if(CMAKE_SYSTEM_NAME MATCHES "Linux")
set(LINUX ON)
+elseif(CMAKE_SYSTEM_NAME MATCHES "Android")
+ set(ANDROID ON)
+ set(CMAKE_CXX_FLAGS "-DANDROID_NDK_BUILD")
elseif(WIN32)
elseif(APPLE)
else()
# Initialize submodules
###########################################################
-if(NOT EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/third_party/googletest/.git)
- message(WARNING "
- third_party/googletest submodule missing.
- Running 'git submodule update --init' to download it:
- ")
+if (NOT TARGET gtest)
+ if(NOT EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/third_party/googletest/.git)
+ message(WARNING "
+ third_party/googletest submodule missing.
+ Running 'git submodule update --init' to download it:
+ ")
- execute_process(COMMAND git submodule update --init)
+ execute_process(COMMAND git submodule update --init)
+ endif()
endif()
###########################################################
set(LLVM_INCLUDE_DIR ${LLVM_DIR}/include-linux)
elseif(APPLE)
set(LLVM_INCLUDE_DIR ${LLVM_DIR}/include-osx)
+elseif(ANDROID)
+ set(LLVM_INCLUDE_DIR ${LLVM_DIR}/include-android)
endif()
list(APPEND LLVM_INCLUDE_DIR
${LLVM_DIR}/lib/Analysis/ValueLatticeUtils.cpp
${LLVM_DIR}/lib/Analysis/ValueTracking.cpp
${LLVM_DIR}/lib/Analysis/VectorUtils.cpp
+ ${LLVM_DIR}/lib/AsmParser/LLLexer.cpp
+ ${LLVM_DIR}/lib/AsmParser/LLParser.cpp
+ ${LLVM_DIR}/lib/AsmParser/Parser.cpp
${LLVM_DIR}/lib/BinaryFormat/Dwarf.cpp
${LLVM_DIR}/lib/BinaryFormat/Magic.cpp
${LLVM_DIR}/lib/BinaryFormat/Wasm.cpp
list(APPEND LLVM_INCLUDE_DIR ${LLVM_CONFIG_DIR}/linux/include)
elseif(APPLE)
list(APPEND LLVM_INCLUDE_DIR ${LLVM_CONFIG_DIR}/darwin/include)
+elseif(ANDROID)
+ list(APPEND LLVM_INCLUDE_DIR ${LLVM_CONFIG_DIR}/android/include)
endif()
list(APPEND LLVM_INCLUDE_DIR
)
set(SUBZERO_REACTOR_LIST
+ ${SOURCE_DIR}/Reactor/Reactor.cpp
${SOURCE_DIR}/Reactor/SubzeroReactor.cpp
${SOURCE_DIR}/Reactor/Routine.cpp
${SOURCE_DIR}/Reactor/Optimizer.cpp
)
set(VULKAN_INCLUDE_DIR
- ${VULKAN_DIR}
${COMMON_INCLUDE_DIR}
)
)
set(REACTOR_LLVM_LIST
+ ${SOURCE_DIR}/Reactor/Reactor.cpp
${SOURCE_DIR}/Reactor/LLVMReactor.cpp
${SOURCE_DIR}/Reactor/Nucleus.hpp
${SOURCE_DIR}/Reactor/Routine.cpp
${SOURCE_DIR}/Pipeline/*.hpp
${SOURCE_DIR}/WSI/VkSurfaceKHR.cpp
${SOURCE_DIR}/WSI/VkSurfaceKHR.hpp
+ ${SOURCE_DIR}/WSI/VkSwapchainKHR.cpp
+ ${SOURCE_DIR}/WSI/VkSwapchainKHR.hpp
${CMAKE_CURRENT_SOURCE_DIR}/include/vulkan/*.h}
)
list(APPEND OPENGL_COMPILER_LIST
${OPENGL_COMPILER_DIR}/ossource_posix.cpp
)
+elseif(ANDROID)
+ list(APPEND SWIFTSHADER_LIST
+ ${SOURCE_DIR}/Main/FrameBufferAndroid.cpp
+ ${SOURCE_DIR}/Main/FrameBufferAndroid.hpp
+ )
+ list(APPEND OPENGL_COMPILER_LIST
+ ${OPENGL_COMPILER_DIR}/ossource_posix.cpp
+ )
endif()
if(WIN32)
COMPILE_DEFINITIONS "EGL_EGLEXT_PROTOTYPES; EGLAPI=; NO_SANITIZE_FUNCTION=;"
PREFIX ""
)
+ if (ANDROID)
+ set_target_properties(libEGL PROPERTIES SUFFIX "_swiftshader.so")
+ endif ()
set_shared_library_export_map(libEGL ${SOURCE_DIR}/OpenGL/libEGL)
target_link_libraries(libEGL ${OS_LIBS})
add_custom_command(
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E make_directory $<TARGET_FILE_DIR:libEGL>/translator
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:libEGL> $<TARGET_FILE_DIR:libEGL>/translator/${LIB_PREFIX}EGL_translator${CMAKE_SHARED_LIBRARY_SUFFIX}
- COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_CURRENT_SOURCE_DIR}/out/${CMAKE_SYSTEM_NAME}/
- COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:libEGL> ${CMAKE_CURRENT_SOURCE_DIR}/out/${CMAKE_SYSTEM_NAME}/
+ COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_BINARY_DIR}/${CMAKE_SYSTEM_NAME}/
+ COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:libEGL> ${CMAKE_BINARY_DIR}/${CMAKE_SYSTEM_NAME}/
)
endif()
COMPILE_DEFINITIONS "GL_GLEXT_PROTOTYPES; GL_API=; GL_APICALL=; GLAPI=; NO_SANITIZE_FUNCTION=;"
PREFIX ""
)
+ if (ANDROID)
+ set_target_properties(libGLESv2 PROPERTIES SUFFIX "_swiftshader.so")
+ endif ()
set_shared_library_export_map(libGLESv2 ${SOURCE_DIR}/OpenGL/libGLESv2)
target_link_libraries(libGLESv2 SwiftShader ${Reactor} GLCompiler ${OS_LIBS})
add_custom_command(
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E make_directory $<TARGET_FILE_DIR:libGLESv2>/translator
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:libGLESv2> $<TARGET_FILE_DIR:libGLESv2>/translator/${LIB_PREFIX}GLES_V2_translator${CMAKE_SHARED_LIBRARY_SUFFIX}
- COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_CURRENT_SOURCE_DIR}/out/${CMAKE_SYSTEM_NAME}/
- COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:libGLESv2> ${CMAKE_CURRENT_SOURCE_DIR}/out/${CMAKE_SYSTEM_NAME}/
+ COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_BINARY_DIR}/${CMAKE_SYSTEM_NAME}/
+ COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:libGLESv2> ${CMAKE_BINARY_DIR}/${CMAKE_SYSTEM_NAME}/
)
endif()
COMPILE_DEFINITIONS "GL_GLEXT_PROTOTYPES; EGLAPI=; GL_API=; GL_APICALL=; GLAPI=;"
PREFIX ""
)
+ if (ANDROID)
+ set_target_properties(libGLES_CM PROPERTIES SUFFIX "_swiftshader.so")
+ endif ()
set_shared_library_export_map(libGLES_CM ${SOURCE_DIR}/OpenGL/libGLES_CM)
target_link_libraries(libGLES_CM SwiftShader ${Reactor} GLCompiler ${OS_LIBS})
add_custom_command(
endif()
if(BUILD_VULKAN)
- # This variable is also used by SPIRV-Tools to locate SPIRV-Headers
- set(SPIRV-Headers_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/third_party/SPIRV-Headers")
- list(APPEND VULKAN_INCLUDE_DIR "${SPIRV-Headers_SOURCE_DIR}/include")
+ if (NOT TARGET SPIRV-Tools)
+ # This variable is also used by SPIRV-Tools to locate SPIRV-Headers
+ set(SPIRV-Headers_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/third_party/SPIRV-Headers")
+ list(APPEND VULKAN_INCLUDE_DIR "${SPIRV-Headers_SOURCE_DIR}/include")
- add_subdirectory(third_party/SPIRV-Tools)
+ add_subdirectory(third_party/SPIRV-Tools)
+ endif()
add_library(libvk_swiftshader SHARED ${VULKAN_LIST})
set_target_properties(libvk_swiftshader PROPERTIES
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E make_directory $<TARGET_FILE_DIR:libvk_swiftshader>/translator
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:libvk_swiftshader> $<TARGET_FILE_DIR:libvk_swiftshader>/translator/${LIB_PREFIX}Vulkan_translator${CMAKE_SHARED_LIBRARY_SUFFIX}
- COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_CURRENT_SOURCE_DIR}/out/${CMAKE_SYSTEM_NAME}/
- COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:libvk_swiftshader> ${CMAKE_CURRENT_SOURCE_DIR}/out/${CMAKE_SYSTEM_NAME}/
+ COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_BINARY_DIR}/${CMAKE_SYSTEM_NAME}/
+ COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:libvk_swiftshader> ${CMAKE_BINARY_DIR}/${CMAKE_SYSTEM_NAME}/
)
configure_file(
"${VULKAN_DIR}/vk_swiftshader_icd.json.tmpl"
- "${CMAKE_CURRENT_SOURCE_DIR}/out/${CMAKE_SYSTEM_NAME}/vk_swiftshader_icd.json")
+ "${CMAKE_BINARY_DIR}/${CMAKE_SYSTEM_NAME}/vk_swiftshader_icd.json")
endif()
###########################################################
endif()
endif()
+# GLES unit tests. TODO: Rename 'unittests' to 'gles-unittests'?
if(BUILD_TESTS)
set(UNITTESTS_LIST
${CMAKE_CURRENT_SOURCE_DIR}/tests/GLESUnitTests/main.cpp
)
target_link_libraries(unittests libEGL libGLESv2 ${OS_LIBS})
+ if(ANDROID)
+ target_link_libraries(unittests -landroid)
+ endif()
+endif()
+
+if(BUILD_TESTS AND BUILD_VULKAN)
+ set(UNITTESTS_LIST
+ ${CMAKE_CURRENT_SOURCE_DIR}/tests/VulkanUnitTests/Device.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/tests/VulkanUnitTests/Driver.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/tests/VulkanUnitTests/main.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/tests/VulkanUnitTests/unittests.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/third_party/googletest/googletest/src/gtest-all.cc
+ )
+
+ set(UNITTESTS_INCLUDE_DIR
+ ${CMAKE_CURRENT_SOURCE_DIR}/third_party/googletest/googletest/include/
+ ${CMAKE_CURRENT_SOURCE_DIR}/third_party/googletest/googlemock/include/
+ ${CMAKE_CURRENT_SOURCE_DIR}/third_party/googletest/googletest/
+ ${CMAKE_CURRENT_SOURCE_DIR}/third_party/SPIRV-Tools/include
+ ${CMAKE_CURRENT_SOURCE_DIR}/include/
+ )
+
+ add_executable(vk-unittests ${UNITTESTS_LIST})
+ set_target_properties(vk-unittests PROPERTIES
+ INCLUDE_DIRECTORIES "${UNITTESTS_INCLUDE_DIR}"
+ FOLDER "Tests"
+ COMPILE_DEFINITIONS "STANDALONE"
+ )
+
+ target_link_libraries(vk-unittests ${OS_LIBS} SPIRV-Tools)
endif()