import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
-import android.support.v8.renderscript.*;
+import android.renderscript.*;
import android.util.Log;
import android.content.res.Resources;
import com.android.gallery3d.R;
private static Allocation convertRGBAtoA(RenderScript RS, Bitmap bitmap) {
if (RS != mRScache || mGreyConvert == null) {
- mGreyConvert = new ScriptC_grey(RS, RS.getApplicationContext().getResources(),
- R.raw.grey);
+ mGreyConvert = new ScriptC_grey(RS);
mRScache = RS;
}