uint64_t use_flags;
};
-struct combinations {
- struct combination *data;
- uint32_t size;
- uint32_t allocations;
-};
-
struct driver {
int fd;
- struct backend *backend;
+ const struct backend *backend;
void *priv;
void *buffer_table;
- void *map_table;
- struct combinations combos;
+ struct drv_array *mappings;
+ struct drv_array *combos;
pthread_mutex_t driver_lock;
};
uint32_t format, const uint64_t *modifiers, uint32_t count);
int (*bo_destroy)(struct bo *bo);
int (*bo_import)(struct bo *bo, struct drv_import_fd_data *data);
- void *(*bo_map)(struct bo *bo, struct map_info *data, size_t plane, uint32_t map_flags);
- int (*bo_unmap)(struct bo *bo, struct map_info *data);
- int (*bo_flush)(struct bo *bo, struct map_info *data);
+ void *(*bo_map)(struct bo *bo, struct vma *vma, size_t plane, uint32_t map_flags);
+ int (*bo_unmap)(struct bo *bo, struct vma *vma);
+ int (*bo_invalidate)(struct bo *bo, struct mapping *mapping);
+ int (*bo_flush)(struct bo *bo, struct mapping *mapping);
uint32_t (*resolve_format)(uint32_t format, uint64_t use_flags);
};
// clang-format off
-#define BO_USE_RENDER_MASK BO_USE_LINEAR | BO_USE_RENDERING | BO_USE_RENDERSCRIPT | \
- BO_USE_SW_READ_OFTEN | BO_USE_SW_WRITE_OFTEN | BO_USE_SW_READ_RARELY | \
- BO_USE_SW_WRITE_RARELY | BO_USE_TEXTURE
+#define BO_USE_RENDER_MASK BO_USE_LINEAR | BO_USE_PROTECTED | BO_USE_RENDERING | \
+ BO_USE_RENDERSCRIPT | BO_USE_SW_READ_OFTEN | BO_USE_SW_WRITE_OFTEN | \
+ BO_USE_SW_READ_RARELY | BO_USE_SW_WRITE_RARELY | BO_USE_TEXTURE
+
+#define BO_USE_TEXTURE_MASK BO_USE_LINEAR | BO_USE_PROTECTED | BO_USE_RENDERSCRIPT | \
+ BO_USE_SW_READ_OFTEN | BO_USE_SW_WRITE_OFTEN | \
+ BO_USE_SW_READ_RARELY | BO_USE_SW_WRITE_RARELY | BO_USE_TEXTURE
+
+#define BO_USE_SW BO_USE_SW_READ_OFTEN | BO_USE_SW_WRITE_OFTEN | \
+ BO_USE_SW_READ_RARELY | BO_USE_SW_WRITE_RARELY
+
+#define BO_USE_SW_OFTEN BO_USE_SW_READ_OFTEN | BO_USE_SW_WRITE_OFTEN
-#define BO_USE_TEXTURE_MASK BO_USE_LINEAR | BO_USE_RENDERSCRIPT | BO_USE_SW_READ_OFTEN | \
- BO_USE_SW_WRITE_OFTEN | BO_USE_SW_READ_RARELY | \
- BO_USE_SW_WRITE_RARELY | BO_USE_TEXTURE
+#define BO_USE_SW_RARELY BO_USE_SW_READ_RARELY | BO_USE_SW_WRITE_RARELY
-#define LINEAR_METADATA (struct format_metadata) { 0, 1, DRM_FORMAT_MOD_NONE }
+#define LINEAR_METADATA (struct format_metadata) { 0, 1, DRM_FORMAT_MOD_LINEAR }
// clang-format on
#endif