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gl_VertexID implementation
[android-x86/external-swiftshader.git]
/
src
/
Shader
/
VertexProgram.cpp
2017-07-27
Alexis Hetu
gl_VertexID implementation
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commitdiff
2017-05-03
Nicolas Capens
Add Subzero as a Git subtree.
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diff to current
2016-12-01
Nicolas Capens
Implement switch constructs.
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2016-09-28
Nicolas Capens
Abstract llvm::Value usage.
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2016-09-28
Nicolas Capens
Abstract llvm::BasicBlock usage.
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2016-09-09
Nicolas Capens
Fix indexing with instance ID.
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2016-09-01
Alexis Hetu
Renaming functions named after operator names
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2016-08-04
Alexis Hetu
Shader cleanup
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2016-06-17
Nicolas Capens
Combine sampler method and option into a structure.
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commitdiff
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2016-06-15
Meng-Lin Wu
Pack texelFetch LOD as sampling coordinate's w component.
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commitdiff
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2016-06-14
Nicolas Capens
Fix Clang compilation.
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commitdiff
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diff to current
2016-06-13
Meng-Lin Wu
texelFetch implementation
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commitdiff
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2016-06-06
Alexis Hetu
LOD Base level and Max level to sampler state
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commitdiff
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diff to current
2016-06-06
Alexis Hetu
Texture size fix
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commitdiff
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2016-06-03
Meng-Lin Wu
texoffset implementation
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commitdiff
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2016-05-26
Meng-Lin Wu
texgrad implementation
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commitdiff
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2016-05-20
Nicolas Capens
Make the number of vertex outputs configurable.
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commitdiff
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2016-05-20
Nicolas Capens
Rename color output semantic.
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commitdiff
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2016-05-16
Alexis Hetu
Switch implementation
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commitdiff
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diff to current
2016-05-11
Nicolas Capens
Apply the Apache 2.0 license.
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2016-04-29
Nicolas Capens
Don't continue looping when having returned from shader...
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commitdiff
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2016-04-07
Alexis Hetu
Half float packing and unpacking intrinsic functions
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commitdiff
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diff to current
2016-04-06
Alexis Hetu
Signed and unsigned integer packing and unpacking intri...
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commitdiff
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diff to current
2016-04-05
Nicolas Capens
Refactor sampler LOD calculation method into an enum.
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commitdiff
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diff to current
2016-03-18
Alexis Hetu
Fixed some unary operators
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commitdiff
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diff to current
2016-02-10
Alexis Hetu
Removed some unnecessary instructions from programs
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commitdiff
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diff to current
2016-02-01
Alexis Hetu
Passing uniform buffers to the vertex/pixel programs
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commitdiff
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diff to current
2016-01-25
Nicolas Capens
Make vertex registers members of routine classes.
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commitdiff
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diff to current
2016-01-25
Nicolas Capens
Move loop register usage to relative addressing.
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commitdiff
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diff to current
2016-01-25
Nicolas Capens
Eliminate redundant register set argument passing.
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commitdiff
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diff to current
2016-01-15
Nicolas Capens
Remove redundant shader instructions.
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commitdiff
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diff to current
2016-01-15
Alexis Hetu
Added some uses of FRAGMENT_UNIFORM_VECTORS and VERTEX_...
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2016-01-12
Nicolas Capens
Fix signed/unsigned comparison warnings.
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commitdiff
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diff to current
2015-12-02
Alexis Hetu
Texture function refactoring
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commitdiff
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diff to current
2015-10-21
Alexis Hetu
TextureSize implementation
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commitdiff
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diff to current
2015-09-30
Alexis Hetu
Matrix determinant and inverse implementation
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commitdiff
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diff to current
2015-08-31
Alexis Hetu
Enable glsl integer code
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commitdiff
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diff to current
2015-08-28
Alexis Hetu
Handling new opcodes in PixelProgram and VertexProgram
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commitdiff
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diff to current
2015-08-28
Alexis Hetu
New integer related core functions
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commitdiff
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diff to current
2015-06-12
Alexis Hetu
Fixed some warnings
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commitdiff
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diff to current
2015-06-08
Alexis Hetu
glInstanceID implementation
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commitdiff
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diff to current
2015-06-04
Alexis Hetu
RoundEven implementation
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commitdiff
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diff to current
2015-05-15
Nicolas Capens
Analyze the shader for define instructions.
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commitdiff
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diff to current
2015-04-20
Alexis Hetu
Connecting the dots for some built-in functions
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commitdiff
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diff to current
2015-04-01
Alexis Hetu
Replacing numbers by constants
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commitdiff
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diff to current
2014-11-26
Alexis Hetu
Fixed signed/unsigned types comparison
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commitdiff
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diff to current
2014-05-07
Nicolas Capens
Only apply the enable mask on instructions requiring...
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diff to current
2014-05-06
Nicolas Capens
Fixed initializing the 'leave' enable mask on every...
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2014-05-06
John Bauman
Update to June 11 2013 code drop.
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commitdiff
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2014-05-06
John Bauman
Add SwiftShader dump from Feb 6 2013
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2014-05-06
John Bauman
Update SwiftShader to April code dump.
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2014-05-06
John Bauman
Add SwiftShader source to repo
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