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Allow Chromium to create an OpenGL ES3 context android-x86-7.1-r1 android-x86-7.1-r2
authorAlexis Hetu <sugoi@google.com>
Wed, 16 Aug 2017 21:15:48 +0000 (17:15 -0400)
committerAlexis Hétu <sugoi@google.com>
Thu, 17 Aug 2017 18:16:40 +0000 (18:16 +0000)
commit0def1021890d0340a10ca0d4bbfb5b650ed747df
tree52bc9f3d64e230b7af1e4cff450cfb90f4f53c19
parentb3f5ed7a0986d906c4f70cbf86076d9b4ec11964
Allow Chromium to create an OpenGL ES3 context

Removing the "STRICT_CONFORMANCE" restriction from Chromium.
This allows OpenGL ES3 context creation when using the flag
"--use-gl=swiftshader", which is the case when running layout
tests.
This does not allow WebGL 2 content to be used when using the
flag "--disable-gpu". This will require extra validation on the
Chromium side.

Change-Id: Ic4770c1acbc454a954e1ce813ebed9ed3aee5cd2
Reviewed-on: https://swiftshader-review.googlesource.com/11750
Tested-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <nicolascapens@google.com>
Reviewed-by: Alexis Hétu <sugoi@google.com>
BUILD.gn