From a10c9c6725259c55281a17efc98566c659ba9146 Mon Sep 17 00:00:00 2001 From: Ilia Mirkin Date: Mon, 25 May 2015 14:06:01 -0400 Subject: [PATCH] nv30/draw: draw expects constbuf size in bytes, not vec4 units This fixes glxgears with NV30_SWTNL=1 forced on. Probably fixes a bunch of other situations where we fall back to the swtnl path. Signed-off-by: Ilia Mirkin Cc: "10.5 10.6" (cherry picked from commit 147816375d22a653176ab28ed650fa811ceea83f) --- src/gallium/drivers/nouveau/nv30/nv30_draw.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/drivers/nouveau/nv30/nv30_draw.c b/src/gallium/drivers/nouveau/nv30/nv30_draw.c index 145a78e0280..783ffe80ead 100644 --- a/src/gallium/drivers/nouveau/nv30/nv30_draw.c +++ b/src/gallium/drivers/nouveau/nv30/nv30_draw.c @@ -399,7 +399,7 @@ nv30_render_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info) if (nv30->vertprog.constbuf) { void *map = nv04_resource(nv30->vertprog.constbuf)->data; draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0, - map, nv30->vertprog.constbuf_nr); + map, nv30->vertprog.constbuf_nr * 16); } else { draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0, NULL, 0); } -- 2.11.0