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nv30: falling back to draw path for edgeflag does no good
authorIlia Mirkin <imirkin@alum.mit.edu>
Mon, 25 May 2015 21:46:45 +0000 (17:46 -0400)
committerIlia Mirkin <imirkin@alum.mit.edu>
Tue, 26 May 2015 01:45:31 +0000 (21:45 -0400)
commit3ec18152858fd9aadb398d78d5ad2d2b938507c1
treeec78254a2e4417c51352ed83c72639b724a202da
parent25be70462dbb7ee994e69ffccc3de94e4114e667
nv30: falling back to draw path for edgeflag does no good

The problem is that the EDGEFLAG has to be toggled at vertex submission
time. This can be done from either the draw or the regular paths. Avoid
falling back to draw just because there's an edgeflag.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
src/gallium/drivers/nouveau/nv30/nvfx_vertprog.c