static int vgem_init(struct driver *drv)
{
- int ret;
- ret = drv_add_combinations(drv, render_target_formats, ARRAY_SIZE(render_target_formats),
- &LINEAR_METADATA, BO_USE_RENDER_MASK);
- if (ret)
- return ret;
+ drv_add_combinations(drv, render_target_formats, ARRAY_SIZE(render_target_formats),
+ &LINEAR_METADATA, BO_USE_RENDER_MASK);
- ret = drv_add_combinations(drv, texture_source_formats, ARRAY_SIZE(texture_source_formats),
- &LINEAR_METADATA, BO_USE_TEXTURE_MASK);
- if (ret)
- return ret;
+ drv_add_combinations(drv, texture_source_formats, ARRAY_SIZE(texture_source_formats),
+ &LINEAR_METADATA, BO_USE_TEXTURE_MASK);
return drv_modify_linear_combinations(drv);
}
static int vgem_bo_create(struct bo *bo, uint32_t width, uint32_t height, uint32_t format,
- uint32_t flags)
+ uint64_t flags)
{
width = ALIGN(width, MESA_LLVMPIPE_TILE_SIZE);
height = ALIGN(height, MESA_LLVMPIPE_TILE_SIZE);
return drv_dumb_bo_create(bo, width, height, format, flags);
}
-static uint32_t vgem_resolve_format(uint32_t format, uint64_t usage)
+static uint32_t vgem_resolve_format(uint32_t format, uint64_t flags)
{
switch (format) {
case DRM_FORMAT_FLEX_IMPLEMENTATION_DEFINED:
}
}
-struct backend backend_vgem = {
+const struct backend backend_vgem = {
.name = "vgem",
.init = vgem_init,
.bo_create = vgem_bo_create,
.bo_destroy = drv_dumb_bo_destroy,
.bo_import = drv_prime_bo_import,
.bo_map = drv_dumb_bo_map,
+ .bo_unmap = drv_bo_munmap,
.resolve_format = vgem_resolve_format,
};