#include "helpers.h"
#include "util.h"
-static const uint32_t supported_formats[] = { DRM_FORMAT_ABGR8888, DRM_FORMAT_ARGB8888,
- DRM_FORMAT_R8, DRM_FORMAT_RGB565,
- DRM_FORMAT_XBGR8888, DRM_FORMAT_XRGB8888,
- DRM_FORMAT_YVU420, DRM_FORMAT_YVU420_ANDROID };
+static const uint32_t render_target_formats[] = { DRM_FORMAT_ABGR8888, DRM_FORMAT_ARGB8888,
+ DRM_FORMAT_RGB565, DRM_FORMAT_XBGR8888,
+ DRM_FORMAT_XRGB8888 };
+
+static const uint32_t texture_source_formats[] = { DRM_FORMAT_R8, DRM_FORMAT_YVU420,
+ DRM_FORMAT_YVU420_ANDROID };
static int mediatek_init(struct driver *drv)
{
- return drv_add_linear_combinations(drv, supported_formats, ARRAY_SIZE(supported_formats));
+ int ret;
+ ret = drv_add_combinations(drv, render_target_formats, ARRAY_SIZE(render_target_formats),
+ &LINEAR_METADATA, BO_USE_RENDER_MASK);
+ if (ret)
+ return ret;
+
+ ret = drv_add_combinations(drv, texture_source_formats, ARRAY_SIZE(texture_source_formats),
+ &LINEAR_METADATA, BO_USE_TEXTURE_MASK);
+ if (ret)
+ return ret;
+
+ return drv_modify_linear_combinations(drv);
}
static int mediatek_bo_create(struct bo *bo, uint32_t width, uint32_t height, uint32_t format,