drv_modify_combination(drv, DRM_FORMAT_R8, &metadata,
BO_USE_CAMERA_READ | BO_USE_CAMERA_WRITE);
+ render_flags &= ~BO_USE_RENDERSCRIPT;
render_flags &= ~BO_USE_SW_WRITE_OFTEN;
render_flags &= ~BO_USE_SW_READ_OFTEN;
render_flags &= ~BO_USE_LINEAR;
+ texture_flags &= ~BO_USE_RENDERSCRIPT;
texture_flags &= ~BO_USE_SW_WRITE_OFTEN;
texture_flags &= ~BO_USE_SW_READ_OFTEN;
texture_flags &= ~BO_USE_LINEAR;