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Make Blitter part of Renderer.
[android-x86/external-swiftshader.git] / src / OpenGL / libGLESv2 / Texture.cpp
2017-06-28 Nicolas CapensMake Blitter part of Renderer.
2017-06-28 Nicolas CapensRefactor texture method overrides.
2017-06-15 Nicolas CapensMake the EGL surface class abstract.
2017-06-08 Nicolas CapensAvoid dummy key methods by using pure abstract classes.
2017-05-19 Nicolas CapensFix locking a destroyed mutex.
2017-05-03 Nicolas CapensAdd Subzero as a Git subtree.
2016-12-06 Alexis HetuRenamed libEGL/Surface.* to libEGL/EGLSurface.*
2016-11-17 Alexis HetuglBlitFramebuffer support for depth/stencil formats
2016-06-08 Nicolas CapensStore EGL images in a namespace.
2016-05-11 Nicolas CapensApply the Apache 2.0 license.
2016-04-28 Alexis HetuSRGB implementation
2016-04-18 Nicolas CapensRefactor implementation constants.
2016-02-18 Alexis HetuFixed setting Renderbuffer's layer and level
2016-02-10 Alexis HetuAdded state query for immutable levels
2016-02-08 Nicolas CapensFix reference counting of texture images.
2016-02-08 Nicolas CapensRefactor Image creation.
2015-12-18 Alexis HetuFixed format validations
2015-12-09 Alexis HetuEnabled 2D array textures
2015-10-21 Alexis HetuAdjusting texture completeness checks
2015-09-03 Nicolas CapensEnumerate multisampled EGL configs.
2015-09-03 Alexis HetuHandling ETC2, EAC and ASTC related enums
2015-08-28 Nicolas CapensLog parameters of invalid surface creation.
2015-07-08 Greg HartmanTreat rebinding the same image as a noop.
2015-06-22 Nicolas CapensLog the switch value when reaching an UNREACHABLE().
2015-06-11 Nicolas CapensMake back buffers non-lockable.
2015-06-03 Alexis HetuglFramebufferTextureLayer API implementation
2015-05-11 Alexis HetuPixel store parameters
2015-05-11 Alexis HetuTexture2DArray skeleton
2015-05-11 Alexis HetuMultiple color attachments
2015-04-28 Nicolas CapensCombine es2::Image and es1::Image into egl::Image.
2015-04-17 Alexis HetuFirst simplest 3D mipmap implementation
2015-04-16 Nicolas CapensAccess library dependencies through a single object.
2015-04-02 Alexis HetuAdded OpenGL ES 3.0 parameters to buffers and textures
2015-03-31 Nicolas CapensUse matching internal and external formats for RGBA8...
2015-02-20 Alexis HetuTexture3D copy to level
2015-02-11 Nicolas CapensMake the Object class independent of the GL version.
2015-02-10 Alexis HetuAdding Texture3D support.
2014-12-11 Nicolas CapensFix an image destruction deadlock.
2014-11-10 Nicolas CapensSupport GL_TEXTURE_2D targets in glEGLImageTargetTextur...
2014-11-03 Nicolas CapensRename the GLES2 folder to OpenGL.