#define __GBM__ 1
+#include <stddef.h>
#include <stdint.h>
/**
* buffer.
*/
GBM_BO_USE_LINEAR = (1 << 4),
+ /**
+ * The buffer will be used as a texture that will be sampled from.
+ */
+ GBM_BO_USE_TEXTURING = (1 << 5),
+ /**
+ * The buffer will be written to by a camera subsystem.
+ */
+ GBM_BO_USE_CAMERA_WRITE = (1 << 6),
+ /**
+ * The buffer will be read from by a camera subsystem.
+ */
+ GBM_BO_USE_CAMERA_READ = (1 << 7),
};
int
uint32_t width, uint32_t height,
uint32_t format, uint32_t flags);
+struct gbm_bo *
+gbm_bo_create_with_modifiers(struct gbm_device *gbm,
+ uint32_t width, uint32_t height,
+ uint32_t format,
+ const uint64_t *modifiers, uint32_t count);
+
#define GBM_BO_IMPORT_WL_BUFFER 0x5501
#define GBM_BO_IMPORT_EGL_IMAGE 0x5502
#define GBM_BO_IMPORT_FD 0x5503