryi965: Avoid unnecessary copy when depthstencil workarou...
2013-03-14 Kenneth Graunkei965: Specialize SURFACE_STATE creation for shader...
2013-03-05 Eric Anholtintel: Hook up the WARN_ONCE macro to GL_ARB_debug_output.
2013-03-01 Chris Forbesi965: Support multisampling in surface_state for textures
2013-03-01 Chris Forbesi965: add support for multisample textures
2013-02-13 Eric Anholti965/gen4: Work around missing sRGB RGB DXT1 support.
2013-02-06 Marek Olšákmesa: fixup inconsistent naming of RG16 formats
2013-02-04 Eric Anholti965: Fix segfaults from 45a28a927ab7f29ff325b9326d386a...
2013-02-01 Abdiel Janulguei965: Account for offsets when updating SURFACE_STATE.
2013-01-25 Kenneth Graunkei965: Use GL_RED for DEPTH_TEXTURE_MODE in ES 3.0 for...
2013-01-24 Carl Worthi965: Use swizzles to force R, G, and B to 0.0 for...
2013-01-24 Carl Worthi965: Use swizzles to force alpha to 1.0 for RED, RG...
2013-01-18 Eric Anholti965: Add support for MESA_FORMAT_RGB_FLOAT32 surfaces.
2013-01-18 Eric Anholtintel: Make intel_region's pitch be bytes instead of...
2012-12-28 Eric Anholti965: Consistently use nr_pull_params instead of NumPar...
2012-12-14 Chris Forbesi965: Add various plumbing for cubemap arrays
2012-12-08 Anuj Phogatintel: Enable ETC2 support on intel hardware
2012-12-05 Eric Anholti965: Add a debug flag for counting cycles spent in...
2012-11-12 Kenneth Graunkei965: Add comments for each of the surface state table...
2012-10-16 Eric Anholti965: Make a helper function for the renderbuffer tempo...
2012-09-27 Kenneth Graunkei965: Refactor texture swizzle generation into a helper.
2012-09-13 Kenneth Graunkei965: Fix out-of-order sampler unit usage in ARB fragme...
2012-08-25 Kenneth Graunkei965: Use linker-assigned sampler IDs in instruction...
2012-08-25 Kenneth Graunkei965: Un-hardcode WM binding table from update_texture_...
2012-08-15 Jordan Justeni965: add ARB_texture_rgb10_a2ui support
2012-08-07 Eric Anholti965: Bind UBOs as surfaces like we do for pull constants.
2012-08-07 Eric Anholti965: Add an offset argument to constant buffer setup.
2012-08-01 Pauli Nieminenmesa: Move DepthMode to texture object
2012-08-01 Paul Berryi965/msaa: Treat GL_SAMPLES=1 as equivalent to GL_SAMPL...
2012-07-31 Eric Anholti965: Add support for GL_SKIP_DECODE_EXT on other SRGB...
2012-07-30 Kenneth Graunkei965: Support MESA_FORMAT_SIGNED_RGBA_16.
2012-07-25 Eric Anholti965: Remove unused param conversion code.
2012-07-24 Paul Berryi965/msaa: Work around problems with null render target...
2012-07-24 Paul Berryi965: Set width, height, and tiling properly for null...
2012-07-16 Chad Versaceintel: Enable GL_OES_compressed_ETC1_RGB8_texture
2012-07-11 Paul Berryi965/msaa: Add an enum to describe MSAA layout.
2012-07-11 Kristian Høgsbergintel: Add offset field to miptree
2012-07-02 Kenneth Graunkei965: Re-enable rendering to SNORM formats.
2012-06-20 Paul Berryi965/msaa: Disable unsupported formats.
2012-06-02 Kenneth Graunkei965: Implement texture buffer objects on Gen6.
2012-05-25 Paul Berryi965/msaa: Properly handle sliced layout for Gen7.
2012-05-15 Paul Berryi965/gen6: Initial implementation of MSAA.
2012-05-15 Paul Berryi965: Expose surface setup internals for use by blits.
2012-05-11 Marek OlšákMerge branch 'gallium-userbuf'
2012-05-04 Eric Anholti965: Add a comment about the state flag for sRGBEnabled.
2012-04-30 Sean V Kelleyi965: Support Android RGBX8888 format for EGL generated...
2012-04-19 Kenneth Graunkei965: Rename BRW_MAX_SURFACES to BRW_MAX_WM_SURFACES.
2012-04-13 Dylan Noblesmithi965: fix typo
2012-04-09 Eric Anholti965: Add real support for texturing/rendering with...
2012-02-21 Eric Anholti965: Rename the original binding table to mention...
2012-02-21 Eric Anholti965: Split the VS binding table to a separate table.
2012-02-17 Eric Anholtintel: Fix rendering from textures after RenderTexture().
2012-01-27 Eric Anholti965: Don't allow rendering to non-GL_RED/RG/RGBA integ...
2012-01-27 Eric Anholtintel: Pass the gl_renderbuffer to render_target_suppor...
2012-01-25 Paul Berryi965/gen6: Fix segfault in transform feedback to DYNAMI...
2012-01-24 Brian Paulintel: use intel_rb_format() to get renderbuffer format
2012-01-18 Eric Anholti965: Add support for Z16 depth formats.
2012-01-12 Paul Berryi965: Set pitch of pull constant buffers to 16.
2012-01-12 Paul Berryi965 gen4-6: Fix off-by-one errors brw_create_constant_...
2011-12-27 Chad Versacei965: Create mock implementation of GL_OES_EGL_image_ex...
2011-12-23 Paul Berryi965: Rename BRW_NEW_WM_SURFACES to BRW_NEW_SURFACES.
2011-12-20 Paul Berryi965 gen6: Initial implementation of transform feedback.
2011-12-19 Eric Anholti965: Add support for GL_ARB_depth_buffer_float under...
2011-12-19 Eric Anholti965: Use the miptree format for texture surface format...
2011-12-02 Brian Paulmesa: rename MESA_FORMAT_RG88_REV to MESA_FORMAT_RG88
2011-12-02 Brian Paulmesa: rename MESA_FORMAT_RG88 to MESA_FORMAT_GR88
2011-11-30 Eric Anholti965: Always handle GL_DEPTH_TEXTURE_MODE through the...
2011-11-22 Eric Anholti965: Add support for ARGB2101010 rendering.
2011-11-22 Eric Anholti965: Add support for RGBA_16 unorm rendering.
2011-11-22 Eric Anholti965: Add support for half-float formats.
2011-11-22 Eric Anholti965: Reorganize MESA_FORMAT -> BRW_SURFACEFORMAT table.
2011-11-22 Eric Anholti965: Mark texture formats as supported using the surfa...
2011-11-22 Eric Anholti965: Use the surface format table to determine render...
2011-11-22 Eric Anholtintel: Add the context to the render_target_supported...
2011-11-22 Eric Anholti965: Add a table of the surface format information...
2011-11-22 Chad VersaceMerge branch 'hiz' of ssh://people.freedesktop.org...
2011-11-22 Chad Versacei965/gen6: Set vertical alignment in SURFACE_STATE...
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