#include "drv.h"
-struct bo
-{
+struct bo {
struct driver *drv;
uint32_t width;
uint32_t height;
uint32_t sizes[DRV_MAX_PLANES];
uint32_t strides[DRV_MAX_PLANES];
uint64_t format_modifiers[DRV_MAX_PLANES];
+ uint64_t flags;
size_t total_size;
void *priv;
};
uint32_t allocations;
};
-struct backend
-{
+struct backend {
char *name;
int (*init)(struct driver *drv);
void (*close)(struct driver *drv);
- int (*bo_create)(struct bo *bo, uint32_t width, uint32_t height,
- uint32_t format, uint32_t flags);
- int (*bo_create_with_modifiers)(struct bo *bo,
- uint32_t width, uint32_t height,
- uint32_t format,
- const uint64_t *modifiers,
- uint32_t count);
+ int (*bo_create)(struct bo *bo, uint32_t width, uint32_t height, uint32_t format,
+ uint32_t flags);
+ int (*bo_create_with_modifiers)(struct bo *bo, uint32_t width, uint32_t height,
+ uint32_t format, const uint64_t *modifiers, uint32_t count);
int (*bo_destroy)(struct bo *bo);
int (*bo_import)(struct bo *bo, struct drv_import_fd_data *data);
- void* (*bo_map)(struct bo *bo, struct map_info *data, size_t plane);
+ void *(*bo_map)(struct bo *bo, struct map_info *data, size_t plane, int prot);
int (*bo_unmap)(struct bo *bo, struct map_info *data);
- uint32_t (*resolve_format)(uint32_t format);
+ uint32_t (*resolve_format)(uint32_t format, uint64_t usage);
struct combinations combos;
};
+// clang-format off
+#define BO_USE_RENDER_MASK BO_USE_LINEAR | BO_USE_RENDERING | BO_USE_RENDERSCRIPT | \
+ BO_USE_SW_READ_OFTEN | BO_USE_SW_WRITE_OFTEN | BO_USE_SW_READ_RARELY | \
+ BO_USE_SW_WRITE_RARELY | BO_USE_TEXTURE
+
+#define BO_USE_TEXTURE_MASK BO_USE_LINEAR | BO_USE_RENDERSCRIPT | BO_USE_SW_READ_OFTEN | \
+ BO_USE_SW_WRITE_OFTEN | BO_USE_SW_READ_RARELY | \
+ BO_USE_SW_WRITE_RARELY | BO_USE_TEXTURE
+
+#define LINEAR_METADATA (struct format_metadata) { 0, 1, DRM_FORMAT_MOD_NONE }
+// clang-format on
+
#endif