OSDN Git Service

IRDA-1184: Alternate between triggers depending on sampling rate
authorPatrick Porlan <patrick.porlan@intel.com>
Wed, 24 Sep 2014 14:43:08 +0000 (16:43 +0200)
committerViorel Suman <viorel.suman@intel.com>
Mon, 29 Sep 2014 09:11:59 +0000 (12:11 +0300)
commit77fd2f64c5fbccdfd063a004be1df6426fe979bb
tree9db98436dd730ffbce66b2032513e36cee0a36c3
parentc230e474e896ddd823681efe9c66764f26762f73
IRDA-1184: Alternate between triggers depending on sampling rate

The BMC150 accel driver any-motion trigger is too jerky for certain
games such as the "sniper shooter" one, or "doodle jump". Switch back
to continuous event generation mode if a sampling rate above 25 is
requested, which should keep both the launcher (15 events per second)
and games (60 events per second) happy.

Issue: IRDA-1184

Change-Id: I16000d57e17506aa7e7c0a4f83ced7739e01dd01
Signed-off-by: Patrick Porlan <patrick.porlan@intel.com>
control.c