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When in singlesurfacemode, resist switching out - DO NOT MERGE
authorChris Craik <ccraik@google.com>
Tue, 13 Dec 2011 23:44:47 +0000 (15:44 -0800)
committerChris Craik <ccraik@google.com>
Wed, 4 Jan 2012 21:15:49 +0000 (13:15 -0800)
commit62279a918a9d01b69a61a822c8c285dd6fb03f1e
treefb05ab4ae40263e79dd383a2da1ec9500facb944
parent599c05f3080acd1c99f4d925c333d8a2711c9bdf
When in singlesurfacemode, resist switching out - DO NOT MERGE

cherry-pick of https://android-git.corp.google.com/g/#/c/155078/ into MR1 branch
bug:5660814

We want to avoid swapping in and out of singlesurface mode when we have enough
textures to hold the content, but not while the content is updating.

Change-Id: I3c45f2b9f3c8e06b397b701fb53ac6ac5ff8efdd
Source/WebCore/platform/graphics/android/GLWebViewState.cpp