OSDN Git Service

android-x86/external-mesa.git
2015-05-25 Ilia Mirkinnv30/draw: draw expects constbuf size in bytes, not...
2015-05-25 Ilia Mirkinnv30/draw: avoid leaving stale pointers in draw state
2015-05-25 Jason EkstrandFix an unused variable warning
2015-05-25 Tobias Klausmanndocs: Mark ARB_cull_distance as in progress
2015-05-25 Iago Toral... docs: Mark ARB_shader_storage_buffer_object as in progress
2015-05-24 Ilia Mirkinnv30: fix clip plane uploads and enable changes
2015-05-24 Ilia Mirkinnv30: avoid doing extra work on clear and hitting unexp...
2015-05-24 Emil Velikovdocs: add news item and link release notes for mesa...
2015-05-24 Emil Velikovdocs: Add sha256sums for the 10.5.6 release
2015-05-24 Emil VelikovAdd release notes for the 10.5.6 release
2015-05-24 Ilia Mirkinnv30: avoid leaking render state and draw shaders
2015-05-24 Ilia Mirkinnv30: don't leak fragprog consts
2015-05-24 Ilia Mirkinnv50/ir: avoid messing up arg1 of PFETCH
2015-05-23 Grigori Goronzyclover: try userptr for CL_MEM_USE_HOST_PTR
2015-05-23 Grigori Goronzyclover: implement CL_MEM_ALLOC_HOST_PTR
2015-05-23 Ilia Mirkinnv30: check nouveau_bo_map output of notify bo
2015-05-23 Ilia Mirkinnvc0: a geometry shader can have up to 1024 vertices...
2015-05-23 Jason Ekstrandi965/fs: Fix implied_mrf_writes for scratch writes
2015-05-23 Jason Ekstrandprog_to_nir: Use a variable for uniform data
2015-05-23 Samuel Pitoisetnv50: fix PIPE_QUERY_TIMESTAMP_DISJOINT, based on nvc0
2015-05-22 Ilia Mirkinnvc0/ir: LOAD's can't be used for shader inputs
2015-05-22 Ilia Mirkinnv50/ir: guess that the constant offset is the starting...
2015-05-22 Ilia Mirkinnvc0/ir: set ftz when sources are floats, not just...
2015-05-22 Ilia Mirkinnv50/ir: allow OP_SET to merge with OP_SET_AND/etc...
2015-05-22 Ilia Mirkinnvc0/ir: optimize set & 1.0 to produce boolean-float...
2015-05-22 Ilia Mirkinnvc0/ir: allow iset to produce a boolean float
2015-05-22 Ilia Mirkinnvc0/ir: avoid jumping to a sched instruction
2015-05-22 Brian Paulglx: fix Scons build
2015-05-22 Dylan Bakerglapi: glX_proto_size.py: use a main function
2015-05-22 Dylan Bakerglapi: glX_proto_size.py: use argparse instead of getopt
2015-05-22 Dylan Bakerglapi: glX_proto_recv.py: Use a main function
2015-05-22 Dylan Bakerglapi: glX_proto_recv.py: use argparse instead of getopt
2015-05-22 Dylan Bakerglapy: gl_genexec.py: use a main function
2015-05-22 Dylan Bakerglapi: gl_genexec.py: use argparse instead of getopt
2015-05-22 Dylan Bakerglapi: glX_proto_send.py: use a main function.
2015-05-22 Dylan Bakerglapi: glX_proto_send.py: use argparse instead of getopt
2015-05-22 Dylan Bakerglapi: glX_server_table.py: use argparse instead of...
2015-05-22 Dylan Bakerglapi: gl_SPARC_asm.py: use main function
2015-05-22 Dylan Bakerglapi: gl_SPARC_asm.py use argparse instead of getopt
2015-05-22 Dylan Bakerglapi: gl_x86-64_asm.py: Use a main function
2015-05-22 Dylan Bakerglapi: gl_x86_64_asm.py: Use argparse instead of getopt
2015-05-22 Dylan Bakerglapi: gl_x86_asm.py: use a main function
2015-05-22 Dylan Bakerglapi: gl_x86_asm.py: use argparse instead of getopt
2015-05-22 Dylan Bakerglapi: gl_gentable.py: use a main function
2015-05-22 Dylan Bakerglapi: gl_gentable.py: Replace getopt with argparse
2015-05-22 Dylan Bakerglapi: gl_apitemp.py: Use a main function
2015-05-22 Dylan Bakerglapi: gl_apitemp.py: Convert to argparse instead of...
2015-05-22 Dylan Bakerglapi: gl_enums.py: use main() function for if __name__...
2015-05-22 Dylan Bakerglapi: gl_enums.py: use argparse instead of getopt.
2015-05-22 Dylan Bakerglapi: gl_procs.py: Use argparse rather than getopt
2015-05-22 Dylan Bakerglapi: gl_procs.py: Fix a few low hanging style things
2015-05-22 Dylan Bakerglapi: remap_helper.py: use argparse instead of optparse
2015-05-22 Dylan Bakerglapi: remap_helper.py: Fix some low hanging style...
2015-05-22 Dylan Bakerglapi: gl_table.py: replace getopt with argparse.
2015-05-22 Dylan Bakerglapi: gl_table.py: Fix some low hanging style issues
2015-05-22 Matt Turneri965/disasm: Skip swizzle disassembly when using 3...
2015-05-22 Matt Turnernir: Remove sRGB colorspace conversion round-trip.
2015-05-22 Samuel Pitoisetnv50: fix PIPELINE_STATISTICS with HUD, based on nvc0
2015-05-22 Samuel Pitoisetnv50: fix 64-bit queries with HUD, based on nvc0
2015-05-22 Christian Königradeon/vce: adapt new firmware interface changes
2015-05-22 Christian Königradeon/vce: move CPB handling function into common...
2015-05-21 Dave Airlieu_math: uses assert, include assert.h
2015-05-21 Timothy Arceriglsl: remove element_type() helper
2015-05-21 Matt Turnerglsl: Use AM_V_GEN/AM_V_at in NIR rules.
2015-05-21 Ilia Mirkinfreedreno/a3xx: set .zw of sprite coords to .01
2015-05-21 Ilia Mirkinfreedreno/ir3: fix immediate usage in tgsi tex fe
2015-05-20 Emil Velikovtargets/osmesa: drop the -module tag from LDFLAGS
2015-05-20 Jeremy Huddleston... darwin: Fix install name of libOSMesa
2015-05-20 Alan Coopersmithswrast: Build fix for Solaris
2015-05-20 Jason Ekstrandnir: Get rid of the array elements parameter on load...
2015-05-20 Marek Olšákgallium: remove TGSI_SAT_MINUS_PLUS_ONE
2015-05-20 Marek Olšákcso: add context cleanup code from st/mesa
2015-05-20 Samuel Iglesias... mesa/main: validate name syntax for array variables...
2015-05-20 Dave AirlieGL3.txt: update softpipe ARB_gpu_shader5 status
2015-05-20 Dave Airliesoftpipe: start adding gather support (v2)
2015-05-20 Dave Airliesoftpipe: use arrays to make gather easier
2015-05-20 Dave Airlietgsi: handle TG4 opcode in tgsi exec
2015-05-20 Dave Airliesoftpipe: add textureOffset support.
2015-05-20 Dave Airliesoftpipe: move control into a filter args struct
2015-05-20 Dave Airliesoftpipe: move some image filter parameters into a...
2015-05-19 Emil VelikovPost-branch version bump to 10.7.0-devel, add release...
2015-05-19 Emil Velikovglapi: track GL_ARB_program_interface_query.xml
2015-05-19 Emil Velikovi965: add brw_cs.h to the sources list
2015-05-19 Alexander von... mesa/driver/haiku: Drop Mesa swrast renderer
2015-05-18 Jason Ekstrandi965: Use NIR by default for vertex shaders on GEN8+
2015-05-18 Rob Clarkfreedreno: fence fix
2015-05-18 Ben Widawskyi965: Add gen8 blend state
2015-05-18 Ben Widawskyi965: Add renderbuffer surface indexes to debug
2015-05-18 Ben Widawskyi965: Add Gen9 surface state decoding
2015-05-18 Ben Widawskyi965: Add gen8 surface state debug info
2015-05-18 Ben Widawskyi965: Add gen7+ sampler state to batch debug
2015-05-18 Ben Widawskyi965: Add viewport extents (gen8) to batch decode
2015-05-18 Ben Widawskyi965: Add all surface types to the batch decode
2015-05-18 Ben Widawskyi965: Add string for surface format to table
2015-05-18 Matt Turneri965/fs: Implement integer multiply without mul/mach.
2015-05-18 Matt Turneri965/fs: Rework compression control selection.
2015-05-18 Matt Turneri965/fs: Support integer multiplication in SIMD16 on...
2015-05-18 Matt Turneri965/fs: Add set_sechalf() method.
2015-05-18 Matt Turneri965/fs: Unrestrict constant propagation into integer...
2015-05-18 Matt Turneri965/fs: Lower integer multiplication after optimizations.
next