X-Git-Url: http://git.osdn.net/view?p=automap%2Fautomap.git;a=blobdiff_plain;f=Automap%2FSubsystems%2FAutomapSystem.cs;h=32cda383711866c677e55b9120e486ac8f0a6232;hp=5b953085ee4e113333b9f38fc9e93cd61df41393;hb=1c8849af29a916822885541c010ffc4b7bb90d5a;hpb=7b64e768b8d48fe4809cc20e711fa28cfea21159 diff --git a/Automap/Subsystems/AutomapSystem.cs b/Automap/Subsystems/AutomapSystem.cs index 5b95308..32cda38 100644 --- a/Automap/Subsystems/AutomapSystem.cs +++ b/Automap/Subsystems/AutomapSystem.cs @@ -1,632 +1,820 @@ using System; +using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; -using System.Collections.ObjectModel; - using System.IO; using System.Linq; using System.Text; using System.Text.RegularExpressions; using System.Threading; -using System.Web.UI; using Hjg.Pngcs; -using Hjg.Pngcs.Chunks; +using Mono.Collections.Generic; +using ProtoBuf; using Vintagestory.API.Client; using Vintagestory.API.Common; using Vintagestory.API.Common.Entities; +using Vintagestory.API.Config; +using Vintagestory.API.Datastructures; using Vintagestory.API.MathTools; using Vintagestory.Common; namespace Automap { - public class AutomapSystem - { - private Thread cartographer_thread; - private ICoreClientAPI ClientAPI { get; set; } - private ILogger Logger { get; set; } - private IChunkRenderer ChunkRenderer { get; set; } - - private const string _mapPath = @"Maps"; - private const string _chunkPath = @"Chunks"; - private const string _domain = @"automap"; - private const string chunkFile_filter = @"*_*.png"; - private static Regex chunkShardRegex = new Regex(@"(?[\d]+)_(?[\d]+).png", RegexOptions.Singleline); - - private ConcurrentDictionary columnCounter = new ConcurrentDictionary(3, 150); - private ColumnsMetadata chunkTopMetadata; - private PointsOfInterest POIs; - private EntitiesOfInterest EOIs; - - internal Dictionary BlockID_Designators { get; private set; } - internal Dictionary Entity_Designators { get; private set; } - - internal bool Enabled { get; set; } - //Run status, Chunks processed, stats, center of map.... - internal uint nullChunkCount, updatedChunksTotal; - internal Vec2i startChunkColumn; - - private readonly int chunkSize; - private string path; - private IAsset stylesFile; - - - public AutomapSystem(ICoreClientAPI clientAPI, ILogger logger) - { - this.ClientAPI = clientAPI; - this.Logger = logger; - chunkSize = ClientAPI.World.BlockAccessor.ChunkSize; - ClientAPI.Event.LevelFinalize += EngageAutomap; - - //TODO:Choose which one from GUI - this.ChunkRenderer = new StandardRenderer(clientAPI, logger); - } - - - #region Internals - private void EngageAutomap() - { - path = ClientAPI.GetOrCreateDataPath(_mapPath); - path = ClientAPI.GetOrCreateDataPath(Path.Combine(path, "World_" + ClientAPI.World.Seed));//Add name of World too...'ServerApi.WorldManager.CurrentWorldName' - - stylesFile = ClientAPI.World.AssetManager.Get(new AssetLocation(_domain, "config/automap_format.css")); - Logger.VerboseDebug("CSS loaded: {0} size: {1}", stylesFile.IsLoaded(), stylesFile.ToText().Length); - - Prefill_POI_Designators(); - startChunkColumn = new Vec2i((ClientAPI.World.Player.Entity.LocalPos.AsBlockPos.X / chunkSize), (ClientAPI.World.Player.Entity.LocalPos.AsBlockPos.Z / chunkSize)); - chunkTopMetadata = new ColumnsMetadata(startChunkColumn); - - Logger.Notification("AUTOMAP Start {0}", startChunkColumn); - Reload_Metadata(); - - ClientAPI.Event.ChunkDirty += ChunkAChanging; - - cartographer_thread = new Thread(Cartographer) - { - Name = "Cartographer", - Priority = ThreadPriority.Lowest, - IsBackground = true - }; - - ClientAPI.Event.RegisterGameTickListener(AwakenCartographer, 6000); - } - - private void ChunkAChanging(Vec3i chunkCoord, IWorldChunk chunk, EnumChunkDirtyReason reason) - { - Vec2i topPosition = new Vec2i(chunkCoord.X, chunkCoord.Z); - - columnCounter.AddOrUpdate(topPosition, 1, (key, colAct) => colAct + 1); - } - - private void AwakenCartographer(float delayed) - { - - if (Enabled && (ClientAPI.IsGamePaused != false || ClientAPI.IsShuttingDown != true)) - { + public class AutomapSystem + { + private Thread cartographer_thread; + + private Snapshotter snapshot; + private ICoreClientAPI ClientAPI { get; set; } + private ILogger Logger { get; set; } + private AChunkRenderer ChunkRenderer { get; set; } + private JsonGenerator JsonGenerator { get; set; } + + internal const string _mapPath = @"Maps"; + internal const string _chunkPath = @"Chunks"; + internal const uint editThreshold = 9; + private const string _domain = @"automap"; + private const string chunkFile_filter = @"*_*.png"; + private const string poiFileName = @"poi_binary"; + private const string eoiFileName = @"eoi_binary"; + private const string pointsTsvFileName = @"points_of_interest.tsv"; + private const string plainMetadataFileName = @"map_metadata.txt"; + private static Regex chunkShardRegex = new Regex(@"(?[\d]+)_(?[\d]+)\.png", RegexOptions.Singleline); + + private ConcurrentDictionary columnCounters = new ConcurrentDictionary(3, 150); + private ColumnsMetadata chunkTopMetadata; + internal PointsOfInterest POIs = new PointsOfInterest(); + internal EntitiesOfInterest EOIs = new EntitiesOfInterest(); + + internal Dictionary BlockID_Designators { get; private set; } + internal Dictionary Entity_Designators { get; private set; } + internal Dictionary RockIdCodes { get; private set; } + internal Dictionary AiryIdCodes { get; private set; } + + internal CommandType CurrentState { get; set; } + //Run status, Chunks processed, stats, center of map.... + private uint nullChunkCount, nullMapCount, updatedChunksTotal; + private Vec2i startChunkColumn; + + private readonly int chunkSize; + private string path; + private IAsset staticMap; + private PersistedConfiguration configuration; + + + public static string AutomapStatusEventKey = @"AutomapStatus"; + public static string AutomapCommandEventKey = @"AutomapCommand"; + + public AutomapSystem(ICoreClientAPI clientAPI, ILogger logger, PersistedConfiguration config) + { + this.ClientAPI = clientAPI; + this.Logger = logger; + chunkSize = ClientAPI.World.BlockAccessor.ChunkSize; + + configuration = config; + ClientAPI.Event.LevelFinalize += EngageAutomap; + + this.ChunkRenderer = InstantiateChosenRenderer(config.RendererName); + + //Listen on bus for commands + ClientAPI.Event.RegisterEventBusListener(CommandListener, 1.0, AutomapSystem.AutomapCommandEventKey); + + + if (configuration.Autostart) + { + CurrentState = CommandType.Run; + Logger.Notification("Autostart is Enabled."); + } + + } + + + #region Internals + private void EngageAutomap() + { + path = ClientAPI.GetOrCreateDataPath(_mapPath); + path = ClientAPI.GetOrCreateDataPath(Path.Combine(path, "World_" + ClientAPI.World.Seed));//Add name of World too...'ServerApi.WorldManager.CurrentWorldName' + ClientAPI.GetOrCreateDataPath(Path.Combine(path, _chunkPath)); + + JsonGenerator = new JsonGenerator(ClientAPI, Logger, path); + + string mapFilename = Path.Combine(path, "automap.html"); + StreamWriter outputText = new StreamWriter(File.Open(mapFilename, FileMode.Create, FileAccess.Write, FileShare.ReadWrite)); + + staticMap = ClientAPI.World.AssetManager.Get(new AssetLocation(_domain, "config/automap.html")); + outputText.Write(staticMap.ToText()); + outputText.Flush(); + + Prefill_POI_Designators(); + startChunkColumn = new Vec2i((ClientAPI.World.Player.Entity.Pos.AsBlockPos.X / chunkSize), (ClientAPI.World.Player.Entity.Pos.AsBlockPos.Z / chunkSize)); + chunkTopMetadata = new ColumnsMetadata(startChunkColumn); + Logger.Notification("AUTOMAP Start {0}", startChunkColumn); + Reload_Metadata(); + + ClientAPI.Event.ChunkDirty += ChunkAChanging; + + cartographer_thread = new Thread(Cartographer) + { + Name = "Cartographer", + Priority = ThreadPriority.Lowest, + IsBackground = true + }; + + ClientAPI.Event.RegisterGameTickListener(ThreadDecider, 6000); + } + + private void ChunkAChanging(Vec3i chunkCoord, IWorldChunk chunk, EnumChunkDirtyReason reason) + { + Vec2i topPosition = new Vec2i(chunkCoord.X, chunkCoord.Z); + bool newOrEdit = (reason == EnumChunkDirtyReason.NewlyCreated || reason == EnumChunkDirtyReason.NewlyLoaded); + + columnCounters.AddOrUpdate(topPosition, + new ColumnCounter(chunkSize, newOrEdit, chunkCoord), + (chkPos, chkChng) => chkChng.Update(chunkCoord, chunkSize, newOrEdit) + ); + + } + + /// + /// Cartographer Thread 'decider' + /// + /// called delay offset + private void ThreadDecider(float delayed) + { + + if (CurrentState == CommandType.Run && (ClientAPI.IsGamePaused != false || ClientAPI.IsShuttingDown != true)) + { + #if DEBUG + Logger.VerboseDebug("ThreadDecider re-trigger from [{0}]", cartographer_thread.ThreadState); + #endif + + if (cartographer_thread.ThreadState.HasFlag(ThreadState.Unstarted)) + { + cartographer_thread.Start(); + } + else if (cartographer_thread.ThreadState.HasFlag(ThreadState.WaitSleepJoin)) + { + //Time to (re)write chunk shards + cartographer_thread.Interrupt(); + } + //#if DEBUG + //ClientAPI.TriggerChatMessage($"Automap {updatedChunksTotal} Updates - MAX (N:{chunkTopMetadata.North_mostChunk},S:{chunkTopMetadata.South_mostChunk},E:{chunkTopMetadata.East_mostChunk}, W:{chunkTopMetadata.West_mostChunk} - TOTAL: {chunkTopMetadata.Count})"); + //#endif + } + else if (CurrentState == CommandType.Snapshot) + { + //Prepare for taking a snopshot + if (snapshot == null) { + snapshot = new Snapshotter(path, chunkTopMetadata, chunkSize, ClientAPI.World.Seed); + #if DEBUG + Logger.VerboseDebug("Starting new Snapshot: {0} Wx{1} Hx{2}", snapshot.fileName, snapshot.Width, snapshot.Height); + #endif + snapshot.Take( ); + } + else if (snapshot != null && snapshot.Finished) { + #if DEBUG + Logger.VerboseDebug("COMPLETED Snapshot: {0} Wx{1} Hx{2}, taking {3}", snapshot.fileName, snapshot.Width, snapshot.Height, snapshot.Timer.Elapsed); + #endif + snapshot = null; + CurrentState = CommandType.Run; + } + } + } + + + private void Cartographer() + { + wake: + Logger.VerboseDebug("Cartographer thread awoken"); + + try + { + ColumnCounter ejectedItem ; + uint updatedChunks = 0; + uint updatedPixels = 0; + + //-- Should dodge enumerator changing underfoot....at a cost. + if (!columnCounters.IsEmpty) + { + var tempSet = columnCounters.ToArray().Where(cks => cks.Value.WeightedSum > editThreshold) .OrderByDescending(kvp => kvp.Value.WeightedSum); + UpdateEntityMetadata(); + + foreach (var mostActiveCol in tempSet) + { + var mapChunk = ClientAPI.World.BlockAccessor.GetMapChunk(mostActiveCol.Key); + + if (mapChunk == null) + { + //TODO: REVISIT THIS CHUNK! + #if DEBUG + Logger.Warning("SKIP CHUNK: ({0}) - Map Chunk NULL!", mostActiveCol.Key); + #endif + nullMapCount++; + columnCounters.TryRemove(mostActiveCol.Key, out ejectedItem); + continue; + } + + ColumnMeta chunkMeta; + if (chunkTopMetadata.Contains(mostActiveCol.Key)) + { + chunkMeta = chunkTopMetadata[mostActiveCol.Key]; + #if DEBUG + Logger.VerboseDebug("Loaded meta-chunk {0}", mostActiveCol.Key); + #endif + } + else + { + chunkMeta = CreateColumnMetadata(mostActiveCol, mapChunk); + #if DEBUG + Logger.VerboseDebug("Created meta-chunk {0}", mostActiveCol.Key); + #endif + } + ProcessChunkBlocks(mostActiveCol.Key, mapChunk, ref chunkMeta); + mostActiveCol.Value.SetCutoff(chunkMeta.YMax / chunkSize); + + ChunkRenderer.SetupPngImage(mostActiveCol.Key, path, _chunkPath, ref chunkMeta); + ChunkRenderer.GenerateChunkPngShard(mostActiveCol.Key, mapChunk, chunkMeta, ref chunkTopMetadata, out updatedPixels); + + if (updatedPixels > 0) + { + #if DEBUG + Logger.VerboseDebug("Wrote top-chunk shard: ({0}) - Weight:{1}, Pixels#:{2}", mostActiveCol.Key, mostActiveCol.Value, updatedPixels); + #endif + updatedChunks++; + chunkTopMetadata.Update(chunkMeta); + columnCounters.TryRemove(mostActiveCol.Key, out ejectedItem); + } + else + { + columnCounters.TryRemove(mostActiveCol.Key, out ejectedItem); + #if DEBUG + Logger.VerboseDebug("Un-painted chunk shard: ({0}) ", mostActiveCol.Key); + #endif + } + } + } + + UpdateStatus(this.updatedChunksTotal, this.nullChunkCount, updatedChunks); + + if (updatedChunks > 0) + { + //What about chunk updates themselves; a update bitmap isn't kept... + updatedChunksTotal += updatedChunks; + JsonGenerator.GenerateJSONMetadata(chunkTopMetadata, startChunkColumn, POIs, EOIs, RockIdCodes); + updatedChunks = 0; + + //Cleanup in-memory Metadata... + chunkTopMetadata.ClearMetadata( ); + } + + #if DEBUG + Logger.VerboseDebug("Clearing Column Counters of: {0} non-written shards", columnCounters.Count); + #endif + + columnCounters.Clear( ); + + //Then sleep until interupted again, and repeat #if DEBUG - Logger.VerboseDebug("Cartographer re-trigger from [{0}]", cartographer_thread.ThreadState); + Logger.VerboseDebug("Thread '{0}' about to sleep indefinitely.", Thread.CurrentThread.Name); #endif + Thread.Sleep(Timeout.Infinite); + + } + catch (ThreadInterruptedException) + { - if (cartographer_thread.ThreadState.HasFlag(ThreadState.Unstarted)) - { - cartographer_thread.Start(); - } - else if (cartographer_thread.ThreadState.HasFlag(ThreadState.WaitSleepJoin)) - { - //Time to (re)write chunk shards - cartographer_thread.Interrupt(); - } #if DEBUG - ClientAPI.TriggerChatMessage($"Automap {updatedChunksTotal} Updates - MAX (N:{chunkTopMetadata.North_mostChunk},S:{chunkTopMetadata.South_mostChunk},E:{chunkTopMetadata.East_mostChunk}, W:{chunkTopMetadata.West_mostChunk} - TOTAL: {chunkTopMetadata.Count})"); + Logger.VerboseDebug("Thread '{0}' interupted [awoken]", Thread.CurrentThread.Name); #endif - } - - } - - - private void Cartographer() - { - wake: - Logger.VerboseDebug("Cartographer thread awoken"); - - try - { - uint ejectedItem = 0; - uint updatedChunks = 0; - - //-- Should dodge enumerator changing underfoot....at a cost. - if (!columnCounter.IsEmpty) - { - var tempSet = columnCounter.ToArray().OrderByDescending(kvp => kvp.Value); - foreach (var mostActiveCol in tempSet) - { - - var mapChunk = ClientAPI.World.BlockAccessor.GetMapChunk(mostActiveCol.Key); - - if (mapChunk == null) - { - Logger.Warning("SKIP CHUNK: ({0}) - Map Chunk NULL!", mostActiveCol.Key); - nullChunkCount++; - columnCounter.TryRemove(mostActiveCol.Key, out ejectedItem); - continue; - } - - ColumnMeta chunkMeta = CreateColumnMetadata(mostActiveCol, mapChunk); - PngWriter pngWriter = SetupPngImage(mostActiveCol.Key, chunkMeta); - UpdateEntityMetadata(); - ProcessChunkBlocks(mostActiveCol.Key, mapChunk, chunkMeta); - - - ChunkRenderer.GenerateChunkPngShard(mostActiveCol.Key, mapChunk, chunkMeta, pngWriter, out uint updatedPixels); - - if (updatedPixels > 0) - { + goto wake; + } + catch (ThreadAbortException) + { #if DEBUG - Logger.VerboseDebug("Wrote chunk shard: ({0}) - Edits#:{1}, Pixels#:{2}", mostActiveCol.Key, mostActiveCol.Value, updatedPixels); + Logger.VerboseDebug("Thread '{0}' aborted.", Thread.CurrentThread.Name); #endif - updatedChunks++; - chunkTopMetadata.Update(chunkMeta); - columnCounter.TryRemove(mostActiveCol.Key, out ejectedItem); - } - else - { - columnCounter.TryRemove(mostActiveCol.Key, out ejectedItem); - Logger.VerboseDebug("Un-painted chunk: ({0}) ", mostActiveCol.Key); - } - - } - } - - if (updatedChunks > 0) - { - //What about chunk updates themselves; a update bitmap isn't kept... - updatedChunksTotal += updatedChunks; - GenerateMapHTML(); - updatedChunks = 0; - } - - //Then sleep until interupted again, and repeat - - Logger.VerboseDebug("Thread '{0}' about to sleep indefinitely.", Thread.CurrentThread.Name); - - Thread.Sleep(Timeout.Infinite); - - } - catch (ThreadInterruptedException) - { - - Logger.VerboseDebug("Thread '{0}' interupted [awoken]", Thread.CurrentThread.Name); - goto wake; - - } - catch (ThreadAbortException) - { - Logger.VerboseDebug("Thread '{0}' aborted.", Thread.CurrentThread.Name); - - } - finally - { - Logger.VerboseDebug("Thread '{0}' executing finally block.", Thread.CurrentThread.Name); - } - } - - private void Prefill_POI_Designators() - { - this.POIs = new PointsOfInterest(); - this.EOIs = new EntitiesOfInterest(); - this.BlockID_Designators = new Dictionary(); - this.Entity_Designators = new Dictionary(); - - //Add special marker types for BlockID's of "Interest", overwrite colour, and method - - Install_POI_Designators(DefaultDesignators.DefaultBlockDesignators(), DefaultDesignators.DefaultEntityDesignators()); - } - - private void Install_POI_Designators(ICollection blockDesig, List entDesig) - { - Logger.VerboseDebug("Connecting {0} standard Block-Designators", blockDesig.Count); - foreach (var designator in blockDesig) - { - var blockIDs = Helpers.ArbitrarytBlockIdHunter(ClientAPI, designator.Pattern, designator.Material); - if (blockIDs.Count > 0) { Logger.VerboseDebug("Designator {0} has {1} associated blockIDs", designator.ToString(), blockIDs.Count); } - foreach (var entry in blockIDs) - { - BlockID_Designators.Add(entry.Key, designator); - } - } - this.ChunkRenderer.BlockID_Designators = BlockID_Designators; - - - Logger.VerboseDebug("Connecting {0} standard Entity-Designators", entDesig.Count); - foreach (var designator in entDesig) - { - //Get Variants first, from EntityTypes...better be populated! - var matched = ClientAPI.World.EntityTypes.FindAll(entp => entp.Code.BeginsWith(designator.Pattern.Domain, designator.Pattern.Path)); - - foreach (var match in matched) - { - Logger.VerboseDebug("Linked Entity: {0} Designator: {1}", match.Code, designator); - this.Entity_Designators.Add(match.Code, designator); - } - - - - //EntityProperties props = ClientAPI.World.GetEntityType(designator.Pattern); - } - - - } - - //TODO: Convert to RAZOR model - private void GenerateMapHTML() - { - string mapFilename = Path.Combine(path, "Automap.html"); - - int TopNorth = chunkTopMetadata.North_mostChunk; - int TopSouth = chunkTopMetadata.South_mostChunk; - int TopEast = chunkTopMetadata.East_mostChunk; - int TopWest = chunkTopMetadata.West_mostChunk; - - using (StreamWriter outputText = new StreamWriter(File.Open(mapFilename, FileMode.Create, FileAccess.Write, FileShare.ReadWrite))) - { - using (HtmlTextWriter tableWriter = new HtmlTextWriter(outputText)) - { - tableWriter.BeginRender(); - tableWriter.RenderBeginTag(HtmlTextWriterTag.Html); - - tableWriter.RenderBeginTag(HtmlTextWriterTag.Head); - tableWriter.RenderBeginTag(HtmlTextWriterTag.Title); - tableWriter.WriteEncodedText("Generated Automap"); - tableWriter.RenderEndTag(); - //CSS style here - tableWriter.RenderBeginTag(HtmlTextWriterTag.Style); - tableWriter.Write(stylesFile.ToText()); - tableWriter.RenderEndTag();// - - //## JSON map-state data ###################### - tableWriter.AddAttribute(HtmlTextWriterAttribute.Type, "text/javascript"); - tableWriter.RenderBeginTag(HtmlTextWriterTag.Script); - - tableWriter.Write("var available_images = ["); - - foreach (var shard in this.chunkTopMetadata) - { - tableWriter.Write("{{X:{0},Y:{1} }}, ", shard.Location.X, shard.Location.Y); - } - - tableWriter.Write(" ];\n"); - - tableWriter.RenderEndTag(); - - tableWriter.RenderEndTag(); - - tableWriter.RenderBeginTag(HtmlTextWriterTag.Body); - tableWriter.RenderBeginTag(HtmlTextWriterTag.P); - tableWriter.WriteEncodedText($"Created {DateTimeOffset.UtcNow.ToString("u")}"); - tableWriter.RenderEndTag(); - tableWriter.RenderBeginTag(HtmlTextWriterTag.P); - tableWriter.WriteEncodedText($"W:{TopWest}, E: {TopEast}, N:{TopNorth}, S:{TopSouth} "); - tableWriter.RenderEndTag(); - tableWriter.WriteLine(); - tableWriter.RenderBeginTag(HtmlTextWriterTag.Table); - tableWriter.RenderBeginTag(HtmlTextWriterTag.Caption); - tableWriter.WriteEncodedText($"Start: {startChunkColumn}, Seed: {ClientAPI.World.Seed}\n"); - tableWriter.RenderEndTag(); - - //################ X-Axis ####################### - tableWriter.RenderBeginTag(HtmlTextWriterTag.Thead); - tableWriter.RenderBeginTag(HtmlTextWriterTag.Tr); - - tableWriter.RenderBeginTag(HtmlTextWriterTag.Th); - tableWriter.Write("N, W"); - tableWriter.RenderEndTag(); - - for (int xAxisT = TopWest; xAxisT <= TopEast; xAxisT++) - { - tableWriter.RenderBeginTag(HtmlTextWriterTag.Th); - tableWriter.Write(xAxisT); - tableWriter.RenderEndTag(); - } - - tableWriter.RenderBeginTag(HtmlTextWriterTag.Th); - tableWriter.Write("N, E"); - tableWriter.RenderEndTag(); - - tableWriter.RenderEndTag(); - tableWriter.RenderEndTag(); - //###### ################################ - - //###### - Chunk rows & Y-axis cols - tableWriter.RenderBeginTag(HtmlTextWriterTag.Tbody); - - //######## for every vertical row - for (int yAxis = TopNorth; yAxis <= TopSouth; yAxis++) - { - tableWriter.RenderBeginTag(HtmlTextWriterTag.Tr); - tableWriter.RenderBeginTag(HtmlTextWriterTag.Td); - tableWriter.Write(yAxis);//legend: Y-axis - tableWriter.RenderEndTag(); - - for (int xAxis = TopWest; xAxis <= TopEast; xAxis++) - { - //###### #### for chunk shard - tableWriter.RenderBeginTag(HtmlTextWriterTag.Td); - var colLoc = new Vec2i(xAxis, yAxis); - if (chunkTopMetadata.Contains(colLoc)) - { - ColumnMeta meta = chunkTopMetadata[colLoc]; - //Tooltip first - tableWriter.AddAttribute(HtmlTextWriterAttribute.Class, "tooltip"); - tableWriter.RenderBeginTag(HtmlTextWriterTag.Div); - - tableWriter.AddAttribute(HtmlTextWriterAttribute.Src, $"{xAxis}_{yAxis}.png"); - tableWriter.RenderBeginTag(HtmlTextWriterTag.Img); - tableWriter.RenderEndTag(); - // Tooltip text - tableWriter.AddAttribute(HtmlTextWriterAttribute.Class, "tooltiptext"); - tableWriter.RenderBeginTag(HtmlTextWriterTag.Span); - - StringBuilder tooltipText = new StringBuilder(); - tooltipText.Append($"{meta.Location.PrettyCoords(ClientAPI)} "); - tooltipText.Append($" Max-Height: {meta.YMax}, Temp: {meta.Temperature.ToString("F1")} "); - tooltipText.Append($" Rainfall: {meta.Rainfall.ToString("F1")}, "); - tooltipText.Append($" Shrubs: {meta.ShrubDensity.ToString("F1")}, "); - tooltipText.Append($" Forest: {meta.ForestDensity.ToString("F1")}, "); - tooltipText.Append($" Fertility: {meta.Fertility.ToString("F1")}, "); - - if (meta.RockRatio != null) - { - foreach (KeyValuePair blockID in meta.RockRatio) - { - var block = ClientAPI.World.GetBlock(blockID.Key); - tooltipText.AppendFormat(" {0} × {1},\t", block.Code.GetName(), meta.RockRatio[blockID.Key]); - } - } - - tableWriter.WriteEncodedText(tooltipText.ToString()); - - tableWriter.RenderEndTag();// - - - tableWriter.RenderEndTag();// --tooltip enclosure - } - else - { - tableWriter.Write("?"); - } - - tableWriter.RenderEndTag(); - }//############ ########### - - tableWriter.RenderBeginTag(HtmlTextWriterTag.Td); - tableWriter.Write(yAxis);//legend: Y-axis - tableWriter.RenderEndTag(); - - tableWriter.RenderEndTag(); - - } - tableWriter.RenderEndTag(); - - //################ X-Axis ####################### - tableWriter.RenderBeginTag(HtmlTextWriterTag.Tfoot); - tableWriter.RenderBeginTag(HtmlTextWriterTag.Tr); - - tableWriter.RenderBeginTag(HtmlTextWriterTag.Td); - tableWriter.Write("S, W"); - tableWriter.RenderEndTag(); - - for (int xAxisB = TopWest; xAxisB <= TopEast; xAxisB++) - { - tableWriter.RenderBeginTag(HtmlTextWriterTag.Td); - tableWriter.Write(xAxisB); - tableWriter.RenderEndTag(); - } - - tableWriter.RenderBeginTag(HtmlTextWriterTag.Td); - tableWriter.Write("S, E"); - tableWriter.RenderEndTag(); - - tableWriter.RenderEndTag(); - tableWriter.RenderEndTag(); - //###### ################################ - - - tableWriter.RenderEndTag();// - - //############## POI list ##################### - tableWriter.RenderBeginTag(HtmlTextWriterTag.P); - tableWriter.WriteLine("Points of Interest"); - tableWriter.RenderEndTag(); - tableWriter.RenderBeginTag(HtmlTextWriterTag.Ul); - foreach (var poi in this.POIs) - { - tableWriter.RenderBeginTag(HtmlTextWriterTag.Li); - tableWriter.WriteEncodedText(poi.Location.PrettyCoords(this.ClientAPI) + "\t"); - tableWriter.WriteEncodedText(poi.Notes + "\t"); - tableWriter.WriteEncodedText(poi.Timestamp.ToString("u")); - tableWriter.RenderEndTag(); - } - - foreach (var eoi in this.EOIs.PointsList) - { - tableWriter.RenderBeginTag(HtmlTextWriterTag.Li); - tableWriter.WriteEncodedText(eoi.Location.PrettyCoords(this.ClientAPI) + "\t"); - tableWriter.WriteEncodedText(eoi.Notes + "\t"); - tableWriter.WriteEncodedText(eoi.Timestamp.ToString("u")); - tableWriter.RenderEndTag(); - } - - tableWriter.RenderEndTag(); - - - - - tableWriter.RenderEndTag();//### ### - - tableWriter.EndRender(); - tableWriter.Flush(); - } - outputText.Flush(); - } - - Logger.VerboseDebug("Generated HTML map"); - } - - - - private ColumnMeta CreateColumnMetadata(KeyValuePair mostActiveCol, IMapChunk mapChunk) - { - ColumnMeta data = new ColumnMeta(mostActiveCol.Key.Copy(), chunkSize); - BlockPos equivBP = new BlockPos(mostActiveCol.Key.X * chunkSize, - mapChunk.YMax, - mostActiveCol.Key.Y * chunkSize); - - var climate = ClientAPI.World.BlockAccessor.GetClimateAt(equivBP); - data.UpdateFieldsFrom(climate, mapChunk, TimeSpan.FromHours(ClientAPI.World.Calendar.TotalHours)); - - return data; - } - - /// - /// Reload chunk bounds from chunk shards - /// - /// The metadata. - private void Reload_Metadata() - { - var worldmapDir = new DirectoryInfo(path); - - if (worldmapDir.Exists) - { - - var files = worldmapDir.GetFiles(chunkFile_filter); - - if (files.Length > 0) - { + } + finally + { #if DEBUG - Logger.VerboseDebug("{0} Existing world chunk shards", files.Length); + Logger.VerboseDebug("Thread '{0}' executing finally block.", Thread.CurrentThread.Name); #endif - foreach (var shardFile in files) - { - - if (shardFile.Length < 1000) continue; - var result = chunkShardRegex.Match(shardFile.Name); - if (result.Success) - { - int X_chunk_pos = int.Parse(result.Groups["X"].Value); - int Z_chunk_pos = int.Parse(result.Groups["Z"].Value); - - //Parse PNG chunks for METADATA in shard - using var fileStream = shardFile.OpenRead(); - PngReader pngRead = new PngReader(fileStream); - pngRead.ReadSkippingAllRows(); - pngRead.End(); - - PngMetadataChunk metadataFromPng = pngRead.GetChunksList().GetById1(PngMetadataChunk.ID) as PngMetadataChunk; - - chunkTopMetadata.Add(metadataFromPng.ChunkMetadata); - - } - } - - } - } - else - { + PersistPointsData(); + Write_PlainMetadata( ); + } + } + + private void Snap() + { + snapshotTake: #if DEBUG - Logger.VerboseDebug("Could not open world map directory"); + Logger.VerboseDebug("Snapshot started"); #endif - } - - - - } - - private PngWriter SetupPngImage(Vec2i coord, ColumnMeta metadata) - { - ImageInfo imageInf = new ImageInfo(chunkSize, chunkSize, 8, false); - - string filename = $"{coord.X}_{coord.Y}.png"; - filename = Path.Combine(path, filename); - - PngWriter pngWriter = FileHelper.CreatePngWriter(filename, imageInf, true); - PngMetadata meta = pngWriter.GetMetadata(); - meta.SetTimeNow(); - meta.SetText("Chunk_X", coord.X.ToString("D")); - meta.SetText("Chunk_Y", coord.Y.ToString("D")); - //Setup specialized meta-data PNG chunks here... - PngMetadataChunk pngChunkMeta = new PngMetadataChunk(pngWriter.ImgInfo) - { - ChunkMetadata = metadata - }; - pngWriter.GetChunksList().Queue(pngChunkMeta); - - return pngWriter; - } - - /// - /// Does the heavy lifting of Scanning columns of chunks - creates Heightmap and Processes POIs, Entities, and stats... - /// - /// Chunk Coordinate - /// Map chunk. - /// Chunk metadata - private void ProcessChunkBlocks(Vec2i key, IMapChunk mapChunk, ColumnMeta chunkMeta) - { - //TODO: build stack of chunk(s) - surface down to bedrock - int topChunkY = mapChunk.YMax / chunkSize; - WorldChunk chunkData = (Vintagestory.Common.WorldChunk)ClientAPI.World.BlockAccessor.GetChunk(key.X, topChunkY, key.Y); - - if (chunkData.BlockEntities != null && chunkData.BlockEntities.Length > 0) - { + try + { + snapshot.Take(); #if DEBUG - Logger.VerboseDebug("Surface@ {0} = BlockEntities: {1}", key, chunkData.BlockEntities.Length); - - foreach (var blockEnt in chunkData.BlockEntities) - { - if (BlockID_Designators.ContainsKey(blockEnt.Block.BlockId)) - { - var designator = BlockID_Designators[blockEnt.Block.BlockId]; - designator.SpecialAction(ClientAPI, POIs, blockEnt.Pos.Copy(), blockEnt.Block); - } - } + Logger.VerboseDebug("Snapshot sleeping"); #endif - } - - } - - private void UpdateEntityMetadata() - { - Logger.Debug("Presently {0} Entities", ClientAPI.World.LoadedEntities.Count); - //Mabey scan only for 'new' entities by tracking ID in set? - foreach (var loadedEntity in ClientAPI.World.LoadedEntities.ToList()) - { - + CurrentState = CommandType.Run; + Thread.Sleep(Timeout.Infinite); + } + catch (ThreadInterruptedException) + { #if DEBUG - //Logger.VerboseDebug($"ENTITY: ({loadedEntity.Value.Code}) = #{loadedEntity.Value.EntityId} {loadedEntity.Value.State} {loadedEntity.Value.LocalPos} <<<<<<<<<<<<"); + Logger.VerboseDebug("Snapshot intertupted"); #endif - - var dMatch = Entity_Designators.SingleOrDefault(se => se.Key.Equals(loadedEntity.Value.Code)); - if (dMatch.Value != null) - { - if (dMatch.Value.Enabled) - { - dMatch.Value.SpecialAction(ClientAPI, this.EOIs, loadedEntity.Value.LocalPos.AsBlockPos.Copy(), loadedEntity.Value); - } - } - - } - - - } - - - - - - #endregion - - - } - -} \ No newline at end of file + goto snapshotTake; + } + } + + private void UpdateStatus(uint totalUpdates, uint voidChunks, uint delta) + { + StatusData updateData = new StatusData(totalUpdates, voidChunks, delta, CommandType.Run); + + this.ClientAPI.Event.PushEvent(AutomapStatusEventKey, updateData); + } + + private void Prefill_POI_Designators() + { + + this.BlockID_Designators = new Dictionary(); + this.Entity_Designators = new Dictionary(); + this.RockIdCodes = Helpers.ArbitrarytBlockIdHunter(ClientAPI, new AssetLocation(GlobalConstants.DefaultDomain, "rock-"), EnumBlockMaterial.Stone); + + var airBlocksQuery = from airyBlock in ClientAPI.World.Blocks + where airyBlock.MatterState == EnumMatterState.Solid + where airyBlock.BlockMaterial == EnumBlockMaterial.Plant || airyBlock.BlockMaterial == EnumBlockMaterial.Leaves + where airyBlock.CollisionBoxes == null || airyBlock.CollisionBoxes.Length == 0 || airyBlock.RainPermeable == true + select airyBlock; + //^^ 'Solid' phase - 'Plant' Blocks without any bounding-box; OR 'Invisible' shapes... + var invisibleBlocksQuery = from novisBlock in ClientAPI.World.Blocks + where novisBlock.Shape == null || novisBlock.Shape.Base.EndsWith(GlobalConstants.DefaultDomain, @"invisible") //Whaat! [ base: "block/basic/invisible" ] + select novisBlock; + this.AiryIdCodes = airBlocksQuery.Union(invisibleBlocksQuery).ToDictionary(aBlk => aBlk.BlockId, aBlk => aBlk.Code.Path); + + #if DEBUG + foreach (var fluffBlock in AiryIdCodes) { + Logger.VerboseDebug("ID#\t{0}:\t{1} IGNORED", fluffBlock.Key, fluffBlock.Value); + } + Logger.VerboseDebug("Ignoring {0} blocks", AiryIdCodes.Count); + #endif + + //Add special marker types for BlockID's of "Interest", overwrite colour, and method + Reload_POI_Designators(); + } + + private void Reload_POI_Designators() + { + uint poisSetup =0, eoiSetup = 0; + foreach (var designator in configuration.BlockDesignators) + { + if (designator.Enabled == false) continue; + var blockIDs = Helpers.ArbitrarytBlockIdHunter(ClientAPI, designator.Pattern, designator.Material); + if (blockIDs.Count > 0) { Logger.VerboseDebug("Designator {0} has {1} associated blockIDs", designator.ToString(), blockIDs.Count); } + foreach (var entry in blockIDs) + { + BlockID_Designators.Add(entry.Key, designator); + poisSetup++; + } + } + this.ChunkRenderer.BlockID_Designators = BlockID_Designators; + Logger.VerboseDebug("Connected {0} IDs from {1} Block-Designators", poisSetup, configuration.BlockDesignators.Count ); + + + foreach (var designator in configuration.EntityDesignators) + { + if (designator.Enabled == false) continue; + //Get Variants first, from EntityTypes...better be populated! + var matched = ClientAPI.World.EntityTypes.FindAll(entp => entp.Code.BeginsWith(designator.Pattern.Domain, designator.Pattern.Path)); + + foreach (var match in matched) + { + Logger.VerboseDebug("Linked Entity: {0} Designator: {1}", match.Code, designator); + this.Entity_Designators.Add(match.Code, designator); + eoiSetup++; + } + } + Logger.VerboseDebug("Connected {0} IDs from {1} Entity-Designators", eoiSetup, configuration.EntityDesignators.Count); + + } + + + + /// + /// Store Points/Entity of Interest + /// + private void PersistPointsData() + { + //POI and EOI raw dump files ~ WRITE em! + //var poiRawFile = File. + string poiPath = Path.Combine(path, poiFileName); + string eoiPath = Path.Combine(path, eoiFileName); + + if (this.POIs.Count > 0) + { + using (var poiFile = File.Open(poiPath, FileMode.Create, FileAccess.Write, FileShare.None)) + { + Serializer.Serialize(poiFile, this.POIs); + poiFile.Flush(true); + } + } + + if (this.EOIs.Count > 0) + { + using (var eoiFile = File.Open(eoiPath, FileMode.Create, FileAccess.Write, FileShare.None)) + { + Serializer.Serialize(eoiFile, this.EOIs); + eoiFile.Flush(true); + } + } + + //Create Easy to Parse TSV file for tool/human use.... + string pointsTsvPath = Path.Combine(path, pointsTsvFileName); + + using (var tsvWriter = new StreamWriter(pointsTsvPath, false, Encoding.UTF8)) + { + tsvWriter.WriteLine("Name\tDescription\tLocation\tTime\tDestination\tEntity_UID"); + foreach (var point in this.POIs) + { + tsvWriter.Write(point.Name + "\t"); + var notes = point.Notes + .Replace('\n', '\x001f') + .Replace("\t", "\\t") + .Replace("\\", "\\\\"); + tsvWriter.Write(notes + "\t"); + tsvWriter.Write(point.Location.PrettyCoords(ClientAPI) + "\t"); + tsvWriter.Write(point.Timestamp.ToString("u") + "\t"); + tsvWriter.Write((point.Destination != null ? point.Destination.PrettyCoords(ClientAPI) : "---") +"\t"); + tsvWriter.Write("null\t"); + tsvWriter.WriteLine(); + } + foreach (var entity in this.EOIs) + { + tsvWriter.Write(entity.Name + "\t"); + var notes = entity.Notes + .Replace('\n', '\x001f') + .Replace("\t", "\\t") + .Replace("\\", "\\\\"); + tsvWriter.Write(notes + "\t"); + tsvWriter.Write(entity.Location.PrettyCoords(ClientAPI) + "\t"); + tsvWriter.Write(entity.Timestamp.ToString("u") + "\t"); + tsvWriter.Write("---\t"); + tsvWriter.Write(entity.EntityId.ToString("D")); + tsvWriter.WriteLine(); + } + tsvWriter.WriteLine(); + tsvWriter.Flush(); + } + + } + + private void Write_PlainMetadata( ) + { + string metaPath = Path.Combine(path, plainMetadataFileName); + + using (var metaDataFile = File.Open(metaPath,FileMode.Create)) { + using (var mdWriter = new StreamWriter(metaDataFile, Encoding.ASCII)) + { + mdWriter.WriteLine("WorldSeed {0}", ClientAPI.World.Seed); + mdWriter.WriteLine("PlayerChunkCoords {0:D} {1:D}", startChunkColumn.X, startChunkColumn.Y); + mdWriter.WriteLine("DefaultSpawnPos {0:D} {1:D} {2:D}", ClientAPI.World.DefaultSpawnPosition.AsBlockPos.X,ClientAPI.World.DefaultSpawnPosition.AsBlockPos.Y,ClientAPI.World.DefaultSpawnPosition.AsBlockPos.Z); + //mdWriter.WriteLine("CurrentPlayerSpawn", ClientAPI.World.Player.WorldData.EntityPlayer.); + mdWriter.WriteLine("ChunkSize {0}", chunkSize); + mdWriter.WriteLine("SeaLevel {0:D}", ClientAPI.World.SeaLevel); + mdWriter.WriteLine("WorldSize {0:D} {1:D} {2:D}", ClientAPI.World.BulkBlockAccessor.MapSizeX, ClientAPI.World.BulkBlockAccessor.MapSizeY,ClientAPI.World.BulkBlockAccessor.MapSizeZ); + mdWriter.WriteLine("RegionSize {0:D}", ClientAPI.World.BulkBlockAccessor.RegionSize); + mdWriter.WriteLine("AMVersion '{0}'", ClientAPI.Self().Info.Version); + mdWriter.WriteLine("PlayTime {0:F1}", ClientAPI.InWorldEllapsedMilliseconds / 1000); + mdWriter.WriteLine("GameDate {0}", ClientAPI.World.Calendar.PrettyDate()); + mdWriter.WriteLine("Chunks {0:D}", chunkTopMetadata.Count); + mdWriter.WriteLine("Chunks Updated {0:D}", updatedChunksTotal); + mdWriter.WriteLine("Null Chunks {0:D}", nullChunkCount); + mdWriter.Flush( ); + } + } + } + + + private ColumnMeta CreateColumnMetadata(KeyValuePair mostActiveCol, IMapChunk mapChunk) + { + ColumnMeta data = new ColumnMeta(mostActiveCol.Key.Copy(), ClientAPI, (byte) chunkSize, (ClientAPI.World.BlockAccessor.MapSizeY / chunkSize)); + BlockPos equivBP = new BlockPos(mostActiveCol.Key.X * chunkSize, + mapChunk.YMax, + mostActiveCol.Key.Y * chunkSize); + + var climate = ClientAPI.World.BlockAccessor.GetClimateAt(equivBP); + data.UpdateFieldsFrom(climate, mapChunk, TimeSpan.FromHours(ClientAPI.World.Calendar.TotalHours)); + + return data; + } + + /// + /// Reload chunk bounds from chunk shards + /// + /// The metadata. + private void Reload_Metadata() + { + var shardsDir = new DirectoryInfo( Path.Combine(path, _chunkPath) ); + + if (!shardsDir.Exists) + { + #if DEBUG + Logger.VerboseDebug("Could not open world map (shards) directory"); + #endif + return; + } + var shardFiles = shardsDir.GetFiles(chunkFile_filter); + + if (shardFiles.Length > 0) + { + #if DEBUG + Logger.VerboseDebug("Metadata reloading from {0} shards", shardFiles.Length); + #endif + + foreach (var shardFile in shardFiles) + { + + if (shardFile.Length < 1024) continue; + var result = chunkShardRegex.Match(shardFile.Name); + if (!result.Success) continue; + + int X_chunk_pos = int.Parse(result.Groups["X"].Value); + int Z_chunk_pos = int.Parse(result.Groups["Z"].Value); + + try + { + using (var fileStream = shardFile.OpenRead()) + { + + PngReader pngRead = new PngReader(fileStream); + pngRead.ReadSkippingAllRows(); + pngRead.End(); + //Parse PNG chunks for METADATA in shard + PngMetadataChunk metadataFromPng = pngRead.GetChunksList().GetById1(PngMetadataChunk.ID) as PngMetadataChunk; + var column = metadataFromPng.ChunkMetadata; + if (column.PrettyLocation == null) + column = column.Reload(ClientAPI); + chunkTopMetadata.Add(column); + } + + } + catch (PngjException someEx) + { + Logger.Error("PNG Corruption file '{0}' - Reason: {1}", shardFile.Name, someEx); + continue; + } + catch (ProtoException protoEx) + { + Logger.Error("ProtoBuf invalid! file:'{0}' - Reason: {1}", shardFile.Name, protoEx); + continue; + } + } + } + + //POI and EOI raw dump files ~ reload em! + //var poiRawFile = File. + string poiPath = Path.Combine(path, poiFileName); + string eoiPath = Path.Combine(path, eoiFileName); + + if (File.Exists(poiPath)) + { + using (var poiFile = File.OpenRead(poiPath)) + { + this.POIs = Serializer.Deserialize(poiFile); + Logger.VerboseDebug("Reloaded {0} POIs from file.", this.POIs.Count); + } + } + + if (File.Exists(eoiPath)) + { + using (var eoiFile = File.OpenRead(eoiPath)) + { + this.EOIs = Serializer.Deserialize(eoiFile); + Logger.VerboseDebug("Reloaded {0} EOIs from file.", this.EOIs.Count); + } + } + + } + + + + /// + /// Does the heavy lifting of Scanning columns of chunks - scans for BlockEntity, creates Heightmap and stats... + /// + /// Chunk Coordinate + /// Map chunk. + /// Chunk metadata + private void ProcessChunkBlocks(Vec2i key, IMapChunk mapChunk, ref ColumnMeta chunkMeta) + { + int targetChunkY = mapChunk.YMax / chunkSize;//Surface ish... + byte chunkTally = 0; + + #if DEBUG + Logger.VerboseDebug("Start col @ X{0} Y{1} Z{2} !", key.X, targetChunkY, key.Y); + #endif + + chunkMeta.ResetMetadata(ClientAPI.World.BlockAccessor.MapSizeY); + + for (; targetChunkY > 0; targetChunkY--) + { + WorldChunk worldChunk = ClientAPI.World.BlockAccessor.GetChunk(key.X, targetChunkY, key.Y) as WorldChunk; + + if (worldChunk == null || worldChunk.BlockEntities == null) + { + #if DEBUG + Logger.VerboseDebug("WORLD chunk: null or empty X{0} Y{1} Z{2} !", key.X, targetChunkY, key.Y); + #endif + nullChunkCount++; + continue; + } + + if (worldChunk.IsPacked()) + { + #if DEBUG + Logger.VerboseDebug("WORLD chunk: Compressed: X{0} Y{1} Z{2}", key.X, targetChunkY, key.Y); + #endif + worldChunk.Unpack( );//RESEARCH: Thread Unsafe? + } + + /*************** Chunk Entities Scanning *********************/ + if (worldChunk.BlockEntities != null && worldChunk.BlockEntities.Count > 0) + { + #if DEBUG + Logger.VerboseDebug("Scan pos.({0}) for BlockEntities# {1}", key, worldChunk.BlockEntities.Count); + #endif + + foreach (var blockEnt in worldChunk.BlockEntities) + { + if (blockEnt.Key != null && blockEnt.Value != null && blockEnt.Value.Block != null && BlockID_Designators.ContainsKey(blockEnt.Value.Block.BlockId)) + { + var designator = BlockID_Designators[blockEnt.Value.Block.BlockId]; + designator?.SpecialAction(ClientAPI, POIs, blockEnt.Value.Pos.Copy(), blockEnt.Value.Block); + } + } + } + + /********************* Chunk/Column BLOCKs scanning ****************/ + //Heightmap, Stats, block tally + + int X_index, Y_index, Z_index; + + //First Chance fail-safe; + if (worldChunk.Blocks == null || worldChunk.Blocks.Length <= 0) { + #if DEBUG + Logger.VerboseDebug("WORLD chunk; Missing block DATA⁈ X{0} Y{1} Z{2} ⁈", key.X, targetChunkY, key.Y); + #endif + nullChunkCount++; + continue; + } + + chunkMeta.ColumnPresense[targetChunkY] = true; + chunkTally++; + for (Y_index = 0; Y_index < chunkSize; Y_index++) + { + for (Z_index = 0; Z_index < chunkSize; Z_index++) + { + for (X_index = 0; X_index < chunkSize; X_index++) + { + var indicie = MapUtil.Index3d(X_index, Y_index, Z_index, chunkSize, chunkSize); + + //'Last' Chance fail-safe; + if (worldChunk.Blocks == null || worldChunk.Blocks.Length <= 0) { + #if DEBUG + Logger.VerboseDebug("Processing Block: Missing block DATA⁈ X{0} Y{1} Z{2} ⁈", X_index, Y_index, Z_index); + #endif + nullChunkCount++; + goto loop_bustout; + } + + int aBlockId = worldChunk.Blocks[indicie]; + + if (aBlockId == 0 || AiryIdCodes.ContainsKey(aBlockId)) {//Airy blocks,,, + chunkMeta.AirBlocks++; + continue; + } + + if (RockIdCodes.ContainsKey(aBlockId)) { + if (chunkMeta.RockRatio.ContainsKey(aBlockId)) + chunkMeta.RockRatio[aBlockId]++; + else + chunkMeta.RockRatio.Add(aBlockId, 1); + } + + chunkMeta.NonAirBlocks++; + + ushort localHeight = ( ushort )(Y_index + (targetChunkY * chunkSize)); + //Heightmap - Need to ignore Grass & Snow + if (localHeight > chunkMeta.HeightMap[X_index, Z_index]) + { + chunkMeta.HeightMap[X_index, Z_index] = localHeight; + if (localHeight > chunkMeta.YMax) chunkMeta.YMax = localHeight; + } + } + } + } + loop_bustout:; + } + #if DEBUG + Logger.VerboseDebug("COLUMN X{0} Z{1}: {2}, processed.", key.X , key.Y, chunkTally + 1); + #endif + } + + private void UpdateEntityMetadata() + { + #if DEBUG + Logger.Debug("Presently {0} Entities", ClientAPI.World.LoadedEntities.Count); + #endif + + var keyList = new long[ClientAPI.World.LoadedEntities.Keys.Count]; + ClientAPI.World.LoadedEntities.Keys.CopyTo(keyList, 0); + + //'ElementAt'; worse! instead; walk fixed list... + Entity loadedEntity; + foreach (var key in keyList) + { + if (ClientAPI.World.LoadedEntities.TryGetValue(key, out loadedEntity)) + { + #if DEBUG + //Logger.VerboseDebug($"ENTITY: ({loadedEntity.Value.Code}) = #{loadedEntity.Value.EntityId} {loadedEntity.Value.State} {loadedEntity.Value.LocalPos} <<<<<<<<<<<<"); + #endif + + var dMatch = Entity_Designators.SingleOrDefault(se => se.Key.Equals(loadedEntity.Code)); + if (dMatch.Value != null) + { + dMatch.Value.SpecialAction(ClientAPI, this.EOIs, loadedEntity.Pos.AsBlockPos.Copy( ), loadedEntity); + } + } + } + } + + private void AddNote(string notation) + { + var playerNodePoi = new PointOfInterest() + { + Name = "Note", + Location = ClientAPI.World.Player.Entity.Pos.AsBlockPos.Copy(), + Notes = notation, + Timestamp = DateTime.UtcNow, + }; + + this.POIs.AddReplace(playerNodePoi); + } + + + + private void CommandListener(string eventName, ref EnumHandling handling, IAttribute data) + { + //Logger.VerboseDebug("MsgBus RX: AutomapCommandMsg: {0}", data.ToJsonToken()); + + CommandData cmdData = data as CommandData; + + switch (cmdData.State) + { + case CommandType.Run: + case CommandType.Stop: + case CommandType.Snapshot: + if (CurrentState != cmdData.State) + { + CurrentState = cmdData.State; + ThreadDecider(0.0f); + } + break; + + case CommandType.Notation: + //Add to POI list where player location + AddNote(cmdData.Notation); + break; + } + + ClientAPI.TriggerChatMessage($"Automap commanded to: {cmdData.State} "); + + } +#endregion + + private AChunkRenderer InstantiateChosenRenderer(string rendererName ) + { + Logger.VerboseDebug("Using '{0}' style Shard Renderer", rendererName); + switch (rendererName) + { + case StandardRenderer.Name: + return new StandardRenderer(ClientAPI, Logger, this.configuration.SeasonalColors); + + case AlternateRenderer.Name: + return new AlternateRenderer(ClientAPI, Logger, this.configuration.SeasonalColors); + + case FlatRenderer.Name: + return new FlatRenderer(ClientAPI, Logger, this.configuration.SeasonalColors); + + default: + throw new ArgumentOutOfRangeException("rendererName",rendererName,"That value isn't supported or known..."); + } + + return null; + } + } + +}