OSDN Git Service

Allow SwiftShader to compile on Fuchsia
authorAlexis Hetu <sugoi@google.com>
Tue, 12 Jun 2018 18:57:58 +0000 (14:57 -0400)
committerAlexis Hétu <sugoi@google.com>
Thu, 14 Jun 2018 02:10:44 +0000 (02:10 +0000)
commit170766a36bd7efac2f95d89eb0ff74e2e3d0dcd9
tree2bab265b6a1b4746ddcc28e957d645218a8e57c6
parent41320521bd3f213947e118d0369c3d464b7aca7f
Allow SwiftShader to compile on Fuchsia

SwiftShader should be able to build on Fuchsia, but it would
hit a collision error if added as a dependency in Fuchsia,
so the same logic currently used on MacOS could also be used
to avoid the collision on Fuchsia.

Change-Id: I9ac216dfc2180165a82bd5ae81c843ee4aea7ce6
Reviewed-on: https://swiftshader-review.googlesource.com/19328
Tested-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Sergey Ulanov <sergeyu@chromium.org>
Reviewed-by: Nicolas Capens <nicolascapens@google.com>
src/OpenGL/libEGL/BUILD.gn
src/OpenGL/libGLESv2/BUILD.gn