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SpirvShader: Make value names more consistent
authorBen Clayton <bclayton@google.com>
Thu, 4 Apr 2019 15:27:35 +0000 (16:27 +0100)
committerBen Clayton <bclayton@google.com>
Fri, 5 Apr 2019 12:30:59 +0000 (12:30 +0000)
commit477476160732ffdc6ad1c06e30c9d5a1ea385cc9
treed1ee4db272478475fbbfd67075d8207de619712d
parentd67ee5f5ee36e577726195ece8aec48c21edb2b3
SpirvShader: Make value names more consistent

Rename Object::Kind::Value to Object::Kind::Intermediate.
Rename SpirvRoutine::Value to SpirvRoutine::Variable.

Change-Id: I1dba30687cbf979d80b0deeca7a96e64a88c94db
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/28393
Presubmit-Ready: Ben Clayton <bclayton@google.com>
Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
Tested-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Nicolas Capens <nicolascapens@google.com>
src/Pipeline/ComputeProgram.cpp
src/Pipeline/SpirvShader.cpp
src/Pipeline/SpirvShader.hpp
src/Pipeline/VertexProgram.cpp
src/Pipeline/VertexRoutine.cpp