#define __GBM__ 1
+#include <stddef.h>
#include <stdint.h>
/**
uint64_t u64;
};
+#define GBM_MAX_PLANES 4
+
#define __gbm_fourcc_code(a,b,c,d) ((uint32_t)(a) | ((uint32_t)(b) << 8) | \
((uint32_t)(c) << 16) | ((uint32_t)(d) << 24))
* Buffer is guaranteed to be laid out linearly in memory. That is, the
* buffer is laid out as an array with 'height' blocks, each block with
* length 'stride'. Each stride is in the same order as the rows of the
- * buffer.
+ * buffer. This is intended to be used with buffers that will be accessed
+ * via dma-buf mmap().
*/
GBM_BO_USE_LINEAR = (1 << 4),
+ /**
+ * The buffer will be used as a texture that will be sampled from.
+ */
+ GBM_BO_USE_TEXTURING = (1 << 5),
+ /**
+ * The buffer will be written to by a camera subsystem.
+ */
+ GBM_BO_USE_CAMERA_WRITE = (1 << 6),
+ /**
+ * The buffer will be read from by a camera subsystem.
+ */
+ GBM_BO_USE_CAMERA_READ = (1 << 7),
+ /**
+ * Buffer inaccessible to unprivileged users.
+ */
+ GBM_BO_USE_PROTECTED = (1 << 8),
+ /**
+ * These flags specify the frequency of software access. These flags do not
+ * guarantee the buffer is linear, but do guarantee gbm_bo_map(..) will
+ * present a linear view.
+ */
+ GBM_BO_USE_SW_READ_OFTEN = (1 << 9),
+ GBM_BO_USE_SW_READ_RARELY = (1 << 10),
+ GBM_BO_USE_SW_WRITE_OFTEN = (1 << 11),
+ GBM_BO_USE_SW_WRITE_RARELY = (1 << 12),
+ /**
+ * The buffer will be written by a video decode accelerator.
+ */
+ GBM_BO_USE_HW_VIDEO_DECODER = (1 << 13),
};
int
uint32_t width, uint32_t height,
uint32_t format, uint32_t flags);
+struct gbm_bo *
+gbm_bo_create_with_modifiers(struct gbm_device *gbm,
+ uint32_t width, uint32_t height,
+ uint32_t format,
+ const uint64_t *modifiers, uint32_t count);
+
#define GBM_BO_IMPORT_WL_BUFFER 0x5501
#define GBM_BO_IMPORT_EGL_IMAGE 0x5502
#define GBM_BO_IMPORT_FD 0x5503
+#define GBM_BO_IMPORT_FD_PLANAR 0x5504
struct gbm_import_fd_data {
int fd;
uint32_t format;
};
+struct gbm_import_fd_planar_data {
+ int fds[GBM_MAX_PLANES];
+ uint32_t width;
+ uint32_t height;
+ uint32_t format;
+ uint32_t strides[GBM_MAX_PLANES];
+ uint32_t offsets[GBM_MAX_PLANES];
+ uint64_t format_modifiers[GBM_MAX_PLANES];
+};
+
struct gbm_bo *
gbm_bo_import(struct gbm_device *gbm, uint32_t type,
void *buffer, uint32_t usage);
+/**
+ * Flags to indicate the type of mapping for the buffer - these are
+ * passed into gbm_bo_map(). The caller must set the union of all the
+ * flags that are appropriate.
+ *
+ * These flags are independent of the GBM_BO_USE_* creation flags. However,
+ * mapping the buffer may require copying to/from a staging buffer.
+ *
+ * See also: pipe_transfer_usage
+ */
+enum gbm_bo_transfer_flags {
+ /**
+ * Buffer contents read back (or accessed directly) at transfer
+ * create time.
+ */
+ GBM_BO_TRANSFER_READ = (1 << 0),
+ /**
+ * Buffer contents will be written back at unmap time
+ * (or modified as a result of being accessed directly).
+ */
+ GBM_BO_TRANSFER_WRITE = (1 << 1),
+ /**
+ * Read/modify/write
+ */
+ GBM_BO_TRANSFER_READ_WRITE = (GBM_BO_TRANSFER_READ | GBM_BO_TRANSFER_WRITE),
+};
+
+void *
+gbm_bo_map(struct gbm_bo *bo,
+ uint32_t x, uint32_t y, uint32_t width, uint32_t height,
+ uint32_t flags, uint32_t *stride, void **map_data, size_t plane);
+
+void
+gbm_bo_unmap(struct gbm_bo *bo, void *map_data);
+
uint32_t
gbm_bo_get_width(struct gbm_bo *bo);