- bitmap = Bitmap.createBitmap(textureWidth, textureHeight, mBitmapConfig);
- canvas.setBitmap(bitmap);
- mBitmap = bitmap;
+ if (textureWidth > 0 && textureHeight > 0) {
+ bitmap = Bitmap.createBitmap(textureWidth, textureHeight, mBitmapConfig);
+ canvas.setBitmap(bitmap);
+ mBitmap = bitmap;
+ }