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Skeleton for Ozone FrameBuffer implementation
authorAlexis Hetu <sugoi@google.com>
Tue, 8 Aug 2017 15:31:11 +0000 (11:31 -0400)
committerAlexis Hétu <sugoi@google.com>
Tue, 8 Aug 2017 20:36:42 +0000 (20:36 +0000)
commit64ed0d75e58d5b6b12bdb30ae6b83a878a4142a6
tree85849ccddb059ef7661749b587a8781fb9c4f976
parentc55dd8408be26ef8d29c159e1be2f4217a66e1a2
Skeleton for Ozone FrameBuffer implementation

This cl simply makes the code compile on Ozone. It does not implement
the FrameBufferOzone class, but provides a skeleton for it, which can
be implemented by people on the ChromeOS team.

Change-Id: Ib77e20b00e8208d992c80f47b5ba55e00254c812
Reviewed-on: https://swiftshader-review.googlesource.com/11348
Tested-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <nicolascapens@google.com>
src/Main/BUILD.gn
src/Main/FrameBufferOzone.cpp [new file with mode: 0644]
src/Main/FrameBufferOzone.hpp [new file with mode: 0644]