static const uint32_t texture_source_formats[] = { DRM_FORMAT_R8, DRM_FORMAT_NV12,
DRM_FORMAT_YVU420, DRM_FORMAT_YVU420_ANDROID };
static const uint32_t texture_source_formats[] = { DRM_FORMAT_R8, DRM_FORMAT_NV12,
DRM_FORMAT_YVU420, DRM_FORMAT_YVU420_ANDROID };