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nv30/draw: switch varying hookup logic to know about texcoords
authorIlia Mirkin <imirkin@alum.mit.edu>
Sun, 24 May 2015 02:11:38 +0000 (22:11 -0400)
committerIlia Mirkin <imirkin@alum.mit.edu>
Tue, 26 May 2015 01:45:31 +0000 (21:45 -0400)
commit25be70462dbb7ee994e69ffccc3de94e4114e667
treee92f8a9c7127f74463a8c00f9273f55bc42b0b22
parentc3d36a2e1a87a4aded662db7a5d320ee7ac3a8b5
nv30/draw: switch varying hookup logic to know about texcoords

Commit 8acaf862dfe switched things over to use TEXCOORD instead of
GENERIC, but did not update the nv30 swtnl draw paths. This teaches the
draw logic about TEXCOORD.

Among other things, this fixes a crash in demos/arbocclude when using
swtnl. Curiously enough, the point-sprite piglit works without this.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
src/gallium/drivers/nouveau/nv30/nv30_draw.c