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Support for per-instance attributes
[android-x86/external-swiftshader.git] / src / Vulkan / VkPipeline.cpp
2019-03-26 Chris ForbesSupport for per-instance attributes
2019-03-21 Alexis Hetusw::Surface references removed from sampling code
2019-03-19 Chris ForbesAdd support for push constants
2019-03-18 Chris ForbesWire up sample mask correctly
2019-03-18 Chris ForbesTidy stencil state handling
2019-03-18 Ben ClaytonReintroduce "VkDebug: Update macros to address issues...
2019-03-18 Ben ClaytonCompute: WorkgroupSize decorations take precedence...
2019-03-15 Ben ClaytonRevert "VkDebug: Update macros to address issues in...
2019-03-15 Chris ForbesRemove asserts on depth bounds values
2019-03-15 Chris ForbesRemove asserts blocking specialization constant use
2019-03-15 Chris ForbesRun spirv-opt pass to eliminate dead functions after...
2019-03-15 Ben ClaytonVkDebug: Update macros to address issues in b/127433389
2019-03-13 Alexis HetuChange scissor type from sw::Rect to VkRect2D
2019-03-13 Ben Claytonsrc/Pipeline/ComputeProgram: Remove unused parameter...
2019-03-12 Ben ClaytonVulkan: Very rough first implementation of compute...
2019-03-07 Ben ClaytonVKPipeline: Log any errors produced by the SPIR-V optimizer
2019-03-06 Ben ClaytonPlumb PipelineLayouts down to SpirvRoutine
2019-03-04 Chris ForbesRemove some GL/D3D legacy format quirks from vulkan...
2019-02-28 Chris ForbesRemove partial logic op support
2019-02-28 Chris ForbesUse sample count from multisample state, not from attac...
2019-02-26 Chris ForbesFix various issues in vertex fetch setup
2019-02-22 Chris ForbesWire up cull mode handling to Vulkan pipeline
2019-02-15 Alexis HetuPrevent Pipeline crashing on missing non mandatory...
2019-02-12 Nicolas CapensFix Visual Studio build.
2019-02-11 Chris ForbesUse spirv-tools optimizer in GraphicsPipeline
2019-02-11 Chris ForbesReplace Shader,VertexShader,PixelShader with SpirvShader
2019-01-30 Chris ForbesAdd SPIRV-Tools as git subtree
2019-01-30 Chris ForbesAdd SPIRV-Headers as git subtree
2019-01-29 Nicolas CapensUpdate to latest LLVM 7.0 release branch revision.
2019-01-17 Chris ForbesInitial stub implementation of SpirvShader
2018-12-12 Alexis HetuvkCmdDraw implementation
2018-12-12 Alexis HetuAdd missing checks in the GraphicsPipeline constructor
2018-12-06 Alexis HetuVkPipeline simple implementation
2018-11-16 Alexis HetuInitial implementation of Pipeline, PipelineLayout